#341: TC39, ECMAScript, and the Future of JavaScript   
This week's JavaScript newsRead this e-mail on the Web
JavaScript Weekly
Issue 341 — June 30, 2017
A thorough explanation of how new features make it into JavaScript, before focusing on some practical examples including Array#includes, named captures, and lookbehind assertions in regexes.
Nicolás Bevacqua

Eric Bidelman runs through how to use Headless Chrome, using Karma as a runner and Mocha+Chai for authoring tests.
Google Developers

MONGODB
See the performance implications of using Lambda functions with a database-as-a-service like MongoDB Atlas.
MONGODB   Sponsor

The official spec for ES2017 (essentially the 8th edition of the JS spec) has been published in HTML and PDF if you’re lacking for bedtime reading.
ECMA

A full-stack app framework built on React and GraphQL. It’s an evolution of Telescope but is becoming less Meteor-dependent.
Sacha Greif

A well presented tutorial site complete with rich, live editable examples.
James K Nelson

Includes support for cynamic import() expressions, string enums, & improved checking.
Microsoft

React Status is our React focused weekly. This week it includes a React Native starter kit and an introduction to Redux-first routing.
React Status

Jobs Supported by Hired.com

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In Brief

Babylon, Babel's JS Parser, To Support TypeScript news
Not a lot to see yet, but .ts support has been baked in.
Babel

Microsoft's 'Sonar' Linting Tool Joins the JS Foundation news
Check out Sonar’s homepage to learn more.
Kris Borchers

Using Source Maps to Debug Errors tutorial
Let's talk JavaScript Source Maps. What are they? How to enable source mapping? Why aren't they working?
ROLLBAR  Sponsor

Getting Started with Webpack 3 tutorial
João Augusto

The 'Best' Frontend JavaScript Interview Questions tutorial
Opinions will vary but if you do well at these, you’re in a strong position.
Boris Cherny

Build A Realtime Chart with Vue.js and Pusher tutorial
Yomi Eluwande

Unleash The Power of Angular Reactive Forms video
Oriented around live coding a form from scratch.
Nir Kaufman

Use AngularJS to Build a Fast and Secure Chat App 
PubNub gets your data anywhere in less than 0.25 seconds. It’s so easy with PubNub’s AngularJS library.
PubNub  Sponsor

Choosing A Frontend Framework in 2017 opinion
This Dot Labs

Why I'm Switching from React to Cycle.js opinion
SitePoint

An Up to Date List of TC39 Proposals and their Status tools
Nicolás Bevacqua

Search and Install npm Modules Automatically from the Atom Editor tools
Algolia

Decaffeinate: Convert Your CoffeeScript to Modern JavaScript tools
A well established project that continues to get frequent updates.
Brian Donovan

Infinite Scroll v3: As Users Scroll, Automatically Load More tools
Note it’s both GPL3 and commercial.
Metafizzy

Study: A Progressive, Client/Server AB Testing Library code
Dollar Shave Club

echarts: Powerful Charting and Visualization in the Browser code
Lots of demos here.
Baidu

vanilla-tilt.js: A Dependency-Free, Smooth 3D Element Tilting Library code

RE:DOM: A Tiny (2KB) JS Library for Creating User Interfaces code
Juha Lindstedt

frontexpress: An Express.js-Style JavaScript Router for the Front-End code
Camel Aissani

ForwardJS Tickets on sale today 
ForwardJS  Sponsor

Curated by Peter Cooper and published by Cooperpress.

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          VIDEO: Design Challenges at the Rwandan Genocide Memorial   
How do we design transformative museum experiences that bridge the gap between empathy and action? I explore this question in my Rising Minds talk at Soho House NY and share about Foossa’s design collaboration with UX for Good and the Kigali Genocide Memorial. Rising Minds presents Lee-Sean Huang, Co-founder and Creative Director of Foossa from risingminds on … Continue reading VIDEO: Design Challenges at the Rwandan Genocide Memorial
          Interview with Ethos   
Lucy Chesters from Ethos Magazine recently interviewed me about Foossa’s work with Wisdom Hackers, UX for Good, and the Kigali Genocide Memorial. Read the interview here.
          Interview at CAPS 2015 Conference   
Just released: My video interview at the CAPS 2015 conference in Brussels, July 2015. I was in Brussels working with our partners at Purpose and giving a workshop on “Building Networks for Good,” which included case studies of our work with Awesome Foundation​, Foossa, Wisdom Hackers​, UX for Good​, and more!
          UX Manager, Fulfillment - Phunware - Austin, TX   
IOS and Android OS knowledge. The UX Manager will be an integral part of the Fulfillment Design team - leading, managing and guiding the UX/UI designers in the...
From Phunware - Tue, 18 Apr 2017 00:04:32 GMT - View all Austin, TX jobs
          Linguist in Mountain View, CA   
CA-Mountain View, Responsibilities · Support Machine Learning experts in language specific areas for our target language (US English). These include creating grammars, providing language data, concept annotation, create annotation guidelines, support UX team in creation of the voice of our AI, review of user data and propose improvements. · Perform tasks such as speech recognition, speech synthesis, machine transla
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Pitney Bowes is an Equal Employment Opportunity/Affirmative Action Employer that values diversity and inclusiveness in the workplace....
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Mobile Search: Good UX means fewer touches, simple design   
Mobile search must be designed for a minimum number of touches before users arrive at the end result. If it takes more than 2-3 touches, the user will look elsewhere for answers.
          Especialista UX e Usabilidade - Avenue Code - São Paulo, SP   
Avenue Code é uma empresa de consultoria de e-commerce com sede em São Francisco, com dois escritórios adicionais no Brasil (Belo Horizonte e São Paulo). Nós
De Avenue Code - Fri, 23 Jun 2017 22:11:41 GMT - Visualizar todas as empregos: São Paulo, SP
          Tips from the Trenches: Career Advice for UX Designers and Beyond   
I’ve kept my eyes open and feel like I’ve hit that grey-beard point in life where I can share tidbits of career advice in the hopes they’re pearls for someone else.
          Nice Agency - Senior / Lead UX Designer - Karmarama - London   
Design products for clients like M&S, Ticketmaster and Honda. WE ARE NICE....
From Karmarama - Wed, 15 Mar 2017 08:50:39 GMT - View all London jobs
          UX Designer - $500-$600 per day - Contract - Immediate start   
VIC-Melbourne CBD, Great Digital Agency requires a UX Designer with proven experience designing the full UX lifecycle Required: - Minimum three-four years of experience applying user-centered design methods and techniques to execute the deliverable using knowledge of the audience, the brand and the business. - Collaborates closely with design, content and user research as appropriate. - Executes the deliverable with
          UX job hunting with little to no portfolio   
I need a new UX job as soon as possible. I'm in the interaction design/information architecture track. I've been doing this for about 6 years. Because of reasons, I don't have a portfolio. I got the job I have now through connections I don't have anymore. How am I gonna get another job?

So this is a question about making myself look as hire-able as I think I am.

The type of work I've done is more in the realm of interactive prototypes (in Axure, which I'm pretty good at) & a lot of talking, sketching, whiteboarding, & research. In my current job I've done a lot of writing articles in our team wiki, including reports I wrote on the self-directed user research I did. But I tried exporting those to Word but they look bad, and don't really make a lot of sense out of context. I don't really know how to make a decent-looking portfolio out of them.

And I feel so weird about walking up saying "Here take all of my company's IP." In the past I have gotten around that by just taking the logos & stuff out of my work, but that was back when I was doing more traditional wireframe PDFs and it was very easy to do. And my work from those days is very old and probably not good enough to show anymore. I think when I was interviewing for this job I just got over myself and showed them the stuff I was working on at the time but I don't have those materials anymore.

I do have some Axure prototypes that I think would show off both my interaction design skills & my skills at Axure:
1. One of them is for a product my company isn't pursuing, or might not pursue. There is already no mention of my company on there anywhere so that's pretty simple.
2. The other is a game I made based off a description I saw online that I credit within the game.
3. The third one will take some work to fix up and strip out the product-specific stuff but it demos a complex addition to the product that I designed & shipped. I know that having shipped stuff is a big deal. I don't have documentation for any of the other stuff I've worked on that has shipped, such as a well-known consumer-facing interface I was a big part of.

I can demo these in an interview but, do I put them online too? I don't really want to? Is that normal? I have a personal domain that doesn't have anything on it anymore. Do I get that going again? Is two or three things enough? I have reached out to some of the recruiters who spam me on LinkedIn and they all want me to send portfolios. To me a portfolio seems like such an old-fashioned thing, like a throwback to Mad Men days.

Background details: I have a BS in media studies and a Masters (2010) in Human Computer Interaction (UX degree for career changers basically). I live in the San Francisco Bay area but too far from Silicon Valley for a job down there to be feasible; San Francisco would be better. I'm looking for job security & I'd prefer a job at an established, stable company rather than a start up. But honestly I'm happy to live anywhere other than here and that's another difficult point that's tripping me up. I moved here a few years ago and don't really know anyone else around here to help me network and I'm not very good at that anyway.

My throwaway email is anonh2629@gmail.com.

          Custom Web Development in a Crunch   

(Left to right) Senior UX Architect, Drew Malcolm; Director, User Experience, Nick Sabadosh; Visual Designer, Jeremy DeJiacomo;User Experience Designer, Xi Bi and User Experience Designer, Mithila Tople at Connect 2016. Connecting at Connect Our annual end-user conference (this year, part of VMworld 2017) brings together thousands of enterprise mobility enthusiasts, partners and customers. It’s […]

The post Custom Web Development in a Crunch appeared first on VMware End-User Computing Blog.


          IA Summit 2011 Wrap Up   
I summarize a few thoughts on the IA Summit 2011 and UX Show and Tell in Denver, Colorado.
          Roadmap, Not Tea Leaves: Roger Martin on UX Designers of the Future   
Roger Martin's March 2011 Harvard Business Review column reads like a roadmap leading to the next phase of user experience design & strategy.
          Comment on 21 Undeniable Signs That You’re an INFJ Personality Type by Shar   
I went into Graphic Design in college and am now a UX Designer - marries my love of focusing on making great user/customer experiences and design :)
          How can bookmakers navigate the Mobile UX challenges in the European regulated market?   

How can bookmakers navigate the Mobile UX challenges in the European regulated market?

The post How can bookmakers navigate the Mobile UX challenges in the European regulated market? appeared first on CalvinAyre.com.


          Director, User Experience - Klick Health - Toronto, ON   
The right candidate has led and developed a UX or XD team servicing pharmaceutical and/or biotechnology clients specifically, is comfortable envisioning and...
From Klick Health - Thu, 29 Jun 2017 22:11:27 GMT - View all Toronto, ON jobs
          This UX Design Suite Makes Developing Mobile Apps Quick And Simple   
Fuse CEO and Co-Founder Anders Lassen shares the vision behind his company, disrupting the mobile market and the future of building apps in a digital age.
          UI UX Designer   
Bethesda, If you are a UI UX Designer with experience, please read on! Does poor layout and flow make you angry? Does poor color choice hurt your eyes? Then read on. You possess a deep appreciation for user experience design, are a stickler for details, and are passionate about creating clean, beautiful interfaces. You have a deep passion for learning new technologies and consistently seek out new challenge
          Creative Circle is looking for an UX Design Lead in Linthicum, Maryland   
A company in Linthicum, MD is looking for a UX Design Lead to join their team. You will be working for a start-up department within a larger organizat...
          Energon Global Ltd / Energon People: UX Designer   
50000-55000: Energon Global Ltd / Energon People: UX Designer Permanent - 50,000 - 55,000 - London Our client, an exciting high growth music start-up, requires a UX Designer with experience working with mobile to join asap. The ideal UX Designer will have experience creating a variety of design assets, i London
          Projektleiter UX / UI Design (w/m)   
BMW Group (München, Deutschland)
Wir bieten Ihnen bei der BMW Group eine spannende Tätigkeit als Projektleiter (w/m) im Bereich UX / UI Design. Sie verantworten dabei sowohl das Desi
Region:Bayern
Einstieg / Level:Bewerber mit Berufserfg.
Funktionsbereich:Design / Gestaltung
Branche:Automobil / -zulieferer
Eintrittsdatum:2017-07-01


          UX Design for Web Developers for $15   
Create Crisper, Cleaner User Experiences
Expires February 17, 2022 23:59 PST
Buy now and get 80% off

KEY FEATURES

User experience (UX) design refers to a theoretical understanding of how users interact with websites. One of the greatest challenges any website faces is finding the right balance between fulfilling its stated objective, while also meeting the needs of its users. Because this challenge is so great, UX designers are a hot commodity, and this course will teach you all the best practices to join that company of in-demand designers.

  • Access 38 lectures & 4 hours of content 24/7
  • Explore fundamental principles & practical approaches like wireframing, bootstrapping & more
  • Understand how UX fits in the business & web development worlds
  • Learn best practices of UX design & start building your own application
  • Set up wireframes & fix the loophole of static application using the Invision tool

PRODUCT SPECS

Details & Requirements

  • Length of time users can access this course: lifetime access
  • Access options: web streaming, mobile streaming
  • Certification of completion not included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: all levels

Compatibility

  • Internet required

THE EXPERT

Chris R Becker is an imaginative and creative interaction designer / UX designer / Design researcher and educator. A conceptual thinker, he has the ability to design across media platforms for solutions within experience design, interaction, information architecture, business and brand strategy, web and app design, advertising, systems design, and print. He is organized and passionate for following design problems from concept to finished product. He is also well versed in prototyping, design research, human-centered design methodologies, and user testing for taking ideas from the drawing board to the real world. He is competent in pre-press and production and is not afraid to get his hands dirty, with a strong communication background through positions in versed industries.

Chris teaches at the Loyola Marymount University, UCLA – Extension & Art Center College of Design. His clients include Vitasigns, Apple, Beats by Dre, Nissan, VW, STEAM Carnival, fanswell.fm, Theranos, CB2, Men's Wearhouse, Hyundai, Toyota, and more.

          Transitions In UX Design   

The term minimalism is also used to describe a trend in design and architecture where in the subject is reduced to its necessary elements. Minimalist design has been highly influenced by Japanese traditional design and architecture. In addition, the work of De Stijl artists is a major source of reference for this kind of work.

The post Transitions In UX Design appeared first on Nick's Meats.


          Content Marketing Manager   
NY-New York, We are looking for a Content Marketing Manager to join our New York City SEM team. The Content Marketing Manager is responsible for writing content in several client verticals and mediums. The position works closely with Strategy, Search, Design, UX and other teams to develop multidisciplinary content plans with the goal of producing outstanding content that is highly shareable, drives traffic to
          Senior US Researcher   
CA-Emeryville, Emeryville, CA - Are you a Senior UX Researcher who possesses deep expertise in Human Centered Design as well as demonstrated use of such techniques in the product and service markets? Do you have a portfolio that includes examples of leading strategic research with significant business outcomes? ettain group has a full time direct placement Senior UX Researcher opportunity with a large healthcare
          Senior Interaction UX Designer   
CA-Emeryville, Emeryville, CA - Senior Interaction UX Designer Are you a Senior Interaction UX Designer who possess a strong background using User Centered Design (UCD) methods? Do you have a strong grasp of the technology used to implement web-based and mobile applications? ettain group has a full time direct placement Senior UX Designer opportunity with a large healthcare technology client. Our client believes
          UX Could be a Threat to Manufacturing   

Much like consumers want more control over the products they purchase from their favorite retailers, more customers in the manufacturing industry want a better user experience, or UX, when it comes to ordering finished goods. Examine four threats that manufacturers face from suppliers and customers due to the disruptions that this UX paradigm causes.

1. Customer Service

When all other things are equal among manufacturers, from cost effectiveness and high-quality materials to logistics and time to market, customer service is one aspect of the user experience that poses a threat to manufacturing. That's because responsiveness and resolution time are keys to customer satisfaction. If there's a problem with a product, someone with expertise in your firm must handle the issue as soon as possible.

2. Transparency

Transparency of information, much like customer service, also adds value to a manufacturer. Customers should have access to information, such as purchase history, billing information and invoice history, without having to call your company. Consider having a dedicated website or app wherein purchasers have the ability to log in to see comprehensive data about their accounts. For an even better user experience, your company can add so much more to this process. Consider parts diagrams, schematics, usage instructions, troubleshooting videos and an ordering platform. Live chat turns your customer information portal into a collaboration platform to receive direct feedback so you can improve your products sooner rather than later.

3. Predictive Selling

Predictive selling leads to more sales, but it also helps customers stay more productive by reducing downtime. For example, your firm can send an alert to a customer when a part or product is about to reach its life expectancy. That way, you can prompt the customer to order more. This becomes part of a seamless "fire and forget" system that data analysis programs can put in place. This improves user experiences because customers don't have to worry about when to order new versions of the same product.

Instead, automated processes handle that issue behind the scenes. New parts arrive before old ones wear out and cause downtime. Customers can replace the parts on a maintenance schedule rather than having a part break down spontaneously and without warning.

4. Internet of Things

The Internet of Things, or IoT, plays a major role in technical support as part of the overall user experience. Similar to computer data that sends parts ahead of schedule to prevent breakdowns, connected sensors can transmit data about the performance of a product. John Deere remotely monitors some of its equipment to allow for real-time analysis of the equipment. This allows technical support teams to diagnose any problems faster to keep downtime to a minimum. Again, this removes part of the human element from customer interaction, so this is a threat to manufacturing in that you have less direct contact with people.

However, IoT devices make sense in terms of efficiency and real-time results. Detecting inefficiency, predicting downtime and improving maintenance save customers money. It also adds value to your products.

A better user experience isn't something you necessarily build into the price of your products, but it does differentiate you from competitors. Making a better overall UX leads to loyal customers, more revenue and higher profits. Start with a UX strategy that employs technology to move forward.


Photo courtesy of Tu at Flickr.com


          Comment on Y is for… by Alexander Trauzzi   
All I can do at this point is refer to this launchpad ticket: https://bugs.launchpad.net/ubuntu/+source/gnome-software/+bug/1573206 What's going on with Canonical/Ubuntu? As a CTO I see cloud strategies that I either can't take advantage of or are so poorly pitched, I can't understand if they apply to me (read: I really wish I could give you money!). Canonical is partnering to make tablets and phones that aren't available in my market with manufacturers I'd never trust. I have a once-strong desktop environment that keeps telling me it's "Encountered an error" and would I "care to report it?" (I swear I'm delicate with my repositories!). Every release, Unity 8 pushed back. The UX flags, pre-release testing leaves everything to be desired, try to help by reporting an issue and you're triaged out the same door you came in. Canonical partners with Microsoft to offer a tightly integrated shell experience in a totally foreign desktop environment and now we're getting into mixed signals. Nobody is complaining - really, we're not! But we worry about what's happening to Ubuntu the desktop operating system going forward. We're the stalwarts who endured the derision and incredulity of nay-sayers over the years. "Oh, there's so and so, he runs Ubuntu." The whole time supporting you, advocating your terrific brand with the hopes of it one day becoming an even stronger ecosystem. But here we are, still stuck waiting for the other shoe to drop one cleverly named animal at a time. Strike the iron because even a muggle like me can see that it's starting to cool!
          User Experience Design Lead   
Atlanta, Genesis10 is seeking a User Experience Design Lead for a contract position with a client in Atlanta, GA. What will I be doing? Provide the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product Collaborate with users, product managers, and engineers to deliver UX designs that empower intuitive, powe
          Web User Interface Designers   
RI-Warwick, We are currently engaged with a client who is seeking a Web User Interface Designer on a very long term consulting basis. In this role, the Designer will: Work collaboratively with business, creative, UX and IT stakeholders to assist in upgraded CMS System templates, builds, layouts, designs and multiple assets in a responsive design, HTML / CSS environment for public facing websites. Assist with
          User Experience Designer   
Santa Barbara, We are a market-leading software company seeking a UX Designer in the Santa Barbara area. If you are a talented UX Designer with 3+ years of experience, please read on! Top Reasons to Work with Us - Amazing company - Great pay - Awesome benefits - Incredible office culture - 20 days PTO - Opportunity for career growth What You Need for this Position At Least 3 Years of experience and knowledge of:
          User Experience Designer   
CA-Santa Barbara, We are a market-leading software company seeking a UX Designer in the Santa Barbara area. If you are a talented UX Designer with 3+ years of experience, please read on! Top Reasons to Work with Us - Amazing company - Great pay - Awesome benefits - Incredible office culture - 20 days PTO - Opportunity for career growth What You Need for this Position At Least 3 Years of experience and knowledge of:
          User Experience Research Analyst - II 8122   
NJ-Basking Ridge, Job Description: JOB TITLE: User Experience Research Analyst The User Experience Research analyst will lead and manage a range of UX research studies as part of the UX Strategy and Design team. Experience and knowledge of conducting the following methodologies are imperative: one-on-one usability studies (remote and in-person), ethnography, contextual interviews, innovation and co-design workshops
          User Experience Research Analyst   
NJ-Basking Ridge, RESPONSIBILITIES: Kforce has an immediate need for a User Experience Research Analyst for their client in Basking Ridge, New Jersey (NJ). Candidates must be available to work on a W2 basis for this role. Overview: The User Experience Research analyst will lead and manage a range of UX research studies as part of the UX Strategy and Design team at this company. This role will work closely with UX d
          User Experience Research Analyst   
NJ-Basking Ridge, Job Description: -Client is seeking a User Experience Research Analyst. Responsibilities: -The User Experience Research analyst will lead and manage a range of UX research studies as part of the UX Strategy and Design team at the client. -Experience and knowledge of conducting the following methodologies are imperative: one-on-one usability studies (remote and in-person), ethnography, contextual i
          User Experience Designer   
CA-Menlo Park, DESCRIPTION PDS Tech, Inc is seeking a candidate for the User Experience Designer position located in Menlo Park, CA. Contact Natasha Raina for more information: nraina@pdstech.com -Collaborate with UX research and UI lead to identify and prioritize design opportunity -Produce a range of design deliverables, including storyboards, wireframes, and high-quality polished designs -Communicate designs
          User Experience Research Analyst   
NJ-Basking Ridge, JOB TITLE: User Experience Research Analyst The User Experience Research analyst will lead and manage a range of UX research studies as part of the UX Strategy and Design team at Telecommunication. Experience and knowledge of conducting the following methodologies are imperative: one-on-one usability studies (remote and in-person), ethnography, contextual interviews, innovation and co-design works
          Designer UX pour Netmath   
Raison d’être de l’emploi En pleine expansion, Scolab est à la recherche d’un designer expérimenté pour travailler de pair avec le directeur de la création et l’équipe de développement. En tant que designer chez Scolab, vous dirigerez et exécuterez des … Continue reading
          Stratège marketing numérique et UX   
Sous la supervision du Directeur, Stratégies numériques et en collaboration avec les équipes d’idéation et de développement technologique, l’Analyste marketing numérique et UX a pour principale responsabilité, d’une part, de concevoir et gérer des campagnes de marketing numérique, d’en optimiser … Continue reading
          Technical Writer - II - AmNet Services, Inc. - New Jersey   
Collaborate with other writers, UX designers and product managers. Client seeks textual content specialist to help improve customer-facing wording on mobile...
From AmNet Services, Inc. - Sat, 13 May 2017 03:09:10 GMT - View all New Jersey jobs
          Senior US Researcher   
CA-Emeryville, Emeryville, CA - Are you a Senior UX Researcher who possesses deep expertise in Human Centered Design as well as demonstrated use of such techniques in the product and service markets? Do you have a portfolio that includes examples of leading strategic research with significant business outcomes? ettain group has a full time direct placement Senior UX Researcher opportunity with a large healthcare
          Senior Interaction UX Designer   
CA-Emeryville, Emeryville, CA - Senior Interaction UX Designer Are you a Senior Interaction UX Designer who possess a strong background using User Centered Design (UCD) methods? Do you have a strong grasp of the technology used to implement web-based and mobile applications? ettain group has a full time direct placement Senior UX Designer opportunity with a large healthcare technology client. Our client believes
          Magnolia y Connectis firman un acuerdo para la personalización de servicios en el canal retail   
Magnolia aporta su enfoque Open Suite y Connectis su metodología UX Design.
          Write an Android application by octonco   
We are looking to work with a team of developers to create a mobile game from start to finish. This includes but is not limited to: artwork, game design, UX & programming. This is a low budget game, with low poly artwork needed... (Budget: $750 - $1500 USD, Jobs: 3D Design, Android, Game Design, Mobile Phone, Unity 3D)
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          UX Research Lead - Shopify - Toronto, ON   
The chance to join an awesome UX team and continue our quest to Make Commerce Better for everyone who sells online, in-person, and everywhere in between....
From Shopify - Sun, 25 Jun 2017 07:28:22 GMT - View all Toronto, ON jobs
          Write an Android application by octonco   
We are looking to work with a team of developers to create a mobile game from start to finish. This includes but is not limited to: artwork, game design, UX & programming. This is a low budget game, with low poly artwork needed... (Budget: $750 - $1500 USD, Jobs: 3D Design, Android, Game Design, Mobile Phone, Unity 3D)
          Maark is hiring an UX Engineer in Cambridge, Massachusetts, United States   

          Design Manager - UX / User Experience - LogMeIn, Inc. - Karlsruhe   
Are you passionate about helping a team create simple, intuitive product experiences that solve real user problems? Design Manager - UX / User Experience....
Gefunden bei LogMeIn, Inc. - Mon, 19 Jun 2017 21:02:24 GMT - Zeige alle Karlsruhe Jobs
          Update: MerryGoRide (Travel)   

MerryGoRide 2.0


Device: iOS Universal
Category: Travel
Price: Free, Version: 1.0 -> 2.0 (iTunes)

Description:

A scheduled rideshare service for busy families, designed specifically for kids. Schedule in advance and then track their trip in real-time with MerryGoRide Parent Tracking app. (There is a separate app just for parent tracking of your child's) www.merrygoride.com

We are excited to begin our service and help serve families. We are parents ourselves with children in the rider age group, so we know the hectic schedule of shuttling kids to all of their activities. This service was created out of the need to get our kids where they need to go, on time and safely.

We use the latest technology to monitor the trips, following your child's ride in real-time. To track their ride download MerryGoRide Parent Tracking. If children are in different vehicles each child has a tracking link. In addition, we mask phone numbers to ensure communication between the drivers, parents and passengers without sharing anyones direct phone number.

How MerryGoRide works. Use our app or website to offer or schedule a carpool ride.

Find a Match
Schedule a ride
Track & Relax
Arrive Safely

MerryGoRide currently operates in the San Francisco Bay Area. If we’re not serving you, please send us a message and we’ll let you know when your neighborhood is next up. support@merrygoride.com

Safety is Our Top Priority - Powered by Parents™

What's New

Improved UX / UI

MerryGoRide


          Web Front End Developer   
<span>WEB FRONT-END DEVELOPER<br>&nbsp;<br>POSITION DESCRIPTION<br>&nbsp;<br>Our client is seeking a Front-End Developer to join the Digital Technology team in Foothill Ranch, CA. This position will involve maintenance and implementation of new features for many customer-facing, ecommerce websites.<br>&nbsp;<br>The developer will collaborate with Producers, Back-End Web Developers, Designers, and other Front-End Developers to create exceptional web experiences. The ideal candidate is familiar with browser compatibility issues, knowledgeable about the latest front-end web technology trends, and wants to apply those new technologies to enable an immersive experience for the customer.<br>&nbsp;<br>REQUIREMENTS<br>&bull; BS Degree in Computer Science<br>&bull; 5 to 7 years of experience in HTML, CSS, and JavaScript<br>&bull; Strong understanding of basic object-oriented JavaScript concepts, such as scope, closures, inheritance, etc.<br>&bull; Comprehensive experience with multiple JavaScript libraries and AJAX<br>&bull; Experience with object oriented applications <br>&bull; Experience with a version control system, such as Git &ndash; Nice to have<br>&bull; Familiarity with front-end optimization techniques<br>&bull; Basic proficiency with Photoshop<br>&bull; Self-motivated, able to work independently and identify improvements<br>&bull; Passion for web development and new technology<br>&nbsp;<br>PLUS FACTORS<br>&bull; Professional UX experience<br>&bull; Experience authoring websites for mobile devices<br>&bull; Experience using HTML5 APIs<br>&bull; Contributions to open-source or personal projects<br>&bull; Strong knowledge of object-oriented programming in languages like Java, C++, PHP, Ruby, or equivalent.<br>&nbsp;<br></span>
          UI/UX Manager - Excellent Company Benefits/perks   
This UI/UX Manager Position Features:
? Excellent Company Benefits/perks
? Growing Company
? Tech-savvy Company
? Great Pay to $85K

Challenging career position for UI/UX Manager in dynamic, stable Internet Services company. You will be part of an agile development team, building and working on enterprise grade software systems on top of the Microsoft .NET development stack and Mobile platforms. Responsible for bringing concepts to reality through the use of various visualization practices such as wireframes, mockups and HTML prototypes. The successful candidate will apply their UX expertise to help quantify the voice of our customer through the use of A/B testing and analytic tools. and enjoy excellent company benefits/perks, growing company and tech-savvy company. Prefer individual who demonstrates in-depth knowledge and experience of static wireframes, lo-fi prototypes, and hi-fi interactive prototypes of the user experience as part of a user centered design process. Strong communication skills with both internal team members and external business stakeholders. Use a data-driven approach and analysis for design experiences Great compensation. Apply for this great position as a UI/UX Manager today! We are an equal employment opportunity employer and will consider all qualified candidates without regard to disability or protected veteran status.
          UX Manager - Great Compensation Package   
This UX Manager Position Features:
? Great Compensation Package
? Relocation Package
? Start Up Environment
? Great Pay to $200K

Terrific opportunity for a professional individual ready to move ahead in a great career. As a UX Manager for this growing, stable Manufacturing company, you will be responsible for designing usable software experiences in an agile, startup-like product development environment. Ability to work on multiple projects at the same time. Ideally, the candidate has 7 years of development experience and 3 year of management experience. Experience using prototyping to evolve and refine designs. Defining the user interface for all kinds of devices including but not limited to routers, range extenders, switches, etc a big plus! Top compensation and a rewarding work environment that offers great compensation package, relocation package and start up environment. Apply for this great position as a UX Manager today! We are an equal employment opportunity employer and will consider all qualified candidates without regard to disability or protected veteran status.
          Product Manager   
<span><span style="color:#000000;background-color:transparent;font-family:Times New Roman;font-size:12pt;font-weight:normal;font-style:normal;">Modis is in search of an innovative Product Manager who isn&#39;t afraid of a challenge and wants to redefine the expectations of enterprise usability. This is a Direct Hire opportunity for a client located in San Francisco. The right candidate will help integrate in-house system to build easy-to-use, concise, and well-designed mobile applications is no small task. Building a tool to build those mobile applications is even larger. <br></span><br><span style="color:#000000;background-color:transparent;font-family:Times New Roman;font-size:12pt;font-weight:normal;font-style:normal;">Please contact Shilpi Karan if you are interested at (Email Address Withheld by Request)</a></span> or call 408-367-2580.&nbsp;<br><span style="color:#000000;background-color:transparent;font-family:Times New Roman;font-size:12pt;font-weight:normal;font-style:normal;"><br>Responsibilities: <br>* Strong communication skills (oral and written) as customer interaction is required. <br>* Cursory knowledge and understanding of how Java applications are deployed. <br>* Ability to work both with a team and autonomously depending on project requirements. <br>* Work closely with the product owner, engineering, and customers to ensure requirements are captured and well documented. <br>* Be the point of contact for engineering during development. <br>* Verify completed features and improvements to ensure work has met product and customer expectations.<br>&nbsp;<br>Qualifications: <br>* Bachelors in Computer Science or in related field preferred. <br>* Cursory experience in any programming language. <br>* 2+ years as a product manager of enterprise software. <br>* Experience with mobile applications and UX is preferred. <br>* Experience with agile workflows and continuous integration. <br>* Experience with JIRA is preferred.</span><br>&nbsp;<br></span>
          UX/UI Developer $$$$$   
The UX/UI Developer will play a key role in the User Interface design for our client's portfolio of business applications, including determining all UX/UI standards for the highest degree of usability, specifically look and feel, navigation, workflow, etc. This individual will continually research, test, and outline updates to our corporate UI/UX standards. The UX/UI Developer will also coach other developers on properly implementing and adhering to these standards.

ESSENTIAL DUTIES AND RESPONSIBILITIES

Producing application UX/UI designs as a part of a multi-disciplinary team, including screen mock-ups, wireframes, style guides, and process/task workflows
Collaborating on user experience design with a lead product architect
Consulting with customers, users, and product managers and technical architects

KNOWLEDGE, SKILLS AND ABILITIES
Required

Experience in User-Centric and Task-Centric design methods that are focused on positioning Users to be successful at accomplishing tasks and business processes using the client's software applications.
Thrive in a work environment that requires strong problem solving skills and independent self-direction, coupled with an aptitude for team collaboration and open communication
Excel at providing both highly analytical as well as highly creative ideas to a design engagement
Extensive experience in a fast-paced and innovative development environment
Comprehensive understanding of contemporary user-centered design methodologies

Preferred
Bachelor?s degree in interaction design, new media design or related design field; Master?s degree a plus
Experience designing and running usability tests with knowledge of generally accepted design standards and prior experience with UX prototyping from low-fidelity to wireframes to high-fidelity prototype

REQUIREMENTS
HTML, HTML5, CSS3, Javascript, jQuery, jQuery UI
RESTful API for server side functionality
AngularJS, PolymerJS, Web Components, or Backbone w/ Marionette
CSS frameworks - Twitter Bootstrap
UI Testing - Karma with Protractor and Kasmi with Mocha / Chai /Sinon
Grunt task runner and CSS pre-processors ie. SASS/LESS We are an equal employment opportunity employer and will consider all qualified candidates without regard to disability or protected veteran status.
          UX/UI Developer - Outstanding Opportunity   
We seek talented, creative individuals who are looking for dynamic, challenging and rewarding career opportunities. Our client firmly believes that our employees? personal success contributes greatly to the continued success of the company, reflected in our 17-year growth trajectory. We offer competitive pay and a generous benefits package.

The UI Developer will play a key role in the User Interface design for our client's portfolio of business applications, including determining all UX standards for the highest degree of usability, specifically look and feel, navigation, workflow, etc. This individual will continually research, test, and outline updates to our corporate UX standards. The UI Developer will also coach other developers on properly implementing and adhering to these standards.

ESSENTIAL DUTIES AND RESPONSIBILITIES

? Producing application UI designs as a part of a multi-disciplinary team, including screen mock-ups, wireframes, style guides, and process/task workflows
? Collaborating on user experience design with a lead product architect
? Consulting with customers, users, and product managers and technical architects
? Researching interaction design trends
? Researching technology trends
? Performing other duties as assigned

KNOWLEDGE, SKILLS AND ABILITIES
Required

? Experience in User-Centric and Task-Centric design methods that are focused on positioning Users to be successful at accomplishing tasks and business processes using the client's software applications.
? Thrive in a work environment that requires strong problem solving skills and independent self-direction, coupled with an aptitude for team collaboration and open communication
? Excel at providing both highly analytical as well as highly creative ideas to a design engagement
? Extensive experience in a fast-paced and innovative development environment
? Comprehensive understanding of contemporary user-centered design methodologies

Preferred
? Bachelor?s degree in interaction design, new media design or related design field; Master?s degree a plus
? Experience designing and running usability tests with knowledge of generally accepted design standards and prior experience with UX prototyping from low-fidelity to wireframes to high-fidelity prototypes
? Strong working knowledge of HTML5, CSS, and/or C# a plus
? Experience in both B2B and consumer applications and/or client/server and web applications
We are an equal employment opportunity employer and will consider all qualified candidates without regard to disability or protected veteran status.
          UX/UI Developer - Outstanding Opportunity   
We seek talented, creative individuals who are looking for dynamic, challenging and rewarding career opportunities. Our client firmly believes that our employees? personal success contributes greatly to the continued success of the company, reflected in our 17-year growth trajectory. We offer competitive pay and a generous benefits package.

The UI Developer will play a key role in the User Interface design for our client's portfolio of business applications, including determining all UX standards for the highest degree of usability, specifically look and feel, navigation, workflow, etc. This individual will continually research, test, and outline updates to our corporate UX standards. The UI Developer will also coach other developers on properly implementing and adhering to these standards.

ESSENTIAL DUTIES AND RESPONSIBILITIES

? Producing application UI designs as a part of a multi-disciplinary team, including screen mock-ups, wireframes, style guides, and process/task workflows
? Collaborating on user experience design with a lead product architect
? Consulting with customers, users, and product managers and technical architects
? Researching interaction design trends
? Researching technology trends
? Performing other duties as assigned

KNOWLEDGE, SKILLS AND ABILITIES
Required

? Experience in User-Centric and Task-Centric design methods that are focused on positioning Users to be successful at accomplishing tasks and business processes using the client's software applications.
? Thrive in a work environment that requires strong problem solving skills and independent self-direction, coupled with an aptitude for team collaboration and open communication
? Excel at providing both highly analytical as well as highly creative ideas to a design engagement
? Extensive experience in a fast-paced and innovative development environment
? Comprehensive understanding of contemporary user-centered design methodologies

Preferred
? Bachelor?s degree in interaction design, new media design or related design field; Master?s degree a plus
? Experience designing and running usability tests with knowledge of generally accepted design standards and prior experience with UX prototyping from low-fidelity to wireframes to high-fidelity prototypes
? Strong working knowledge of HTML5, CSS, and/or C# a plus
? Experience in both B2B and consumer applications and/or client/server and web applications
We are an equal employment opportunity employer and will consider all qualified candidates without regard to disability or protected veteran status.
          UX/UI Developer $$$$$   
The UX/UI Developer will play a key role in the User Interface design for our client's portfolio of business applications, including determining all UX/UI standards for the highest degree of usability, specifically look and feel, navigation, workflow, etc. This individual will continually research, test, and outline updates to our corporate UI/UX standards. The UX/UI Developer will also coach other developers on properly implementing and adhering to these standards.

ESSENTIAL DUTIES AND RESPONSIBILITIES

Producing application UX/UI designs as a part of a multi-disciplinary team, including screen mock-ups, wireframes, style guides, and process/task workflows
Collaborating on user experience design with a lead product architect
Consulting with customers, users, and product managers and technical architects

KNOWLEDGE, SKILLS AND ABILITIES
Required

Experience in User-Centric and Task-Centric design methods that are focused on positioning Users to be successful at accomplishing tasks and business processes using the client's software applications.
Thrive in a work environment that requires strong problem solving skills and independent self-direction, coupled with an aptitude for team collaboration and open communication
Excel at providing both highly analytical as well as highly creative ideas to a design engagement
Extensive experience in a fast-paced and innovative development environment
Comprehensive understanding of contemporary user-centered design methodologies

Preferred
Bachelor?s degree in interaction design, new media design or related design field; Master?s degree a plus
Experience designing and running usability tests with knowledge of generally accepted design standards and prior experience with UX prototyping from low-fidelity to wireframes to high-fidelity prototype

REQUIREMENTS
HTML, HTML5, CSS3, Javascript, jQuery, jQuery UI
RESTful API for server side functionality
AngularJS, PolymerJS, Web Components, or Backbone w/ Marionette
CSS frameworks - Twitter Bootstrap
UI Testing - Karma with Protractor and Kasmi with Mocha / Chai /Sinon
Grunt task runner and CSS pre-processors ie. SASS/LESS We are an equal employment opportunity employer and will consider all qualified candidates without regard to disability or protected veteran status.
          Business Analyst UX Interactive   
Job Title: Business Analyst (for the User Experience Projects)
Location: Toronto, Ontario.
Renewable Contract: 6 months renewable contract for long term. Great to work with Public Sector Projects.
Skills:

*Strong understanding of Web & Mobile Interactive Design

*User Experience Design & Information Architecture

*Requirements gathering and documentation

*Use case and user story development

*Ability to facilitate process design sessions and produce detailed workflows and related documentation

*Sitemap & User Flow Development

*Wireframe & Prototype Development


Experience:

*4 - 7 years in software, application or web business analysis

*Experience gathering and creating business, user, and functional requirements working with a variety of stakeholders through interviews, group work sessions and questionnaires.

*Strong documentation skills and attention to detail, and ability to work within pre-defined processes

*Focus on analysis and ability to generate classic BA deliverables

*Demonstrated ability to apply research methodologies to concept and ideation sessions

*Experience with user-centered design patterns and methodologies; understanding of key principles of information design

*Demonstrated ability to work collaboratively with various team members and stakeholders

*Comfortable with complexity and ambiguity, with a passion for the challenges around organizing it

*Knowledgeable in Mobile First, Lean UX and Responsive Design principles

*Experience with AXURE RP and prototyping skills an asset


Statement of Work:

*Participate in major website design project

*6-12 months

*Analysis of Existing user experience and content

*Development of user experience deliverables


Roevin Technology- 5770 Hurontario St. Suite 300 - Mississauga ON - 905-366-3903
dvyas@roevin.ca
Code: AAA137
          Senior Information Architect (User Experience) Mobile App Design   
Title Title : Senior Information Architect / Interactive Designer / User Experience
Location: Toronto

My client is looking for Senior Information Architect / Interative Designer / User Experience for their Toronto base location.
Contract role: 6 to 12 months (initially) and great potential to renew.

Skills
? Information Architecture
? Mobile App Design, multi-platform
? User Experience Design
? Persona and Task Analysis
? Sitemap and User Flow Development
? Wireframe and Prototype development

Experience
? 4-10+ years
? Experience with user-centered design patterns and methodologies
? Strong design sense & understanding of key principles of information design
? Demonstrated ability to work collaboratively with various team members and stakeholders and oversee junior talent
? Comfortable with complexity and ambiguity, with a passion for the challenges around organizing it
? Strong attention to detail, and ability to work within pre-defined processes
? Knowledgeable in Mobile First, Lean UX and Responsive Design principles
? Experience with Axure RP an asset
? Front-end development skills (html, CSS) an asset


Statement of Work
? Participate in mobile app design
Participate in major website redesign project
? Analysis of existing user experience and content
? Development of User Experience deliverables

please send your updated resume for above job duties at dvyas@roevin.ca
CODE:AAA137
          Front-End Developer   
<span>Front-End Developer job in Milwaukee WI.<br>&nbsp;<br>A front-end developer job is currently available through one of our respected clients. This will be an 18 month contract and the position is critical in building internal systems for HR and Finance. This front end developer job offers a smaller team size and comfortable environment.<br>&nbsp;<br>DUTIES: <br>Work side-by-side with User Experience designers, software engineers, and other project team members to create innovative, user-centric, web-based software solutions within an agile environment. <br>&nbsp;<br>Responsibilities include: <br>1) Use a variety of technologies and conform to various software development and business processes. <br>2) Use responsive web development to create front-end prototypes, proofs of concepts, and production code for multiple platforms. <br>3) Provide input to UX design and technical discussions; propose solutions and alternatives. <br>4) Using tableless layouts, build web pages to pixel-perfect standards from Photoshop files or other designer-provided assets and specifications. <br>5). Proactively report on progress and raise any issues affecting ability to complete work. <br>6). Actively seek opportunities to engage with others and to take on additional tasks and responsibilities. <br>&nbsp;<br>QUALIFICATIONS: <br><ul>
<li>Bachelor&#39;s Degree in a field related to software design/development or equivalent experience. </li><li>Must have 3+ years focused experience in front-end development with proficiency in responsive web development. </li><li>Requires skills using CSS (including CSS3 transformations/animations and tableless multi-column layouts), HTML5, C#/.Net and JavaScript (including jQuery, jQuery Mobile, and jQuery UI). </li><li>Must also demonstrate a general understanding of core User Experience principles, philosophies, and methodologies. </li><li>Expertise in the following areas is highly desired: AngularJS, Twitter Bootstrap, Photoshop/Illustrator, Scrum or other agile development methodology, Knockout.js, Axure, mobile application development for iOS and Android, unit testing, information architecture, interaction design. </li></ul>
&nbsp;<br>Candidate must be available for on-site interviews.<br>&nbsp;<br>Must haves (around 3 years of experience):<br>.Net (4.5)<br>UX/UI Development <br>C#<br>Javascript<br>JQuery<br>Design<br>&nbsp;<br>Nice to have:<br>Mobile experience<br>Angular JS/Knockout JS<br>&nbsp;<br>Our client is looking to move fast in filling this opportunity with the right candidate.<br>To be considered, apply below, all applied are being monitored.<br>Thank you for partnering with Modis!<br>&nbsp;<br>&nbsp;<br></span>
          Front end Developer Sr (Hybris E-commerce)   
Job Title: Senior Front-end Developer (Hybris E-Commerce Software)

Location: Downtown Toronto

Skills

*Strong knowledge of HTML5, JavaScript, JQuery, PHP, CSS (including cross-browser compatibility) and responsive web design.

*Strong knowledge of Hybris e-Commerce software

*Ability to convert Photoshop PSD files into high quality HTML/CSS/JavaScript.

*Strong sense of UI, UX and visual design.

*Experience integrating with backend systems using AJAX, JSON, SOAP and REST API?s.

*Understanding of Database Management Systems (DBMS) such as MySQL, Microsoft SQL Server, Oracle etc.

*Re-factor and optimize existing code.

*Demonstrated leadership skills, including mentoring junior members of the team.

*Participate in code and design reviews ensuring strong adherence to proper software design principles.



Experience

*5-10+ years

*Proven experience as a front-end web developer in medium to large web design and development projects.

*Experience working in an agile development environment, including daily scrums, peer reviews, estimation, and product demos.

*Proven experience as a senior member of a web development team in medium to large-scale web design and development projects.

*Experience working with online issue tracking and collaboration tools such as JIRA, Rally, etc.

*Experience integrating web analytic tools such as Adobe Analytics and Google Analytics.


update your resume for the above role and send me at dvyas@roevin.ca

CODE:AAA137
          Front End Developer   
Job : FRONT END DEVELOPER [Responsive Design]
Location: Toronto

Client: with in public Sector. (Candidate has to has lived in canada for atleast last 5 years).

looking for 2 Front End Developer. High focuses on both roles are strong development skills (HTML5, JavaScript, JQuery, PHP, CSS and web design).

Skills:-Strong knowledge of HTML5, JavaScript, JQuery, PHP, CSS (including cross-browser compatibility) and responsive web design.

*Ability to convert Photoshop PSD files into high quality HTML/CSS/JavaScript.

*Strong sense of UI, UX and visual design.

*Experience integrating with backend systems usingAJAX, JSON, SOAP and REST API?s.

*Understanding of Database Management Systems (DBMS) such as MySQL, Microsoft SQL Server, Oracle etc.

*Re-factor and optimize existing code.

*Demonstrated leadership skills, including mentoring junior members of the team.

*Participate in code and design reviews ensuring strong adherence to proper software design principles.


Experience: 5+ years

*Proven experience as a front-end web developer in medium to large web design and development projects.

*Experience working in an agile development environment, including daily scrums, peer reviews, estimation, and product demos.

*Proven experience as a senior member of a web development team in medium to large scale web design and development projects.

*Experience working with online issue tracking and collaboration tools such as JIRA, Rally, etc.

*Experience integrating web analytic tools such as Adobe Analytics and Google Analytics.


Statement of Work

*
Client stated that it would be nice if the candidates have a sense of design as they will work closely with the web design team.
Participate in major website design project


*Develop high quality code that adheres to corporate standards

*Develop new features

*Fix defects

*Detailed test case development and rigorous unit testing of all development work

*Participate in design/architecture reviews


Send me your updated resume (for above job details) at dvyas@roevin.ca

Code: AAA137
          UX Expert   
We are looking for talented UX expert in creating an engaging and compelling online and mobile user experience.

You?ll be the subject matter expert and lead designer for a facet of the customer experience, which includes:
• Partnering with Project Manager + stakeholders to define business requirements
• Representing UX best practices and defining new patterns/functionality when needed
• Designing concepts to help illustrate solutions to the problems, working with engineering, customers and other stakeholders to evaluate the effectiveness and feasibility of your solutions
• Partnering with engineering as your project is being developed, helping it go live and measuring its impact and success
• The user experience expert will report to the SVP of marketing, and will interact with product managers and stakeholders to conduct user research, testing and optimization of existing features and products
• Utilizing wireframes, html-mockups and simple prototypes to test and recommend improvements to externally focused applications
• Acting as the single practitioner for all UX work, and performing all activities as well manage 3rd party vendors in conducting UX research and optimization
• Operating in an Agile development environment and delivering UX feedback on a weekly basis

We?re looking for candidates:
• 5 years+ of UI/UX individual contributor experience
• Must be detailed oriented
• Must have an experience working with mobile native and web applications
• Must have proven experience with process and procedure documentation
• Must be able to demonstrate ability to interact in a positive, respectful manner, establish and maintain cooperative working relationships
• Knowledge of “what is possible” vs. “what is efficient” in technology. You should be able to suggest existing solutions for living interfaces that do not require significant development overhead.
• Graphic design for the web and mobile. You should be an expert in Photoshop, but understand that heavy graphics are not necessary for a beautiful and usable product.
• Style guides. You should know how to choose a typography set, icon style, color scheme, and design patterns to enable re-usable elements in all products and marketing materials.
• User experience architecture. You should already know all of the considerations that go into a good interface design.
• Branding. You should know how to evoke a consistent emotional connection across the entire user experience lifecycle.
• Strategies for implementing strong designs for template-based systems (like Wordpress, Joomla, etc) is a bonus
• Interest in the stock market or financial background is a plus
Please submit complete resumes along with work samples (portfolio?s) for our review.

Need is immediate and candidate will be required to work on-site
          Comment on Recognising a Bad User Interface at First Glance by Peter Party Pants   
I can't stand meaningless error dialogs. Things like "Gerbil mismatch error: code 568992". What that means is anyone's guess, let alone how to fix it, and Googling the error only sometimes helps. Antivirus/antimalware apps, aside from most of them being useless at preventing zero day attacks and often producing false positives, are always presenting users with incomprehensible messages about suspected malware. How the hell am I meant to know what the obscurely named file is and does? Surely it's their job to explain that to the user? Not to expect the user to spend minutes researching the file and still not be sure at the end whether the file is safe or not. Most antimalware software in its present form is unfit for purpose. What the solution is I don't know. White listing? Sandboxing? Hardware and software built from the ground up with security in mind? Something else? Opera Mini for Android gives you layout options. One with forward and back buttons, another with tabs, but no option with both. But I want both and am not given the option. Why not? Also as far as I can tell, the only way to access the Bookmarks is via the Home screen as there's no Bookmarks item in the menu accessed by pressing the large red O icon. That makes no sense to me whatsoever. Another bugbear is call centre staff who can't answer your query or give you incorrect, misleading or inadequate information. I also can't stand it when the call centre is based in India or somewhere in that part of the world because it's a lottery as to whether the person you speak to speaks decent English and/or has a thick accent. I'm often having to say "Say again" or "Sorry?" or "Can you repeat that?" and it drives me nuts. Also, I use a shortened version of my name (it's not Peter) and I'm always being asked to "confirm" my name by giving its full form, which never happens when speaking to someone in a UK-based call centre. Things like this provide a horrible UX and make the firms in question look unprofessional. Next there is so much unintuitive software out there it boggles my mind. I often wish a feature provided worked differently but there's no option to change its behaviour. Or I wish that a feature existed that hasn't been provided. Or that I could remove features I don't need or want (with the option to put them back if needed). Then there's confusing icons whose image bears no relation to what it does. Misleadingly/confusingly named menu items. Hard to find apps/features. Tooltip pop-ups that provide inadequate information as to a button's function. Help files that don't explain anything, or at least not in a way that makes sense to anyone who doesn't have a doctorate in computer science. Diagnostic walkthroughs that fix nothing (or more often than not don't even list the problem you're experiencing). Apps that require too many steps to carry out the task you want to do. Apps that don't get fixed even when you email the company and tell them about the problem. I could go on... A good UI to me means that I can use an app without having to read a manual. Things should be intuitive and the more complex functions within the app should be explained to me as I go along. Like the old Windows paperclip ("I see you're trying to hack into GCHQ. Can I help?") but implemented in a much better way: detailed, relevant, clear, and actually enabling me to achieve the task at hand.
          UXify 2017 | Summarizing Infinity: Deciding What Data You Need   

Jason CawsIn this seventh installment of the UXify 2017 conference blog series, sponsored by Infragistics, Jason Caws, UX Architect at Infragistics, described the impact of the data we produce and consume in our daily lives, the role a user-centered design process plays in identifying meaningful information, and the challenges of utilizing data of the future.

So what does it mean to summarize infinity? When we have access to everything, deciding what we truly need can be a challenge. The overwhelming amount of content and data that is made available today may seem beneficial on the surface, but it can easily turn into a distraction. Users of both business software and consumer applications can fall victim to data overload, and as designers of digital experiences, it is our responsibility to eliminate the background noise and present users with information that enables them to succeed.

[youtube] width="719" height="381" src="http://www.youtube.com/embed/porGg4sN9Lg" [/youtube]

Jason Caws

Jason has been working in the field of User Experience for over 4 years, applying design research tools and concepts to user needs across a wide range of industries. As a UX Architect he has played key roles in the delivery of innovative solutions for both internal projects and external clients. His background in psychology and user-focused design skills enable him to effectively communicate ideas, tackle creative challenges, and think from a user’s perspective.

UXify 2017

If you thought this talk was good, why not take a look the previous installment of the UXify 2017 blog series or even the entire UXify conference recap?


          UXPA Student Design Competition - Part 1   

I recently attended the UXPA International 2017 conference in Toronto where I had the opportunity to give a talk about my most favorite subject, data visualization. With over a thousand attendees, the event was an inspiring week filled with stimulating sessions about all things UX and invaluable opportunities to network with others in the industry. The conference kicked off with a keynote presented by Jon Kolko, a Partner at Modernist Studio, and the Founder and Director of Austin Center for Design. Jon spoke about exploring ways to lead and inspire a creative team and gave some interesting real life examples from his days at Blackboard, the largest educational software company in the world. I left the session with the other attendees feeling ready to tackle a day full of learning and fun.

Darian O'Reilly at UXPA 2017

Sessions that I most enjoyed included Museums, Tech, and UX: The Future of the Museum Experience presented by Kathi Kaiser of Centralis in Chicago and Is Ethnography Possible without Field Research? by Stephanie Rosenbaum of TecEd, Inc. The later explored a common issue that UX researchers have; what to do if you can’t visit your target users. 

Student Design Competition

The real highlight of the conference for me was acting as a judge for the annual student design competition. Three teams of students, from The University of Texas at Austin, The University of Toronto, and Pace University, competed in a two-round challenge to conceptualize, research, prototype, and design a smart shopping assistant. The teams did not receive any information about the challenge until they arrived at the conference. They were given only 24 hours to prepare a seven minute ‘pitch’ to the panel of four judges. After each team presented their work, there was a five-minute Q&A with jury panel and three minutes of feedback from peers on the other two teams.

Because this was the preliminary round, each team could receive only a maximum of three points from each judge for a possible total of 12. We used the criteria below to award points:

  1. Evidence of exploring the problem space, articulated from the end user perspective
  2. Evidence of exploring solution alternatives, where the merits of alternatives are weighed before aligning on a single concept
  3. Evidence of iterative design, where decisions are influenced by user testing and feedback
  4. Evidence of effective design communication skills, where design artifacts and presentations achieve the stated objective and are tailored to the audience
  5. Evidence that their multidisciplinary team is committed to fairness and is gracious in receiving feedback during the competition

Round One Presentations

All three teams accomplished an impressive amount in 24 hours and the three other judges and I were excited to see their unique takes on the assignment.

UT Austin created Cache Cart, a shopping app focused on groceries and household products. It had the added function of tracking ‘use by’ dates of perishable items to help the user waste less food over time. They gave a solid presentation that covered both a short description of their impressive research – including 174 responses to an online survey they created within 24 hours – and a taste of what their product would be.

The University of Toronto team put together a very impressive presentation that was heavy on research but light on design. Their concept was a household and fashion app called Spargo designed to keep track of the user’s current wardrobe and household items, suggest related purchases, and assist the user in finding the best prices for items they were interested in buying.

Pace University students focused solely on fashion with their app called Jill. They proposed that Jill would be a chat bot ‘friend’ who would help the user to find sales, locate stores, and suggest purchases all based on account preferences and adaption to user behavior over time. Their presentation was visually rich and interesting but lacked much information about the research they had performed to make the design decisions on which their project was based.


At the end of the first round, the scores were neck and neck with UT Austin leading by only one point over tied-for-second place, Pace and the University of Toronto. The teams had another 24 hours to take the judges’ input into consideration, do some user testing on their updates, and create a 15-minute presentation to showcase their project in front of a much larger audience. 

Look for Part 2 soon to see how the teams made out in the final round and who ultimately won the competition.


          Career Spotlight: Annie, QA Analyst   

Annie, QA AnalystWhat does a quality assurance analyst at REW do?
Quality assurance analysts at REW ensure the quality of a product by performing a combination of manual, automated, and regression tests throughout development of a product using the agile framework. If any issues are found or requirements are not met, then we report them in our issue tracking software (Jira) for the development team to address.

How does this benefit our clients?
This allows us to deliver a quality product to the clients by catching all the big bugs or issues before it reaches the client.

Additionally, having QA analysts testing the product during all iterations helps us find new problems that may not have been anticipated by the team or the product owner. For example, lots of UX design issues usually aren't as apparent until they are tested.

What is the most interesting part of your job?

The most interesting part of the job is collaborating with different teams on various projects, which gives me the opportunity to observe how others work and think. I often learn valuable new things! It's very cool to be able to be a part of a project from start to finish as I get to see how the product evolves and improves.

Why did you choose to work at REW?
Before I attended my first TechFest, I didn't know what REW was. As I made my rounds from booth to booth at TechFest, I was greeted by Tige Johnson who had represented the company there, and he gave a positive and professional impression.

Out of the many representatives I spoke to there, REW stood out to me the most because everyone seemed so professional and friendly. The idea of creating websites for real estate companies peaked my interest as well because I've always had some sort of interest with the real estate industry.

What really solidified my decision to work at REW was meeting with Christine. She reminded me a lot of my previous manager and mentor, and I saw a lot of the same qualities. What I've learned from my previous job is that having a great manager makes a huge difference in a work place.

What do you do on the weekends?
On weekends, when I'm not busy on my freelance business, projects, or school; I like to spend quality time with my closest family and friends.

Can you tell us a bit about your makeup artistry?
I started doing makeup professionally about 7 years ago, and I have loved doing it ever since. I originally went to makeup school because I was really interested in the fashion industry and making people look and feel beautiful. After I started taking prosthetics and special effects courses in my program, I developed an interest in doing gory and sci-fi looks. You can also say I like to make people look horrific, when requested, as well.

What's your favourite thing about living in Vancouver?
Vancouver is so beautiful and diverse. It's difficult to name just one thing. I love the food & the beautiful hiking trails/mountains that we have here.

What 3 places would you recommend in Vancouver?

  1. Grouse Mountain
  2. Kitsilano Beach
  3. Downtown Vancouver (because it has great parks, restaurants, beaches, and shops)

          Design Manager - UX / User Experience - LogMeIn, Inc. - Karlsruhe   
Are you passionate about helping a team create simple, intuitive product experiences that solve real user problems? Design Manager - UX / User Experience....
Gefunden bei LogMeIn, Inc. - Mon, 19 Jun 2017 21:02:24 GMT - Zeige alle Karlsruhe Jobs
          UX Design Lead - $90-130k base salary   
Boise, UX Design Lead - $90-130k base salary. Full time, permanent position. Must have prior experience leading UX design. Applications will be reviewed and processed quickly, so please apply today if you are interested. *Your application will be considered incomplete unless the screening questions are answered, and incomplete applications cannot be submitted for further review. Please answer all of the
          (USA-WA-Redmond) Senior Software Engineer   
Come shape the way people around the world engage with the Microsoft products and services. The Membership team is part of the Universal Store (UST) division under Windows and Devices Group (WDG). We are focused on the delivery of innovative services that light up Microsoft Account experiences across Windows, Web, Xbox, mobile devices and beyond. We are passionate about delivering world-class services to our users and partners. As part of our product development, we create rich experiences for our customers on all platforms - web, Windows, and beyond. You will be writing code that ships with Windows to 300M+ customers and powers our web portal <> which is visited by 2.5M customers globally a day. We are hiring an experienced Software Engineer to be a technical leader in delivering new critical end-user facing account management experiences across multiple platforms, which will revolutionize how end users interact with and manage their relationship with Microsoft. You’ll be a leader joining a highly talented, collaborative and motivated team, and will have the opportunity to help set technical direction and deliver high-scale, highly-available UX surfaces with an emphasis on delightful, modern user experiences. Skills & Qualifications • Knowledge of the Web UX industry today • A good understanding of web services and site technologies (for example, MVC, HTML, CSS, JavaScript, JSON etc.) • Exposure to a variety of user interface technologies and platforms such as AngularJS, Cordova, ReactJS, UWP, across Windows, Android and/or iOS. • Experience with scrum, Kanban, or other agile engineering techniques Basic Requirements: • BA or BS degree in CS, math, an engineering discipline, or physics • 5 + years software development experience Preferred Requirements: • 4+ years of web UX design and coding experience Come join us and help shape how we do amazing customer experiences on the web! Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, gender, sexual orientation, gender identity or expression, religion, national origin, marital status, age, disability, veteran status, genetic information, or any other protected status. Development (engineering)
          Product Designer - Rangle - Toronto, ON   
Hi I’m Mike Costanzo, Head of UX &amp; Product Design at Rangle. BE A PRODUCT DESIGNER AT RANGLE....
From Rangle - Thu, 22 Jun 2017 05:34:06 GMT - View all Toronto, ON jobs
          UI Developer   
NY-New York, Requirements: • Bachelor’s degree in any of the following HCI, Interaction Design, Industrial Design, Visual Design, and/or related fields • 2-5 years of UX / IxD design experience • Ability to translate business goals into elegant and intuitive interactive designs. • Extensive knowledge of wire-framing and prototyping tools such as Invision • Experience with visual design tools (Sketch, Adobe Cre
          Web Developer   
TN-Nashville, Position Summary: Knowledge Services is hiring a long term UX Developer/ Web Developer for a long term contract with potential for full time hire with our client, the State of TN’s Department of Finance & Administration. We are looking for a user experience designer with strong interests and capabilities in the design and development of engaging user experiences. The ideal candidate will thrive in
          Digital Marketing Designer - Groupon - Chicago, IL   
If you are part of our team, you Will be part of a larger global design team that influences all aspects of the Groupon brand, including UX Will be immersed in...
From Groupon - Mon, 06 Mar 2017 20:51:55 GMT - View all Chicago, IL jobs
          Lexus prepares seven-seat Range Rover rival for Tokyo motor show   
Lexus UX concept A UX entry-level SUV will come, as well as a seven-seat version of the RX, as patents are filed by parent company Toyota

Lexus is expected to take a seven-seat, extended version of the RX SUV, badged RX350L and RX450hL, to the Tokyo motor show later this year

Lexus is also looking to broaden its large SUV range with the seven-seat RX350L and RX450hL models. The niche is currently unexplored by Lexus, so these variants on the RX large SUV will provide a rival to the Volvo XC90Mercedes-Benz GLS and upcoming BMW X7. Lexus filed trademarks for these badges earlier this year, and will appear at the show before going on sale in early 2018, according to Japanese car site, Excite.

The Lexus UX is also on its way as a production car within this timeframe, patent files have shown. This may come later, due to a full production model's longer development time, however.

A new entry-level SUV based on the Paris motor show’s UX concept, which will share the same name, will replace the CT hatchback in the Lexus range, with a small SUV which will sit underneath the RX and NX SUVs.

Patents have been filed for a range of variants under the UX name, including the UX200, UX250 and UX250h. The small numbers signify the nature of the engine, and are of a similar range to the CT200h.

The styling of the production UX is expected to be less extreme than the concept, but will still maintain the spindle grille and angular styling which Lexus has adopted with its current generation of cars. Like the concept, the engine range suggests both traditional internal combustion engines as well as a range-topping hybrid.

Speaking at the Paris motor show, Johan Van Zyl, President and CEO of Toyota and Lexus in Europe, said: “This UX concept is all about anticipation and Lexus’ unparalleled knowledge in the SUV market. We are ready for the next chapter of a bolder [looking] Lexus SUV – the UX concept.”

Toyota boss Karl Schlicht said: “We would see other SUV developments before we’d see another coupe – that’s my guess. Once the coupes have done their job, we need to further refine the SUV range.”

A Toyota spokesman could not comment on the patents or the possibility of the models' debuts, as per procedure at Toyota regarding all future products. 

Read more:

2018 BMW X7 concept to be revealed this September

Seat to launch six new cars by 2020

Mitsubishi eX concept to launch by 2020


          Staff UX Interaction Designer - General Electric - United States   
Maps industry technology trends to internal vision. Develops knowledge of business domains, products, key processes, suppliers, customers and market/competitors...
From GE Careers - Sat, 17 Jun 2017 10:21:21 GMT - View all United States jobs
          Senior UX Designer - Daimler - Sunnyvale, CA   
MBRDNA is headquartered in Silicon Valley, California, with key areas of Advanced Interaction Design, Digital User Experience, Machine Learning, Autonomous...
From Daimler - Thu, 01 Jun 2017 23:01:07 GMT - View all Sunnyvale, CA jobs
          UI Developer   
NY-New York, Requirements: • Bachelor’s degree in any of the following HCI, Interaction Design, Industrial Design, Visual Design, and/or related fields • 2-5 years of UX / IxD design experience • Ability to translate business goals into elegant and intuitive interactive designs. • Extensive knowledge of wire-framing and prototyping tools such as Invision • Experience with visual design tools (Sketch, Adobe Cre
          Free eBook: Enterprise UX Industry Report 2017-2018   

Driven by the consumerization of the enterprise, well-crafted UX is now a major competitive advantage for B2B products notorious for poor design. While many have reported on the overall role...

The post Free eBook: Enterprise UX Industry Report 2017-2018 appeared first on Speckyboy Design Magazine.


          UI UX Designer   
- Gold Coast Role - Rapidly Growing Company - Generous Salary on Offer Skilled &amp; experienced UX &hellip;
          Transitions In UX Design   
The term minimalism is also used to describe a trend in design and architecture where in the subject is reduced to its necessary elements. Minimalist design has been highly influenced by Japanese traditional design and architecture. In addition, the work of De Stijl artists is a major source of reference for this kind of work.
          Junior / Mid-Level Business Analyst - WinterWyman - Burlington, MA   
Experience working with UX teams. Business Analysts - are you looking to get a foot in the door at a Healthcare Software company that is rapidly growing?...
From WinterWyman - Tue, 02 May 2017 14:49:20 GMT - View all Burlington, MA jobs
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Proficient with UX prototyping with tools like Azure and Sketch. As a Senior UX Interaction Designer at Pitney Bowes, you thrive on end-to-end digital...
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Interactive Design Director - Market America Inc - Greensboro, NC   
Bachelors degree in Web/Interactive Design, Human Factors, UX Design, Computer Technology, Graphic Design, Business Administration or related field....
From Market America Inc - Tue, 04 Apr 2017 20:07:29 GMT - View all Greensboro, NC jobs
          User Experience Designer - Advanced Information Management, Inc. - Berkeley, CA   
Experience participating in the entire UX process from research to prototype. UX designers are an important part of our team and the ideal candidate will play...
From Advanced Information Management, Inc. - Thu, 04 May 2017 12:04:27 GMT - View all Berkeley, CA jobs
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          Digital Marketing Technologist (w/m) - Neckarsulm, Deutschland - ARP - Arp, TX   
Bei der UX und haben Spaß daran, Trends und Innovationen zu erforschen. Als Digital Marketing Technologist w/m sind Sie Teil des Digital Platform Teams....
From ARP - Sat, 24 Jun 2017 15:11:38 GMT - View all Arp, TX jobs
          Product Manager - Digital Commerce & Experience - Verizon - Basking Ridge, NJ   
Collaborate with Legal, Usability, Design, IT, UX and Testing teams to provide the best customer experience....
From Verizon - Thu, 29 Jun 2017 10:58:48 GMT - View all Basking Ridge, NJ jobs
          Product Manager - Wireless and Mobile Applications - Verizon - Basking Ridge, NJ   
Research, Design and Field Visits Research of features and UX enhancement Work with design teams to define new user experiences that feed product plans....
From Verizon - Thu, 29 Jun 2017 10:58:47 GMT - View all Basking Ridge, NJ jobs
          Digital Sales Strategy Manager - Existing Customers - Verizon - Basking Ridge, NJ   
Working knowledge of web content best practices including UX disciplines and SEO necessity in both a desktop and mobile environment....
From Verizon - Thu, 29 Jun 2017 10:58:19 GMT - View all Basking Ridge, NJ jobs
          Fuzzy Math: User Experience Designer - Entry/Mid Level   

Full-time

(Chicago)

Do you love diving deep into complex problems, learning about people and their everyday needs and goals, and working on a wide variety of products and services? We’re a dedicated user experience design firm looking to add another designer to our team.

About Us

Fuzzy Math is a leading user experience design, strategy, and innovation consultancy in Chicago. Though we’re a small team, we work with clients of all sizes across industries, from covert startups to Fortune 500 household names like GE Healthcare, Microsoft, and Threadless. We work across the user experience space, including design for mobile, web, and emerging technologies. We pride ourselves on our ability to deliver fantastic results with small, agile teams. We’re dedicated to user experience design, from top to bottom — everyone is involved in UX work.

Do good work. Be good people. Beyond our client work, we strive to give back through charitable giving and pro bono projects. We’re an active member of both the design community, and the Chicago community at large.

We’re based in Chicago’s Lincoln Park neighborhood, easily accessible by public transportation.

About You

As a User Experience Designer at Fuzzy Math, you’ll be expected to work directly with clients to help solve complex problems using a user centered design process. This means both understanding the design process, and being able to communicate your ideas clearly to others.

You’ll be expected to:

  • Plan, conduct, and analyze design research
  • Understand client needs and requirements
  • Design effective, innovative solutions to complex problems
  • Define information architecture, interaction design, and functional requirements for products across various mediums, including desktop and mobile
  • Communicate ideas clearly both within Fuzzy Math and to clients
  • Have an eye for detail and a pride in your work
  • Be an active member of the Fuzzy Math team. As a small team, every person can have a great impact throughout the office. We all learn from one another, and want someone who’s excited both to learn and teach.

Visual Design and Front End Development are separate roles at Fuzzy Math and while useful skills, are not central to the User Experience Designer role.

Skills and Experience

In general, we prefer a Bachelor's or Master’s degrees in HCI, UCD or a related field, or other direct experience in the field of User Experience Design.

You should have a fundamental understanding of wireframes, prototypes, IA documentation, personas, design research, and usability testing.

Working Here

As part of our team, you’ll have the benefit of:

  • Competitive salary and bonuses
  • Awesome co-workers
  • Flexible hours
  • Limited project travel
  • Health, dental, and vision insurance
  • 401(k)
  • Short and long term disability
  • Continuing education and conferences stipend
  • Free breakfast and snacks
  • No dress code
  • Entire office closed down for final two weeks of the year
  • Frequent team outings (in the past these have included: walking tours, bike trips, kayaking, bowling, Cubs games, and we’re always looking for new ideas)
  • Wake up and enjoy going to work

If you've made it to the end of this post, it's important to note that when you apply please let us know why you would specifically be a good fit here at Fuzzy Math.

And Thanks! We know this process isn't always that fun.

Apply: Contact us with a bit about yourself, a link to your portfolio, and your resume to apply.


          Thoughts on Childhood Experience Design   

I wanted to share some of my thoughts on designing for children. Although this post first appeared on my blog, I think a conversation about childhood design is relevant given some of the unique issues surrounding the topic.

Most of what we know about the psychology of HCI (human-computer interaction) and human learning principles is based around studies conducted on college students.

This is one of the primary complaints about the study of psychology in general. We have mountains of data pertaining to 18-25-year olds. Much of what’s been studied has varying applications to either the psychology of older adults or children. And very little about kids’ UX has been studied.

As such, there is an opportunity for emerging specialists in the fields of either adult or childhood learning UX. It’s a great skill to build, as we should all spend some time every day sharpening our UX tools.

To help us out, the Nielsen-Norman group completed a couple of interesting studies into children’s usability. NNGroup.com produced 170 recommendations for childhood usability. Additionally, they were able to make some general statements about how childhood usability differs from adult usability:

Some of the more interesting findings:

  • Kids are generally much more wary of giving away personal information online, whereas adults are “recklessly willing to give out personal info.”
  • Multiple/redundant navigation is more confusing for children than it is for adults.
  • Kids often do not use the back button, whereas it’s an absolutely necessity for adults.
  • Real-life metaphors are much better digested by children than by adults.

If you’re interested in reading the full report, you can purchase a license to the report for $188.

A few additional resources:

What other considerations are there to take into account when it comes to designing for a very young audience?


          web development in Jaipur | best website design company in Jaipur   
We are one of the best website design company in Jaipur offering web development, web design services in Jaipur. Working on bootstrap CSS, html5 & latest UI, UX
          web development in Jaipur | best website design company in Jaipur   
We are one of the best website design company in Jaipur offering web development, web design services in Jaipur. Working on bootstrap CSS, html5 & latest UI, UX
          Director, User Experience - Klick Health - Toronto, ON   
The right candidate has led and developed a UX or XD team servicing pharmaceutical and/or biotechnology clients specifically, is comfortable envisioning and...
From Klick Health - Thu, 29 Jun 2017 22:11:27 GMT - View all Toronto, ON jobs
          Super Top Secret is Hiring   
Super Top Secret is Hiring

Interactive Art Director

We’re officially on the search for an Interactive Art Director to take up residency in the penthouse of the Adobe Suite. We are looking to swipe right on someone that makes pixels move like an eviction notice and cooks up digital experiences that eyeballs feast on.

This is a senior position, so in addition to having 3-5 years of dressing up dot coms, we’d also expect you to have project lead experience and the ability to competently present to clients.

Req’d Skills:

Adobe Creative Suite, prior experience in mobile or mobile app design, comfortable helping manage teams and leading projects, excellent written and verbal skills, experience handling multiple projects simultaneously, proficient in UX Design, 3-5 years industry experience

Other things we love :

Bachelor's degree or industry equivalent, motion prototyping experience, our Moms

Perks:

Powder Days, Full Benefits (health/vision/dental), 401k Options, PTO

UX Designer

STS is currently checking portfolios to find a UX designer to paint the baselayers of our digital walls. Our dream candidate would be someone who can make user experiences more pleasurable than a 6-handed head massage, rocks wireframes like John Lennon, and loves big, bad beautiful webpages as much as Trump loves the Twitter. If this sounds like you, consider yourself on notice.

Other dreamy qualities include:
2+ years in a UX design role
Experience bringing concepts from initial idea to high-fidelity realization on diverse digital platforms
Ability to plan and conduct user research
Logically visualize systems with flow charts, systems maps and information architectures
Create clear and compelling wireframes that can guide a project through development and launch
Fluent in a variety of graphic design and interactive tools including: Sketch, Illustrator, InDesign, Keynote (bonus points for knowledge of prototyping tools, HTML & AfterEffects)
High comfort level using prototyping tools to convey movement and functionality of concepts is a big plus
Versed in design thinking and advocate of the design process and methodologies
Finally, a strong portfolio that demonstrates your approach to UX and previous work

How to Apply

Send inquiries to jobs@wearetopsecret.com and hit us with your book, site, Dribbble, Tumblr, Myspace, Friendster, or whatever you think makes your case.

Super Top Secret


          Super Top Secret is Hiring   
Super Top Secret is Hiring

Interactive Art Director

We’re officially on the search for an Interactive Art Director to take up residency in the penthouse of the Adobe Suite. We are looking to swipe right on someone that makes pixels move like an eviction notice and cooks up digital experiences that eyeballs feast on.

This is a senior position, so in addition to having 3-5 years of dressing up dot coms, we’d also expect you to have project lead experience and the ability to competently present to clients.

Req’d Skills:

Adobe Creative Suite, prior experience in mobile or mobile app design, comfortable helping manage teams and leading projects, excellent written and verbal skills, experience handling multiple projects simultaneously, proficient in UX Design, 3-5 years industry experience

Other things we love :

Bachelor's degree or industry equivalent, motion prototyping experience, our Moms

Perks:

Powder Days, Full Benefits (health/vision/dental), 401k Options, PTO

UX Designer

STS is currently checking portfolios to find a UX designer to paint the baselayers of our digital walls. Our dream candidate would be someone who can make user experiences more pleasurable than a 6-handed head massage, rocks wireframes like John Lennon, and loves big, bad beautiful webpages as much as Trump loves the Twitter. If this sounds like you, consider yourself on notice.

Other dreamy qualities include:
2+ years in a UX design role
Experience bringing concepts from initial idea to high-fidelity realization on diverse digital platforms
Ability to plan and conduct user research
Logically visualize systems with flow charts, systems maps and information architectures
Create clear and compelling wireframes that can guide a project through development and launch
Fluent in a variety of graphic design and interactive tools including: Sketch, Illustrator, InDesign, Keynote (bonus points for knowledge of prototyping tools, HTML & AfterEffects)
High comfort level using prototyping tools to convey movement and functionality of concepts is a big plus
Versed in design thinking and advocate of the design process and methodologies
Finally, a strong portfolio that demonstrates your approach to UX and previous work

How to Apply

Send inquiries to jobs@wearetopsecret.com and hit us with your book, site, Dribbble, Tumblr, Myspace, Friendster, or whatever you think makes your case.

Super Top Secret


          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Pitney Bowes is an Equal Employment Opportunity/Affirmative Action Employer that values diversity and inclusiveness in the workplace....
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Mobile App Development Process   

Each day thousands of mobile apps are published to the Google Play and Apple App Stores. Some of these mobile apps are games, others are social networks, and many are ecommerce apps. All of these apps, if professionally built, should follow a similar mobile app development process. At BHW, we have built over 350 web and mobile apps and in this article I will outline the strategy, design, and development processes we follow.

Each app is different and our methodologies are always evolving, but this is a fairly standard process when developing mobile apps. This mobile app development process typically includes idea, strategy, design, development, deployment, and post-launch phases.

Idea

As trite as it sounds, all great apps began as ideas. If you don’t have an app idea, the best place to start is to train yourself to always think of things in terms of problems and potential solutions. You want your brain to instinctively ask “Why do we do things this way?” or “Is there a better way to solve this problem?” If you can identify a problem or market inefficiency, you are half way to your idea!

The next thing to do is understand why this problem exists and think about why nobody else has made an app to solve this problem previously. Talk to others with this problem. Immerse yourself in the problem space as much as possible. Once you have a complete grasp of the problem, begin to evaluate how a mobile app could solve the problem.

This is where having some understanding of what mobile apps can do is extremely valuable. We are frequently asked, “Is this even possible?” Fortunately, the answer is often yes, but it is imperative that this answer is sound. You are about to invest a considerable amount of time and money into an app, now is the time to challenge your idea’s validity and viability.

Strategy

Mobile App Process - Strategy Diagram

Competition

Once you have an idea, you need to plan for your app’s success. One of the best places to start is by identifying your competition. See if any other apps serve a similar purpose and look for the following:

  • Number of installs - See if anyone is using these apps.
  • Ratings and reviews - See if people like these apps and what they like/dislike about them.
  • Company history - See how these apps have changed over time and what sort of challenges they faced along the way. Try to see what they did to grow their user base.

There are two main goals of this process. First, learn as much as you can for free. Making mistakes is time consuming, frustrating, and expensive. Often, you have to try a few approaches before getting it right. Why not save yourself a few iterations, by learning lessons from your competitors? The second is to understand how hard it will be to compete in the marketplace. Are people hungry for a new solution? Is there some niche not being filled by the existing options? Understand what gaps exist and tailor your solution to meet them. If your idea is completely new, find other “first to market” apps and study how they educated consumers about their new product.

Monetization

Unless you just enjoy building apps for their own sake, you are probably hoping to make money on your mobile app. There are several methods of monetization that could work, including: in-app purchases, subscription payments, premium features, ad-revenue, selling user data, and traditional paid apps. To determine which is best for your app, look to see what the market expects to pay and how they expect to pay for similar services. You also need to consider at what point you begin monetizing your app. Far too many apps (particularly startups) skip this step and have a hard time later turning a profit.

Marketing

This step in the mobile app development process is all about identifying the biggest challenges you will face when marketing your app. Assuming you have a reliable app development and app design team, your biggest hurdles will likely be driving app adoption. There are thousands of beautiful and quite useful apps on the app stores that simply go unused. At this point you need to understand what your marketing budget and approach will be. In some cases (like internal-use apps or B2B apps) you might not even need marketing.

Road Map (MVP)

The final stage of the strategy process is defining your app’s roadmap. The goal of this process is to understand what your app could one day become and what it needs to be successful on day one. This day one version is often called your Minimum Viable Product (MVP). During this process, it can be helpful to write on a whiteboard all of the things you want your app to do. Then begin ranking these items by priority. Consider what your app's core functionality will be, what is needed to gain users, and what can be added later. If there are some features you think users might want, they are likely great candidates for later versions. As you gain users with your MVP, you can solicit feedback on what additional features are desired. App monitoring (covered later in this article) can also assist in this process.

User-Experience Design

Mobile App Process - UX Design Diagram

Information Architecture

Information architecture is the process in which you decide what data and functionality needs to be presented within your app and how that data and functionality is organized. Typically, we begin this process by writing down a list of features we want the app to perform and a list of what needs to be displayed somewhere in the app. These are the basic building blocks with which we will build the wireframes.

Tools we use: Whiteboards and Pencil & paper

Wireframes

Next, we begin creating screens and assigning each functions and data. It is ok if somethings live in multiple places, but you need to make sure each item has a home. This process often takes place on whiteboards or paper initially. You want to make changes here, rather than later in the process, because it is much cheaper to erase some marks than to rewrite code. Once you have several screens drawn up, begin considering your app’s workflows.

Tools we use: Whiteboards, Pencil & paper, balsamiq, and Sketch

Workflows

Workflows are the pathways users can travel within your app. Consider each of the things you want your users to be able to do and see how many clicks are needed to complete that action. Make sure each click is intuitive. If something takes a few clicks to accomplish, that might be fine, but it should not take a few clicks to perform common tasks. As you find problems with your workflows, update your wireframes and try again. Remember to run through all of your features in each iteration, just to make sure you did not increase the difficulty of one action in an attempt to improve another.

Tools we use: Whiteboards, Pencil & paper, Invision

Click-through models

Click-through models help you test your wireframes and workflows. They are basically a way to experience your wireframes on a phone for more realistic testing. For example, our clients simply receive a link, which when opened on their phone allows them to click through the wireframe. Although the app has no functionality at this point, they can click on each page in the app and begin testing the app’s navigation. As you find issues in this step, make changes with your wireframes and iterate until you are satisfied.

Tools we use: Invision

User-Interface Design

Mobile App Process - UI Design Diagram

Style guides

Style guides are basically the building blocks of your app’s design. Having a sound style guide will help tremendously with your app’s usability. You don’t want your call to action button on one screen to be at the bottom and blue, but green and in the header on another screen. By having a consistent design language, users are more likely to be comfortable within your app.

There is a lot that goes into determining an app’s style guide. You need to consider who you are and who your customers will be. Is your app going to be used at night? Then maybe a dark theme will work best, as to not blind your users. Will it be used mostly by busy employees? Try to keep clutter to a minimum and get your main point across. An experienced designer or design team has a wide range of output and can deliver an app that is a great fit for you and your customers. The output of this phase is a set of colors, fonts, and widgets (buttons, forms, labels, etc.) that will be drawn from in the design of your app.

Rendered designs

Rendered design is the process of taking your wireframes and replacing the grayscale elements with elements from your style guide. There should be a rendered screen for each wireframe screen. Try to stay true to your style guide in this process, but you don’t have to be dogmatic about it. If you find yourself wanting a new or changed style, feel free to update or amend your style guides. Just make sure your design is consistent when this stage is complete.

Tools we use: Whiteboards, Pencil & paper, and Sketch

Rendered Click-through models

Once you have all your screens rendered, return to your click-through model application and test your app again. This is the step in the mobile app development process where you really want to take your time. Although a considerable amount of effort has already gone into the app, after this point changes can become increasingly costly. Think of this as reviewing a floor plan before your home’s concrete is poured. Fortunately, mobile app development is a bit more adaptive than construction, but thinking of it in these terms can be the most cost-effective.

Tools we use: Invision

Design-to-Development Handoff

After having put in so much effort into the form and function of your app, it is imperative that this vision is properly realized by your development team. It always amazes me how often this step in the mobile app development process goes poorly. Perhaps this is due to many organizations and agencies only providing design or development services or the sometimes combative relationship between designers and developers. Whatever the reason, I highly recommend finding a team that can provide both design and development services and can properly handle this step in the process.

Part of what helps ensure a smooth transition and exact implementation is the proper use of the available tools. We like using an application called Zeplin, which helps developers quickly grab style guides for the design. But, this is not foolproof. Zeppelin is a great tool, but sometimes its guides are not exact or not the best implementation (it can use explicit dimensions, rather than dynamic ones for example). In those situations, it is immensely beneficial if your developers can also use design applications (such as Sketch or Photoshop). The important thing here is that your team does not simply best guess at dimensions, hex values (colors), and positioning. Your design team put in tremendous effort to ensure things were properly aligned and positioned. Your development team’s goal should always be a pixel-perfect implementation.

Tools we use: Zeplin

High-level Technical Design (Tech Stack)

There are numerous approaches, technologies, and programing languages that can be used to build a mobile app. Each with its own strengths and shortcomings. Some might be cheaper to use, but are less performant, whereas others might take longer to implement and be overkill. The worst possibility is building on a dying or unreliable technology stack. If you make this mistake, you might have to rebuild your app or pay a premium for developers moving forward. That is why having a trusted development partner that is seasoned in making these decisions is vital in this process.

Front-end (the mobile app)

For front-end development, there are basically 3 approaches. They are platform-specific native, cross-platform native, and hybrid. Here is a brief overview of each approach and some articles that delve into each with greater details.

  • Platform-specific Native - Apps built with this approach are written separately for each mobile platform. Code can’t be reused between Android and iOS, but these apps can be fully optimized for each platform. The UI can look entirely native (so it will fit in with the OS) and the app should work fluidly. This is often the most expensive approach, but is very tried and tested.

  • Cross-platform Native - Apps built with this approach have some (or entirely shared) code, but still run natively. Common technologies used for this are React Native, Xamarin, and Native Script. This is a nice middle ground between the various approaches in that it is more cost-effective, but can still be optimized and styled for each platform.

  • Hybrid - Hybrid apps are built using web technologies (HTML, CSS, Javascript) and are installed via a native wrapper. This can be done using technologies such as Cordova, Phone Gap, and Ionic. This option can be the cheapest, but also presents some very real difficulties.

Back-end (Web API & Server)

The server is responsible for much of your app’s performance and scalability. The technologies used here are similar to those used to power web-based applications. Here are a few things you have to decide before writing code:

  • Language - There are dozens of languages that can be used to build your API. Common languages used are Java, C#, Go-lang, javascript, PHP, and Python. Most languages also have numerous frameworks that can be utilized.

  • Database - There are two main types of modern databases. SQL and noSQL. SQL is more traditional and the best choice in almost all cases. Common SQL implementations include MSSQL, MYSQL, and PostgreSQL. In addition to selecting a database engine, you have to design your particular database schema. Having reliable and well organized data is crucial to your long term success. So, make sure this is well thought out.

  • Hosting Environment (Infrastructure) - In this step you need to decide where and how your API and database will be hosted. Decisions made here will help determine the hosting costs, scalability, performance, and reliability of your application. Common hosting providers include Amazon AWS and Rackspace. Beyond picking a provider, you need to plan how your system will scale as your user base grows. Cloud-based solutions allow you to pay for resources as a utility and scale up and down as needed. They also help with database backups, server uptime, and operating system updates.

Development & Iteration

Mobile App Process - Development Diagram

Sound mobile app development is an iterative process. You have likely heard the term “sprints” or “agile methodology”. This basically means that you break up all development work into smaller milestones and build your app in a series of cycles. Each cycle will include planning, development, testing, and review. There are entire books written on this process, so this article will just provide a brief overview of each step. If your company elects to use another process, these steps will be quite similar, but the order and length of each might vary.

Planning

The planning phase of a sprint involves dividing up the list of tasks to be implemented during the current iteration. Each task needs clearly defined requirements. Once these requirements are understood by developers, they will often estimate the time needed to complete each task, so that the tasks can be evenly distributed to ensure a balanced workload during the sprint.

Developers also begin planning their approach to solving their assigned problems during this phase. Skilled software developers find ways to intelligently reuse code throughout an application. This is especially important for implementing styles and shared functionality. If a design needs to be changed (believe me, something will change), you don’t want to have to go and update code in numerous places. Instead, well designed software can be changed in select places to make these sorts of sweeping changes.

Development

During the development phase your development team will begin implementing the styles and functionality of your app. As they are completed, they are assigned back to a project manager or QA tester for review. Good project managers are able to fully optimize developer workloads during this process by properly redistributing assignments throughout the sprint.

It is important that your development team fully understand the goals of the application as a whole and for the specific feature they are working on. Nobody is more in-tune with that particular feature than the assigned developer. They should understand the intent of the requirements. If something starts to not make sense, it is often developers who will be the first to let you know.

During development, we use a platform called Hockey App. It allows us to privately and securely distribute the in-development version of the app to testers, clients, and other developers. Hockey automatically notifies users of new builds (so everyone is testing the latest & greatest), provides crash reporting, and can ensure only approved testers have access to your app. It is a great way to keep everyone up to speed on progress. During development, we try to update Hockey once or twice a week.

Testing

Most testing should be performed by non-developers or at least people who are not your app’s primary developer. This will help ensure a more genuine testing experience. There are several types of testing that should occur during each sprint. These typically include the following:

  • Functional Testing - Testing to ensure the feature works as described in the requirements. Usually, a QA team will have a test plan with a list of actions and the desired app behavior.

  • Usability Testing - Testing to ensure the feature is user-friendly and is as intuitive as possible. Often it is helpful to bring in new testers for a “first-use” experience during this step.

  • Performance Testing - Your app might work perfectly, but if it takes 20 seconds to display a simple list, nobody is going to use it. Performance testing is typically more important in later sprints, but keep an eye on the app’s responsiveness as you move along.

  • Fit and Finish Testing - Just because the design phase is complete past, doesn't mean you can lock your designers in a closet. Designers should review each feature and ensure that their vision was implemented as described in the design. This is another reason why having one agency for both design and development is so beneficial.

  • Regression Testing - Remember that one feature from the previous sprint? Don’t assume it still works, just because you tested it last month. Good QA teams will have a list of tests to perform at the end of each sprint, which will include tests from previous sprints.

  • Device-Specific Testing - There are tens of thousands of device and operating system combinations in the world. When testing, make sure you try out your app on numerous screen sizes and OS versions. There are tools that can help automate this, such as Google’s Firebase, but always test the app on at least a handful of physical devices.

  • User Acceptance Testing - This is testing performed by either the app owner or future app users. Remember who you are building this app for and get their feedback throughout the process. If a feature passes all the above tests, but fails this one, what use is it?

As problems are discovered in this phase, reassign tasks back to developers so that the problems can be resolved and the issues closed out. Once testing has been completed and each task is done, move on to review.

Review

At the end of each sprint talk with each of the stakeholders and determine how the sprint went. If there were difficulties, try to eliminate similar issues from future sprints. If things went well in one area, try to apply them elsewhere. No two projects are the exact same and everyone should always be advancing in their roles, so aim to improve, while you iterate. Once review is complete, begin again with the planning phase and repeat this process until the app is done!

Extended Review

At this point your app should be fully testable and feature complete (at least for the MVP). Before you spend a sizable amount of time and money on marketing, take the time to test your app with a sample of your potential users. There are two main ways to go about this.

Focus Groups

Focus groups involve conducting an interview with a tester or group of testers who have never seen the app before and conduct an interview. You want to understand who these testers are, how they learn about new apps, and if they use similar apps already. Try to get some background info out of them before even getting into your product. Next, let your testers begin using your app. They should not be coached during this process. Instead, let them use the app as if they had just found it in the app store. See how they use the app, and look for common frustrations. After they are done using the app, get their feedback. Remember to not be too strongly guided by any one tester, but combine feedback and make intelligent decisions using all available feedback.

Beta Testing

In addition to, or instead of focus groups, you can do a beta launch of your app. Beta tests involve getting a group of testers to user your app in the real world. They use the app just as if it had launched, but in much smaller numbers. Often these beta testers will be power users, early adopters, and possibly your best customers. Make sure they feel valued and respected. Give them ample opportunities to provide feedback and let them know when and how you are changing the app. Also, beta testing is a great time to see how your app performs on various devices, locations, operating systems, and network conditions. It is imperative that you have sound crash reporting for this step. It does you no good if something goes wrong, but is not discovered and diagnosed.

Refinement

After these extended review periods, it is common to have a final development sprint to address any newly discovered issues. Continue beta testing during this process and ensure that your crash and issue reports are declining. Once you have the all-clear from your testers, it is time to begin preparing for deployment.

Deployment

Mobile App Process - Deployment Diagram

There are two main components to deploying your mobile app into the world. The first involves deploying your web server (API) into a production environment that is scalable. The second is deploying your app to the Google Play Store and Apple App Store.

Web API (Server)

Most mobile apps require a server back-end to function. These web servers are responsible for transferring data to and from the app. If your server is overloaded or stops working, the app will stop working. Properly configured servers are scalable to meet your current and potential user base, while not being needlessly expensive. This is where the “cloud” comes in. If your server is deployed to a scalable environment (Amazon Web Services, RackSpace, etc.), then it should be able to better handle spikes in traffic. It is not terribly difficult to scale for most mobile apps, but you want to ensure your team knows what they are doing or your app could fall apart, just when it gets popular.

App Stores

Submitting your apps to the app stores is a moderately involved process. You need to make sure your apps are properly configured for release, fill out several forms for each store, submit screenshots and marketing materials, and write a description. Additionally, Apple manually reviews all apps submitted to their app store. It is possible they will request you make changes to your app to better comply with their regulations. Often, you can discuss these changes with Apple and get them to accept your app as-is. Other times, you might have to make changes to be granted entrance. Once your app is submitted, it will be live in Google later that day and in Apple within a few days, assuming everything goes smoothly.

Monitoring

Mobile App Process - Monitoring Diagram

It would be incredibly naive to think that the mobile app development process ends when the app is shipped. Go look at any even moderately popular apps and you will see a long history of app updates. These updates include fixes, performance improvements, changes, and new features. Thorough monitoring is essential to best understand what sort of updates are needed. Here are a few things you should be monitoring.

Crashes

There are numerous libraries that can be used to reliably track app crashes. These libraries include information about what the user was doing, what device they were on, and plenty of technical info that is crucial for your development team in resolving the problem. Apps can be configured to send an email/text/alert when crashes occur. These crashes can be viewed and triaged accordingly.

Tools we use: Sentry and HockeyApp

Analytics

Modern app analytics systems are are treasure trove of information. They can help you understand who is using your apps (age, gender, location, language, etc.) and how they are using it (time of day, time spent in app, screens viewed in app, etc.). Some even allow you to view heat maps of your app, so you know what buttons on each screen are clicked most often. These systems provide an invaluable glimpse into how your app is being used. Use this information to best understand where to invest future efforts. Don’t build onto portions of the app that are seldom utilized, but invest where there is action and the largest potential for growth.

Tools we use: Facebook Analytics, Apptentive, Google Analytics, and Appsee

Performance

One vital metric not covered by the previous two monitoring categories is your apps technical performance, i.e. how quickly it works. Any system we deploy has extensive performance monitoring in place. We are able to track how many times an action occurred and how long that action took. We use this to find areas ripe for optimization. We also put alerts in place to let us know if a particular action is slower than expected, so we can quickly look to see if there are any issues. These performance tools typically have dash-boarding, reporting, and alerting functionality included.

Tools we use: Prometheus

App Store Management

App store ratings and reviews are extremely important, particularly for newer apps. Whenever a new review is left on your listing, make sure to engage the reviewer. Thank users who give you great reviews and try to assist those who were frustrated. I have seen hundreds of poor reviews changed to 5-stars just with a little customer service. Users don’t expect app developers and owners to provide a hands-on level of service and that help goes a long way in boosting your online reputation.

Further Iteration and Improvement

The purpose of all this monitoring is to know what you need to do next. Most apps are never really done. There are always new features that can be added and things that can be improved upon. It would be incredibly wasteful to blindly build on your app. Use the information you have received from your users and your monitoring platforms. Then repeat parts of this mobile app development process (don’t worry, many steps are much easier each after the first pass). Continue to improve your app, your conversion rates, your install base, and of course your revenue. Mobile apps are fluid. Take advantage of that by continuing to grow and improve.

Conclusion

The mobile app development process might seem overwhelming and involved. There are a lot of steps and difficult decision making is required along the way. But, it is an extremely rewarding process and can be quite lucrative. Also, there might be some temptation to skips steps in this process, but this guide is built upon years of experience working with app owners that chose to skip certain steps.

If you are looking to build your next (or first) mobile app and need help with one or more of these steps, you’re in luck! The BHW Group welcomes app owners at any stage in this process. Whether you are a startup or Fortune 50 company, we have the team and knowledge needed to deliver a fantastic mobile app. Please don’t hesitate to contact us today.


          Material UI Redesign   

Bringing Material Design to Rush Enterprises, Inc.

Rush’s mobile repair order app is used by technicians working remotely on vehicles. The app allows technicians to track their time for each task performed, invoice replacement parts used, keep track of inspections, and send reports to customers. Our task was to bring clarity to Rush’s internal app using material design principles. In this redesign, we used our 4 step process to make the transition as smooth as possible.

The process of redesigning an app using Google's Material Design

Bringing Material Design to Rush Enterprises, Inc.

Material design is based off the “street smarts” of working with ink and paper. But beyond this, Google reinforces the simplicity of material design with a comprehensive set of guidelines (book smarts) detailing sensible ways to handle a deluge of use cases (found here) as well as hundreds of free resources and icons. There’s hints of skeuomorphism in the way layering mimics the behavior of paper, and elements on screen are animated with a charm that is reminiscent of ink doodles. Besides this, material design is a good bridge between skeuomorphism and flat design. It is simplistic and bold without too being too radical.

Material Design Principles

Why We Adapted Material Design

So, why did we choose to implement material design on this app in the first place? A few reasons:

The app before material design
  • Users had a hard time telling which parts of the app were active or not
  • Where there was visual hierarchy, colors were harsh on the eyes
  • The app was lacking a well founded brand connection to Rush

Back to the Drawing Board

Translating to a new design language can sometimes be a rocky experience, so we set up a solid 4 step process to make sure the transition was as smooth as possible. This process can be applied beyond translating to a new design language; we oftentimes follow a similar approach to the branding process.

Step 1: Reduce

The first question we ask is, “what are the essentials?” At this stage, it’s a good idea to break the app down to its most integral colors and brand elements. Anything extra, including standard icons, will be replaced with material design elements later in the process. Testing the existing app is a good idea at any stage in this process. If in doubt of what could be made more lean in the reduction step, gather outside feedback.

Reduce the logo down to the core colors

Step 2: Evaluate Existign Patterns

Next, we decide what user experience patterns will (or won’t) translate to the app’s new version. In this app, for example, we found that text fields could be better represented using material design principles. By doing this, there is no question which buttons/fields are active or not. At this stage, make notes of any user experience or user interface design trouble spots or red flags within the app.

When in doubt, test the app and gather feedback. The more feedback from a wider audience, the better. Red flags in an app show up when there are conflicts between what users think they can do and what the app developers intended the users to do.

Research and evaulate the material design patterns.

Step 3: Research

After evaluating the app’s current assets and identifying red flags in the app’s UX and UI, we begin researching using quick hand-sketching techniques which we then verify using the material design guidelines. While the guidelines are comprehensive, they are not anchored rules. Trust your intuition if a use case falls outside the guidelines. 

On this project, it was unclear how to handle groups of text fields, so we organized according to what made sense. The original design’s text fields were difficult to distinguish between actionable and not, so we implemented material design’s fields. Each section becomes highlighted when interacted with, and the difference between input title and field is clearer.

Step 4: Implement

Implement the material design patterns.

Once we’ve consolidated the app to its essence, spotted any troubling areas of the app, and researched ways to fix those problems, we implement. Refer back to sketches and app feedback. It is sometimes necessary to make multiple passes in this process.

One of the main areas of concern in this project was making sure technicians could easily stop and start the timer (and tell when the clock was still running) on each job.

While there was visual hierarchy between currently running jobs and not, we took the overall design farther. We highlighted the running job in red, we dialed back some of the app’s colors to relieve the user’s eyes and, as mentioned above, we made it clearer that the text fields could be interacted with.

Wrapping it Up

Final app redesign using material design

From our experience, we’ve found material design to be a viable solution to UX and UI design problems. Having consolidated, evaluated, researched, and implemented these ideas time and time again without fail, we have found users to be more satisfied with their experiences. We strongly recommend using our 4 step process when translating to a new design language!

If you want to see more of this app, check out our project page. If you need some design help on your next mobile app, visit our mobile app design services page or contact us today!


          5 UX best practices for a search engine focused website   
Your website visitors have specific problems, and they use search engines to find the answers they seek. Once they locate a website that answers their questions, they expect to view the answers quickly and easily. This is why it is essential that SEO and UX complement each other to produce results.
          Lean UX Design for Startups – A Walkthrough   
The Daily Egg - Lack of “product/market fit” is one of the key reasons for start-up failures. Despite initial success, businesses fail to be sustainable. One way to escape this is to get everyone involved and get back to experience-based design. Don Norman, one of the top names in UX design, coined the term, “User Experience,” back in 1995. ... full post
          Digital Marketing Designer - Groupon - Chicago, IL   
If you are part of our team, you Will be part of a larger global design team that influences all aspects of the Groupon brand, including UX Will be immersed in...
From Groupon - Mon, 06 Mar 2017 20:51:55 GMT - View all Chicago, IL jobs
          Design Thinking Workshop   
As part of the final event activities, Waternomics in collaboration with UX Design Galway is hosting a UX Design workshop around Design Thinking. The idea is introduce what Design thinking is, how is was applied for the design of some of the…
          Transitions In UX Design   
VICE meets up with Joe Nickell, a longtime paranormal investigator who’s been called the real-life Scully. We travel with him to Roswell, NM on the called the real-life Scully. We travel with him to Roswell, NM on the anniversary of the 1947 UFO Crash to talk to believers, skeptics and UFO witnesses alike to see if the truth is really out there. VICE meets up with Joe Nickell, a longtime paranormal investigator who’s been called the real-life Scully. We travel with him to Roswell, NM on the anniversary of the 1947 UFO Crash to talk to believers, skeptics and UFO witnesses alike to see if the truth is really out there.
          Design Thinking UX Consultant   

          New: The Professional App Developer Bundle   

New: The Professional App Developer Bundle

New: The Professional App Developer Bundle View full article on Epic Bundle »

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More Epic Bundle


          Senior Hybrid UX Designer   

          Warum Virtual Reality nur mit guter UX zu mehr Verbreitung gelangt   

Mathias Wochnig (VR-ON) im Interview über die Chancen und Hemmnisse von VR Mathias Wochnig ist Diplom-Ingenieur für Medientechnologie und arbeitet bereits seit mehr als zehn Jahren im Bereich Virtual und Augmented Reality. Bevor er die vr-on GmbH gründete, war er in diversen internationalen Management Positionen bei der Dassault Systemes 3DEXCITE GmbH und der A.R.T. GmbH […]

The post Warum Virtual Reality nur mit guter UX zu mehr Verbreitung gelangt appeared first on Usabilityblog.de.


          Netshops Commerce GmbH sucht: UX Berater / Konzepter (m/w)   

Die Netshops Commerce GmbH ist eine der führenden E-Commerce-Agenturen aus Hamburg und hat sich auf die Erstellung und Optimierung von Onlineshops für Marken und Hersteller spezialisiert. Von der Kundenanfrage über Konzeption, Design, Entwicklung bis hin zum Launch stehen sie ihren Kunden mit Rat und Tat zur Seite. Sie kreieren auf Basis höchster Technologiestandards einzigartige Einkaufserlebnisse, […]

The post Netshops Commerce GmbH sucht: UX Berater / Konzepter (m/w) appeared first on Usabilityblog.de.


          UX Challenge der German UPA – Abgabefrist 30.06.2017   

Der Berufsverband der Deutschen Usability und User Experience Professionals German UPA richtet in diesem Jahr zum ersten Mal die UX Challenge aus. Wir von eresult unterstützen diesen Wettbewerb für Studierende und Young Professionals. Die Einreichungsfrist endet am 30. Juni 2017. Mehr zur UX Challenge erfahren Sie hier. Produktinnovationen gesucht Wer an der UX Challenge teilnehmen […]

The post UX Challenge der German UPA – Abgabefrist 30.06.2017 appeared first on Usabilityblog.de.


          UX Design = Ein Kessel voll Buntes?   

„Ich bin doch nicht hier, um nur noch alles am Ende anzupinseln!“ erboste sich meine UX Design Kollegin neulich… und Recht hat sie! UX Design ist so viel mehr, als dem entwickelten Produkt am Ende kosmetisch zu Leibe zu rücken. Nur ist es so, dass viele denken „Design“ wäre etwas „anmalen“ und nachher „schön machen“- […]

The post UX Design = Ein Kessel voll Buntes? appeared first on Usabilityblog.de.


          Prototyping Talk #1 – Gute UX beginnt beim Marketing (Gast: Louis Grenier)   

Wenn UXler über Prototyping sprechen, geht es meistens um Tools und Technik. Ich möchte über Vorgehensweisen und Mindsets sprechen. Was wird geprototyped? Wie wir geprototyped? Wann im Projekt wird geprototyped? (Ich behandle aber nicht die Frage, ob „geprototyped“ überhaupt richtig geschriebeben ist). Für die heutige Folge habe ich mit Louis Grenier, dem Gründer des Podcasts […]

The post Prototyping Talk #1 – Gute UX beginnt beim Marketing (Gast: Louis Grenier) appeared first on Usabilityblog.de.


          An, Er, ‘Interesting’ Visual Studio 2012 Colour Theme   

After confronting the pathetic, grayed-out appearance of Visual Studio 2012 RTM for a few hours, I craved my relaxing VS2010 themes. I recalled Matthew Johnson’s excellent Visual Studio Color Theme Editor and wondered if it might install on VS2012. No go.

While probing inside his VS Studio Extension (.vsix is actually a .zip), I found a manifest file.

Could it be that simple to change the SupportedProducts node to

<VisualStudio Version="11.0">

and the versioning to

<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.5" />

?

To my surprise, the package installed with those changes!

However, my elation was short-lived and turned to horror. Microsoft’s UX team is double-over in hysterics right now knowing that they got me real good.

I can hear them chortling, “You don’t like our ‘Light’ theme? Then try our colour palette you ignorant b#$^%!”

When I selected the ‘Windows Aero’ theme from the freshly mixed case Theme menu, the resulting screen reminded me of a psychedelic Swedish underground movie from the seventies. If you’ve never seen what an IDE looks like in dayglow and blacklight, here it is. Not sure I can work with this either.

 

vs2012


          Web Developer / X4 Group / Manchester, Lancashire, United Kingdom   
X4 Group/Manchester, Lancashire, United Kingdom

I am currently working with a Digital agency in Manchester. They work all aspects of the development life cycle, from designing to developing websites. They strive to deliver only the best websites and user led experiences for their clients.

With a steady growth in demand, my client is looking to expand their team with two new additions. They are looking to take on 1 Front End developer and 1 full stack developer. General responsibilities will involve working efficiently to meet deadlines, communicating with clients and colleagues and hands on coding of websites.

You would be of interest, if you possess the following skills:

Expert knowledge of HTML5/CSS, JavaScript, JQuery, PHP

Create cross browser, responsive templates

Understanding of UX and UI across desktop and mobile devices

Strong organisation skills and self-discipline

Desirable Skills

Back End development skills such as PHP and/or Node JS

Experience with databases (Relational and/or NoSQL)

Knowledge of Front End frameworks such as React/Angular/Ionic

Experience of mobile app development using framework such as Cordova

Strong communication skills

Understanding of design principles including grid layouts, typography, use of colour, use of white space.

In return they offer:

30 paid holidays including bank holidays

Monthly team lunches

Fresh fruit

Discounted gym membership

Free mobile phone insurance

Discounts at cinema and Tastecard membership

Cycle to work scheme

Annual training/conference attendance budget

They are looking to pay between £25,000 and £37,000 for these roles, with interviews commencing, Monday the 26th of June 2017.

Employment Type: Permanent
Duration: perm

Pay: 25,000 to 37,000 GBP (British Pound)
Pay Period: Annual

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          Digital Happy Hour « Le Design et les Objets Connectés » – Le Lieu Commun, Espace Coworking – Calais   

Ce Mardi 27 Juin 2017, nous avons proposé un Digital Happy Hour sur le thème du design et des objets connectés. Evénement érigé par : Mr DEPRAETERE Cédric : Directeur de ZETARK et Président de CAP NUMERIC, Mr DANON Benjamin, développeur et administrateur web à FICUSNODE, également membre de l’espace coworking LE LIEU COMMUN, Mr FERRON David : responsable de projets innovation & design de la CCI GRAND LILLE HAUTS DE France, Mr MELIGNE Paul-Etienne, designer à UNISTUDIO – Lille. Présentation du Lieu Commun (par Mr Danon) Le Lieu Commun est un espace de travail partagé (Coworking) associatif sur le Calaisis. Il propose un lieu de travail confortable, inspirant, calme et convivial à tous les travailleurs indépendants ou nomades. Pour plus d’informations sur : Le Lieu Commun Présentation du Digital Happy Hour Design et Objets Connectés (par Mr Ferron) Le design est un levier économique générateur de valeur ajoutée. Il est l’un des principaux facteurs clés de succès dans les entreprises innovantes. Il faut savoir qu’une entreprise qui utilise le design innove 2x plus que la moyenne. Quelques chiffres : 20% des PME ont déjà recours au design externe 1€ investi en design rapporte 2,25 de CA 22% de croissance en plus sur 5 ans. Le design mobilise 3 facteurs clés : l’esthétique, l’usage et la technologie avec différents champs : le design produit (industriel), le design graphique, le design de service, le design packaging ou encore le design d’intérieur. (Cf illustration cas pratique : appareil photo 360°, Girocam, Kickstarter, Giroptic iO). Design des objets connectés ? Oui mais quels en sont les enjeux, les limites ? Simplicité d’usage et donc des aspects multifonctions, Le design produit et UX design sont interdépendants, Eviter de brider les produits > libérer les usages, Les objets connectés ont une fonction limitée, Continuer la valorisation des compétences avec labels, propriété industrielle et intellectuelle. Témoignage de l’entreprise UNISTUDIO (par Mr Meligne) Unistudio est une agence spécialisé dans le design et les objets connectés. Entreprise ayant un effectif de 7 personnes, elle regroupe des personnes passionnées et curieuses. Cette agence travaille en étroite collaboration avec un bureau d’étude intégré, une agence d’architecture … Bref, une agence regroupant des clients et partageant sur divers savoir-faire. Le cœur d’activité réside dans la créativité de chaque individu. Le fait d’apporter des solutions innovantes et d’accompagnement des clients, entrepreneurs, PME, startup etc permet la facilitation par l’innovation et les objets digitaux. (Cf impression 3D). La partie stratégie de l’entreprise consiste à organiser un focus groupe afin d’aider à la communication d’un projet (images 3D par exemple). Le but étant d’apporter le projet le plus rapidement et efficacement sur le marché même en ayant un budget limité. L’empathie est au cœur du processus puisque le développement final du projet doit répondre au besoin réel et spécifique de l’utilisateur. Pour plus d’informations sur : UNISTUDIO  

Cet article Digital Happy Hour « Le Design et les Objets Connectés » – Le Lieu Commun, Espace Coworking – Calais est apparu en premier sur Cap Numeric.


          Junior / Mid-Level Business Analyst - WinterWyman - Burlington, MA   
Experience working with UX teams. Business Analysts - are you looking to get a foot in the door at a Healthcare Software company that is rapidly growing?...
From WinterWyman - Tue, 02 May 2017 14:49:20 GMT - View all Burlington, MA jobs
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Proficient with UX prototyping with tools like Azure and Sketch. As a Senior UX Interaction Designer at Pitney Bowes, you thrive on end-to-end digital...
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Interactive Design Director - Market America Inc - Greensboro, NC   
Bachelors degree in Web/Interactive Design, Human Factors, UX Design, Computer Technology, Graphic Design, Business Administration or related field....
From Market America Inc - Tue, 04 Apr 2017 20:07:29 GMT - View all Greensboro, NC jobs
          User Experience Designer - Advanced Information Management, Inc. - Berkeley, CA   
Experience participating in the entire UX process from research to prototype. UX designers are an important part of our team and the ideal candidate will play...
From Advanced Information Management, Inc. - Thu, 04 May 2017 12:04:27 GMT - View all Berkeley, CA jobs
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          Digital Marketing Technologist (w/m) - Neckarsulm, Deutschland - ARP - Arp, TX   
Bei der UX und haben Spaß daran, Trends und Innovationen zu erforschen. Als Digital Marketing Technologist w/m sind Sie Teil des Digital Platform Teams....
From ARP - Sat, 24 Jun 2017 15:11:38 GMT - View all Arp, TX jobs
          Product Manager - Digital Commerce & Experience - Verizon - Basking Ridge, NJ   
Collaborate with Legal, Usability, Design, IT, UX and Testing teams to provide the best customer experience....
From Verizon - Thu, 29 Jun 2017 10:58:48 GMT - View all Basking Ridge, NJ jobs
          Product Manager - Wireless and Mobile Applications - Verizon - Basking Ridge, NJ   
Research, Design and Field Visits Research of features and UX enhancement Work with design teams to define new user experiences that feed product plans....
From Verizon - Thu, 29 Jun 2017 10:58:47 GMT - View all Basking Ridge, NJ jobs
          Digital Sales Strategy Manager - Existing Customers - Verizon - Basking Ridge, NJ   
Working knowledge of web content best practices including UX disciplines and SEO necessity in both a desktop and mobile environment....
From Verizon - Thu, 29 Jun 2017 10:58:19 GMT - View all Basking Ridge, NJ jobs
          Critique: Garmin BaseCamp, Plus Email from Listener Costan   

We return to the Garmin Nuvi 2598LMTH to try Garmin's companion application for it, BaseCamp. Aravindh Baskaran is back to help Tim Keirnan try to create a customized commute route in to the office and upload the route to the GPS unit. This is a very informal usability test and Tim wanted Aravindh around because the first time Tim tried to do this, he was not successful. Aravindh has used Base Camp to create car club routes on back roads with the Windows version of BaseCamp, so he is acting as informal usability test moderator.

The initial use usability problems Tim encountered were nothing compared to the design failure he found transferring the route to the Garmin GPS unit and using it. If you would like to follow along, you can download a Windows or Macintosh version of BaseCamp at Garmin's website:
www.garmin.com

Listener Costan Boiangiu's excellent email about the UX of GPS devices kicks off this episode, and the informal usability test critique of BaseCamp starts about 15 minutes in.


          UX Designer - SailPoint - Austin, TX   
Expert level knowledge of Adobe graphic design tools such as Photoshop, Fireworks and Illustrator. This UX Designer position at SailPoint is critical to the...
From SailPoint - Tue, 25 Apr 2017 18:39:38 GMT - View all Austin, TX jobs
          Web Application Developer - SplashDot - Remote   
Development work on a project basis, coordinating with project managers, UX developers, graphic designers, and outside technical departments....
From SplashDot - Fri, 12 May 2017 06:14:51 GMT - View all Remote jobs
          UX Designer   
The Unit (Brighton and Hove)

Due to rapid growth we are looking for a UX Designer to join the growing team and be part of helping us shape the future of The Unit.


UX is at the very heart of what we do and plays a critical ...

          (IND-Karnataka) Software Developer   
Boeing is the world's largest aerospace company and leading manufacturer of commercial airplanes and defense, space and security systems. We are engineers and technicians. Skilled scientists and thinkers. Bold innovators and dreamers. Join us, and you can build something better for yourself, for our customers and for the world. We are launching a new strategic initiative called the Digital Transformation Environment (DTE). DTE is a digital accelerator focused on designing and building in-house solutions and differentiating capabilities to help Boeing compete in our second century. It is a key initiative under 2nd Century Enterprise Systems (2CES). Our focus is on innovative solutions implementing cutting-edge agile software development methodologies and user-centric design. This position will place you at heart of a fast-paced, growing organization where you will have the opportunity to shape the program as it is being created and serve as a member of the DTE technical leadership team. We are looking for a passionate Software Developers to create, own, and continuously improve strategic and tactical plans for the Software Development environment. You will help to define the technology and practices DTE developers will use in their day-to-day operations. You will work with internal customers, and interacting with other DTE developers, to deliver products that delight. * Works with product manager and UX designer to define application requirements * Pairing (practice, teach) * TDD (practice, teach) * CI/CD (practice, teach) * Experience with C#, .Net and Java * Willingness to contribute to the development of the methodology and software development discipline, interest and passion for coaching and growing talent within the team. This requisition is for an international, locally hired position. Candidates must be legally authorized to work in India. Boeing will not seek immigration and labor sponsorship for any applicants; this is the responsibility of the job candidate. Benefits and pay are determined at the local level and are not part of Boeing U.S.-based payroll. RELOCATION BENEFITS IF INDICATED ARE LIMITED TO IN-COUNTRY MOVES AND ARE NOT AVAILABLE FOR OVERSEAS RELOCATION. THERE IS NO EXPATRIATE PACKAGE ASSOCIATED WITH THIS POSITION. Technical bachelor's degree and typically 5 or more years' related work experience or a Master's degree with typically 4 or more years' or an equivalent combination of education and experience preferred. A technical degree is defined as any four year degree, or greater, in a mathematic, scientific or information technology field of study. Proficiency in Java or .NET/C# Strong communication skills Exceptional software engineering knowledge; OO Design Principles **Job:** **Programmer/Analyst* **Organization:** **IT Architecture* **Title:** *Software Developer* **Location:** *India-Karnataka-Bangalore* **Requisition ID:** *1700009537*
          (USA-MD-Woodlawn) User Experience Manager   
**User Experience Manager** **Requisition ID: 17015185** **Location\(s\): United States\-Maryland\-Woodlawn** **US Citizenship Required for this Position: No** **Relocation Assistance: No relocation assistance available** **Travel: No** Are you interested in the opportunity to work for an industry\-leading company whose work with cutting\-edge technology is driven by something human: the lives our technology protects? If so, Northrop Grumman may be the place for you\. It’s not the systems that drive us: it’s the soldier our systems bring home\. It’s not just the equipment that motivates us: it’s the people our equipment protects\. It’s not the innovation that gets us up in the morning: it’s whom those innovations serve\. We’re united by our work to help people and protect the world\. And that mission makes our team even stronger\. When you join Northrop Grumman, you’ll have the opportunity to connect with coworkers in an environment that’s uniquely caring, diverse, and respectful\. Employees share experiences, insights, perspectives, and creative solutions with some of the best minds in the industry\. We collaborate through integrated product teams, cross\-functional teams, and employee resource groups, while thriving through the support of training and development, mentors and every day coaching, along with extensive health and work/life benefits\. We’re committed to our employees’ professional and personal development and success\. Northrop Grumman recruits top talent with traditional and non\-traditional backgrounds in order to ensure our team is united, connected, skilled, focused and innovative\. An inclusive workplace of people with diverse backgrounds, experiences, and perspectives is the key to our performance\. At Northrop Grumman, we want our employees to bring their whole self to work\. All your different sides are welcome here, as we believe they make our team, our products and our services, that much better\. Northrop Grumman Technology Solutions sector is seeking a **User Experience \(UX\) Manager** responsible for providing management expertise to support all phases of the User Centered Design life cycle; manage daily task assignments, client deliverables, and reporting\. UX teams are a bit unique and a significant part of your job will be to mentor creative personalities and to help get the roadblocks out of their way\. You will also support senior management to maintain task cost and task baseline\. In addition, you will oversee the task team including subcontractors and will be responsible for daily operations of a team \(direct supervision of the staff, assignment of work, schedules, day to day workflow, and operating costs\)\. The User Experience Manager will be responsible for conducting user analysis, developing conceptual models of solutions, designing browser\-based interfaces, and designing and conducting usability testing\. The position will include elicitation of business goals and user needs from stakeholders and users, creating Personas and Scenarios of Use, creating and refining screen prototypes, and documenting user requirements, screen designs, and design recommendations\. The User Experience Manager will be the coordinator of multiple assignments to technical and non\-technical personnel, which requires effective planning and coordination of resources for successful performance shall interface with the Government management personnel\. Must possess strong oral and written communications skills in order to clearly and effectively convey issues, status reports, risk/opportunity assessment, quality management, data validation, and operational support\. Northrop Grumman recruits top talent with traditional and non\-traditional backgrounds in order to ensure our team is united, connected, skilled, focused and innovative\. An inclusive workplace of people with diverse backgrounds, experiences, and perspectives is the key to our performance\. At Northrop Grumman, we want our employees to bring their whole self to work\. All your different sides are welcome here, as we believe they make our team, our products and our services, that much better\. This position will be located in **Woodlawn, MD** \.   Responsibilities for this position will include: • Perform manager responsibilities for the task order including: planning, risk management, budgeting, forecasting, scheduling, status reporting and be accountable for the overall performance of the task order\. • Manage the performance of others through goal setting, performance reviews, promotions and compensation, conflict resolution, assignments, communicating policies and objectives, and setting expectations\. • Provide oversight and guidance to a team of resources on separate work orders with distinct project activities\. • Ensure quality of all deliverables produced under the task order and the adherence to Northrop Grumman and program standards and guidelines\. • Support the customer in an advisory capacity in the analysis, planning and communications efforts for the overall task and individual work efforts • Provide guidance and support to the team, as needed, in the User Centered Design process\. • Assist team members, as needed, in developing work products in order to meet customer deadlines\. • Facilitate and participate in meetings with customers to gather and document requirements and setting overall project direction\. • Lead the Northrop Grumman team and collaborate with multiple customer teams in the execution of the activities under the task order\. • Become knowledgeable on the HIPAA policies and procedures for the program and ensure awareness of HIPAA breach process\. Understand your role in HIPAA compliance and be able to execute that role in an effective manner\. **Basic Qualifications:** • Bachelor’s Degree and 10 years of related experience or Masters’ Degree and 8 years of related experience or 14 years of hands on experience in UX related work will satisfy degree and experience requirements\. • Minimum of 5 years of demonstrated technical experience with and an in\-depth knowledge of the User Centered Design lifecycle\. • Minimum of 3 years of experience in direct Interaction/Interface design experience in User\-Centered Methods and User Analysis\. • Minimum of 3 years of experience documenting user requirements, screen designs, and design recommendations\. • Minimum of 2 years of experience and proficiency in each of the following Microsoft Tools: Word, Excel, PowerPoint, and MS Visio\. • Minimum of 2 years of experience in designing and conducting formative usability tests in both formal and informal settings • Minimum of 1 year experience in leading small technical teams • Must be comfortable in preparing and presenting findings / recommendations in both small and large group settings • Must be able to obtain and maintain a Position of Public Trust clearance • Must be a US Citizen or US Permanent Resident \(green card holder\) **Preferred Qualifications:** • Strong understanding of responsive design • Understanding of Agile/Scrum methodology • Experience using Axure RP prototyping software\. • Understanding of Section 508 and its requirements regarding design\. • Certifications CSM, PSM, or PMP a plus Northrop Grumman is committed to hiring and retaining a diverse workforce\. We are proud to be an Equal Opportunity/Affirmative Action Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class\. For our complete EEO/AA and Pay Transparency statement, please visit www\.northropgrumman\.com/EEO \. U\.S\. Citizenship is required for most positions\. **Title:** _User Experience Manager_ **Location:** _Maryland\-Woodlawn_ **Requisition ID:** _17015185_
          Web Application Developer - SplashDot - Remote   
Development work on a project basis, coordinating with project managers, UX developers, graphic designers, and outside technical departments....
From SplashDot - Fri, 12 May 2017 06:14:51 GMT - View all Remote jobs
          Iain Lane: Welcome   

I have another blog elsewhere on the interwebs, but I’ve created this one you’re reading now as a place to occasionally write about things I’m doing at work.

I work at Canonical, on the desktop team. The team works on Ubuntu Desktop, publishing a release every six months containing the fruits of our efforts — or at least those ones that are ready enough for real people to use.

For the next release (out in October), we were given a big task. Switch the desktop environment from Unity to GNOME Shell. Make the switch as smooth as possible for our users, but at the same time respect upstream’s design decisions. That sounds like a good thing: if you are led by the upstream team, then there should be less to change downstream, right? This is something that the Ubuntu Desktop has had a reputation for in the past.

There are some immediate wins here — some of the GNOME UX didn’t sit very well with Unity. A good example is header bars and menus. Unity had a global menu bar at the top of the screen, and latterly a switch to put those menus in the window’s title bar (so-called locally integrated menus or LIM for short). When a window is maximised, its title bar merges with the top menu to give you some more screen space. It is a slick part of Unity’s design, but it didn’t work very well with header bars. It’s not possible to merge them into the top bar, and their design made the applications look out of place. We (mainly Trevinho) tried hard to make them fit in, but there was a killer problem: what do you do when LIM is enabled? We’re supposed to show the menus in the application’s title bar in that case, but with header bars there is no title bar, so no place to show the menus. We never solved that problem. Related to header bars, many GNOME applications also made changes to the way they provided menus, in most cases reducing them down to a top level item, which was in tension with Unity’s treatment of menus as important citizens. We worked with GNOME to develop features to allow applications to adapt their user interfaces if the desktop environment likes to show menus. In some ways it was a good example of collaboration, but in others — like creating multiple UIs that application developers needed to support to feel “native” in both GNOME Shell and Unity — it sucked. We tried create patches for applications to enable them to support these cases. Some upstream developers accepted these — thanks! — but others understandably didn’t want to maintain code they weren’t using or testing. So we were stuck with a bunch of patches to applications that didn’t look 100% awesome and were a bit of a pain to maintain. In the most annoying case we were maintaining a patch to add back a full menu structure that had been removed upstream. That means keeping up with feature changes and designing a logical way to lay out the menus, but doing this downstream. So it’s great that we get to remove this kind of patch now, and GNOME’s designers and developers will get to have their work delivered to Ubuntu’s users as they intended it to be.

Evince’s header bar converted to a toolbar in Ubuntu 16.04

There are also problems, though. There are a very large number of Ubuntu users that are used to the way that the Unity desktop works currently. We care very much about these users, and we want to ensure that they are happy with their desktop after we switch them over to GNOME. We can get a long way by admitting that there is a certain inevitable period of adjustment that users will need to go through. But there will be occasions when we in Ubuntu have a genuine disagreement with an upstream decision, and it’s tricky to know what the right thing to do there is. Take a look at the survey conducted by Ken VanDine of the Canonical Desktop team. It is quite tempting to read the results of that survey, particularly where the views were tending strongly in favour of enabling particular extensions, as creating an obligation on us to implement the feature. But does it? The required next step, one that is currently ongoing, is to discuss the results with GNOME upstream and try to come to a resolution on each issue. In a lot of cases, even if the requested behaviour from Ubuntu isn’t completely agreed upstream, it will be possible to implement a setting that can be toggled downstream. In others where we diverge, though, it’s not clear to me what our response should be. Do we listen to the survey respondents and implement a feature that we couldn’t agree with upstream on — potentially irritating the upstream teams we are trying to build a good relationship with? Or do we disappoint those users that have expressed, sometimes quite clearly, their desire for a particular feature — even though we can say we lobbied on their behalf?

It looks like this is going to be the interesting release that reviewers have been asking for, but it’s not all on the surface. There are relationships to be built, and no doubt mistakes to be made along the way. See you at GUADEC to discuss these issues more.


          UX Designer - SailPoint - Austin, TX   
Expert level knowledge of Adobe graphic design tools such as Photoshop, Fireworks and Illustrator. This UX Designer position at SailPoint is critical to the...
From SailPoint - Tue, 25 Apr 2017 18:39:38 GMT - View all Austin, TX jobs
          UX Designer   
UX DesignerLocation: DerbySalary: £30,000 - £40,000 + Excellent Benefits (25 days holiday, life insurance, generous pension scheme, flexible working arrangements, social activities and much more!)Working as a UX Designer for a rapidly expanding and innovative software/service organisation, you will be responsible for working on ..
          위기의 IT 한국. 원인은?   
최근 IT업계에 지각변동이라도 일어나는 듯한 엄청난 사건들이 한국의 IT 업계에는 대부분 긴장을 증폭시키는 요소들로만 작용하고 있습니다. 그 중심에 불난집 기름 붓듣 어느 LG전자 퇴사자가 블로그에 토해낸 쓴소리는 단지 CEO에게 보낸 편지 이상의 쓰나미를 몰고 왔습니다. 그 글의 내용은 단지 비효율적인 업무 환경에 대한 개선 사항 정도에 불과했지만, 기존 LG 퇴사자들과  IT인들이 대거 몰리며 전반적인 한국 IT 업계의 모순에 대한 토론의 장이 만들어졌고, 지금도 계속 댓글이 달리고 있습니다.

 (출처 : http://ppassa.wordpress.com/2011/08/16/leaving_lg/)
 
그 중심에는 하드웨어와 소프트웨어가 있고, 전반적으로 제조업 마인드로 운영되는 소프트웨어 업계의 현실이 고스라니 반영되고 있습니다. 삼성, LG, SK 등 대기업의 문제점에 대해 많은 얘기가 오고 갔지만, 중소기업이라고 특별히 다르진 않은 듯 합니다. 

이미 토론장이 되어버린 그 블로그에 많은 개발자들이 참여해서 개선점에 대해, 그리고 한국인의 특성상 불가항력적인 면이 있다는 조심스러운 얘기도 많이 논의된 시점입니다. 개발이라는 분야가 창의적이며 폭넓고 많은 사고를 필요로 하는 직업이다보니 업무 환경에 대해 대단히 자세한 내용들이 있습니다.

그 중 불가항력적인 면으로 정의 되다시피한 부분이 수직적인 기업구조이며, 이는 개발 환경에 적합하지 않다는 내용입니다. 제조업 환경이 이어져 온 면도 있고, 극존대, 극존칭으로 마치 군대와 같은 기업 문화가 이루어진 상태에서 창의적인 개발 환경이 조성된다는건 있을 수 없다는게 정론입니다. 정말 뜯어 고칠 수 없다면 문제가 무엇인지 정확히 파악해야 조금의 개선이라도 이뤄질 수 있지 않을까요?

정말 무엇이 문제일까요? 단지 제조업부터 시작된 기업문화 때문에 한국 IT업계 전체가 긴장하게 된걸까요?

최근 업계에서는 scrum 등의 애자일 개발 프로세스 등의 개발 방법론을 고려하고 있습니다. 좀 더 합리적이고, 수평적 업무 환경으로 개발자들이 좀 더 창의적으로 체계적으로 일할 수 있는 이런 개발 방법론들이 대두되고 있지만, 개발자들의 프로젝트 경험은 이런 방법론에 대해 일부 회의를 느끼게 합니다. 그 이유로 몇가지를 들 수 있습니다.

1. 한국 특유의 수직적 조직 체계
2. 각 개발자들의 개발 스킬 차이
3. 각 팀의 경쟁 구도


수직적 조직 체계는 개발 자체를 산으로 가게 만드는 큰 병폐임은 자명한 사실 입니다. 프로젝트가 진행될 때에는 개발자 뿐만 아니라, 영업, 마케팅, 기획, 디자인 등 여러 유관부서와 개발과는 관계 없는 상급자까지 같이 동참하기 때문에 상급자 한마디에 진행되던 프로젝트가 산으로 가는 일이 비일비재 하기 때문입니다. 

이 모든 걸 이겨내고 수평적인 개발 환경을 조성했을 때 바로 문제가 되는 부분이 개발자 간의 스킬 차이 입니다. 스킬이 높은 사람은 일의 양이 많아지고, 더 어려운 일을 하게 됩니다. 같은 양으로 분배를 잘 했다고 해도 어느 순간 어려운 일을 하는 사람은 야근을 하고 있고, 쉬운 일을 하는 사람은 일찍 퇴근해서 영화를 보러 갔습니다. 철저하게 분업화 하고, 분배를 하고, 책임을 지우게 되면 자기에게 주어진 일만 하게 되는 병폐가 나타납니다. 상급자나 하급자 누구든 양보하지 않으면 상대는 더 많고 어려운 일을 하게 됩니다. 자신의 일을 먼저 끝마쳤다면 상대방의 힘든 부분에 대해 도와줄 수 있는 배려가 기본적으로 전제되어야 가능한 개발 진행입니다.

이런 문제 또한 이겨냈지만, 복병이 있었습니다. 바로 다른 분야도 아닌 같은 개발 분야에서 벌어지는 경쟁 구도 입니다. 효율을 위해 팀을 편성했다지만, 결국 같은 개발을 하는 분야이고, 경쟁을 하게 됩니다. 이를 조장하는건 책임을 져야 하는 상급자나 혹은 간부가 됩니다. 마치 초등학교 시절 선생님들이 자주 하던 <옆반은 전교에서 1등한 반이고, 우리반은 이번에도 꼴찌다. 선생님이 교무실에서 얼굴을 들 수가 없다>와 대단히 비슷한 상황이 연출 됩니다. 혁신적이고, UX가 많이 고려된 편리한 제품이 나와야 할 개발실에서 단지 일정에 쫓기게 됩니다. 그 쫓기는 일정에는 개발 비용 뿐만 아니라, 경쟁이라는 복병이 숨어 있습니다. 그 경쟁이라는 것은 개발실을 뛰어 넘어 사회 전반에 만연되어 있습니다. 혁신적인 제품을 많이 생산하는 Apple 같은 회사에서 유니크한 제품을 만들어 내면, 어디선가 따라하고, 어디선가 따라한걸 추격합니다. 따라한걸 추격하는 회사가 더 먼저 선수치기 전에 처음 따라했던 회사는 더욱 박차를 가합니다. 하지만 문제는 결국 따라했다는 겁니다.

애초에 창의적인 일에는 경쟁이 없습니다. 애초에 아무도 하지 않은 일인데 왜 경쟁이 있겠습니까. 경쟁사회 경쟁사회 하며 어디선가 부추기지만, 어디선가는 창의적인 일을 하고 혁신을 합니다. 경쟁할 수 밖에 없는 일만 골라 하기 때문에 모든 일이 경쟁이라는 억압에 짖눌려 있게 됩니다. 

자 과연 군대식 기업의 수직적인 조직 체계 때문에 한국에 IT 위기가 찾아온 것 일까요? 
과연 기업이 천재를 뽑아 바보를 만드는 곳일까요?
애초에 바보는 아닐까요?


유치원, 초등학교 때부터 한국의 아이들은 경쟁에 내몰립니다. 중학교, 고등학교, 대학교 중에도 마찬가지고, 기업에 들어가서도 이 경쟁이라는 무서운 놈은 끝까지 우리 꽁무니를 쫓아옵니다. 그리고 이렇게 경쟁을 통과한 머리 좋은 학생들이 대기업에 입사를 합니다. 이들의 경쟁력은 천재적입니다. 왜냐하면 평생 경쟁이라는 무시무시한 것들을 모두 이겨낸 학생들이기 때문입니다. 실패도 모릅니다. 그래서 실패를 용납할 수 없는 사람들입니다. 본인은 아니다라고 반문하시는 분들이 많겠지만, 정말 개발이 좋아서, 무언가 창의적으로 만들어 내는게 좋아서 대입도 포기한 이들이 있습니다. 이들의 경쟁력은 상대적으로 빈약합니다. 회사에서는 이렇게 경쟁력이 빈약한 이들을 받아 줄 여유가 없습니다. 회사는 경쟁 그 자체이기 때문입니다. 한국의 대부분의 회사는 경쟁력 있는 인력을 원합니다. 대부분의 회사가 경쟁을 해야하는 비즈니스 모델을 택하고 있기 때문입니다. 또한 그렇게 하지 않으면 살아남을 수 없고, 정부의 지원도 없습니다. 무언가 최대한 다른 회사보다 빨리 생산해 내야 합니다. 최근 UI와 UX 말은 많이 하지만  그 어느것도 경쟁이라는 늪에서 빠져나갈 수 없습니다.

스티브잡스와 아이폰을 얘기하며 장단에 대해 많이들 토론 합니다. 아이폰도 휴대폰 중 하나이기 때문에 다른 폰과의 경쟁이 없을 수는 없습니다. 하지만, 아이폰의 사용자 환경을 그 정도까지 끌어 올릴 수 있었던 이유는 창의적인 노력과 이용자들이 최대한 편리하게 사용할 수 있는 폰을 만들겠다는 의지입니다. 그 의지는 경쟁이 아닙니다. 회사들끼리 회사의 의지를  견주고 이를 점수 먹이지 않습니다. 하지만, 결국 회사에는 순익이라는 수치가 결과를 말해줍니다.

여러 이의 제기와 개선 사항을 얘기하지만 정작 그 중심에는 평생 경쟁하며 살아온 개발자들이 있습니다.


저작자 표시 비영리 동일 조건 변경 허락

          UX Research Lead - Shopify - Toronto, ON   
The chance to join an awesome UX team and continue our quest to Make Commerce Better for everyone who sells online, in-person, and everywhere in between....
From Shopify - Sun, 25 Jun 2017 07:28:22 GMT - View all Toronto, ON jobs
          Kommentar zu Apple startet öffentliches Betaprogramm für iOS 11 von C   
Ich wollte keinen "Krieg der Welten" auslösen, sondern nur die Marketing-Parolen anprangern, die unbedarfte User in die Irre führen sollen. 1. Der faule Apfel sammelt Daten, egal was er da sagt oder negiert Link: https://goo.gl/HvVuSc 2. Der faule Apfel sammelt in jeder neuen OS-Version immer mehr Daten 3. Der faule Apfel versteckt die Daten-Erweiterung geschickt im OS bzw. OS-Update, wo der unbedarfte User mal eben "ja" oder "accept" klickt ohne zu wissen, was das für Konsequenzen hat 4. Der faule Apfel fängt an, dass OPT-IN aufzuweichen - und stellt schon mal Default auf "Daten-Sammeln", was in der Entwicklung später zu OPT-OUT führt (andere Negativ-Beispiele wie LG TVs mahnen das Opt-IN/OUT Modell ab) 5. Der faule Apfel setzt DP ein, um zu anonymisieren, jedoch kann DP per Reverse-Engineering wieder zu den (gewollten) Original-Daten führen 6. Der faule Apfel versteckt die Daten-Sammelei hinter der UX oder Health- Thematik, anstatt offen zuzugeben dass daraus Geschäft generiert wird 7. Die Kombination Hersteller/im OS/versteckte Sammelei/cooler Trend erscheint zunächst unauffällig und nicht aggressiv, ist jedoch massiv aggressiv 8. Die originäre Aufgabe eines OS ist es nicht, Daten seines Users auszuspionieren und dem OS-Hersteller zuzuführen Zitat aus dem o. verlinkten Artikel: "Man erhalte mehrere Millionen "Datenspenden" von Nutzern pro Tag und könne so bessere Produkte entwickeln, erklärte das Unternehmen nun." Nein, das ist offen Daten-Sammelei und keine HW-Produkt-Verbesserung. Der überwiegende Teil der User wird gar nicht wissen, dass er ausspioniert wird. Wenn der faule Apfel das SEPARAT und getrennt vom OS betreiben würde, hätte es nicht so einen negativen Beigeschmack wie aktuell. In jedem Fall sollte der faule Apfel seine Marketing-Parolen beachten. Denn, links blinken & rechts abbiegen ist im Straßen-Verkehr zurecht verboten!
          Melissa Perri   

I’m Melissa. I am a Product Management and UX Consultant, and the founder of Produx Labs. I live in New York City. Lately I am training teams on how to do Product Management better. I’m building a school for Product Managers at Product Institute. I also occasionally work with clients on UX projects too, although I’ve been pretty busy with the Product Management side lately. I like to work with teams to answer the question “What should we build?” and “Why?”  The most rewarding thing for me is to see teams scrap bad products and start learning about their users.

Did you start your career from a junior position? 

I learned how to be a Product Manager and UX Designer through an internship. I was struggling at the time, trying to figure out what I wanted to do when I left college. I studied Operations Research Engineering at Cornell, but I really didn’t like most of the options coming out of that. At the time, I also designed materials for the Cornell Marketing team and was working on a team with Kodak to create a new product. I loved all of those things, but I didn’t think they could be a real job. My friend was circulating a recruitment posting for development interns at his software company, and I said, “I can code… but I don’t really want to.” He put me in touch with the hiring manager, and they said, “Oh, with your background you can be a Product Manager!” That was it! 

What was the turning point in your professional path?

The turning point was when I joined the startup OpenSky. The CTO of the first software company where I interned became CTO there and he asked me if I wanted to join. I was at an investment bank as a developer (I had to try it) and I HATED it. I sprinted over to join them at OpenSky. I learned more there in a year than I would have in 10 years at the investment bank. 

A few years into that job, my boss suggested I attend a Lean Startup Machine workshop. I instantly fell in love with the concept, and brought it back to my job as a Product Manager and UXer. Others started asking me to teach it to them, and I began a Skillshare class in Lean Product Management. I got invited to speak at conferences, and then eventually, to come in and teach workshops to other companies. That’s really where the career path I’m on started.

How do you master your skills in UX design and product management? Hard work, courses, workshops, exchange of experience with colleagues?

I think the best way to master your skills is to keep practicing them. I like to learn new things from people who are smarter than me. I really believe in the whole “If you are the smartest person in the room, find another room,” motto. When I was starting out, I would observe more senior people, and try what they were doing until I mastered it. I still do that now, although a lot of what I am trying to master has to do with business development and consulting these days. That’s a whole different animal.

I also like learning new things at conferences. I speak at about 8-10 conferences a year, and the best part is listening to the other speakers. When I hear a new technique or framework, I’ll follow up with the speaker afterwards to learn more. Then I’ll research it like crazy and look for opportunities to use it myself. I have learned so much through conferences, and talking with others who are pushing the envelope in the UX and Product fields.

I also take on projects that seem like a challenge. I’ll do 1-2 big UX projects a year to keep those skills fresh, and give my brain a different problem. I will also go in house with clients and work on their product teams for a while, usually when they’re struggling with a particularly difficult issue. I want to make sure that I keep practicing my skills, even if a lot of my work now is teaching.

What UX design books are a must for every designer?

I would highly recommend Lean UX, The Design of Everyday Things, and Badass: Making User’s Awesome.

What helps you to keep things fresh and the creative process invigorating?

The most important thing for me is to keep facing new problems. I enjoy consulting because it allows me to work on a bunch of different projects every year. Every one of those projects comes with a new challenge. It keeps things interesting. 

In those situations, you not only learn about Product and UX, but also people. Teams are all different, and how they work together affects the final product. I like to figure out how to make great teams, which I believe is a critical piece of building a great product. When you have great leadership, the right people on the team, a framework, and trust, you can push the boundaries of your UX and product work. That’s where the cool, innovative ideas lay. 


          Jorge Arango   

I'm Jorge Arango, information architect. I'm a partner in Futuredraft, a design consultancy based in Oakland, California. We solve complex and ambiguous design challenges using co-creation, which means that we work very closely with our clients and their users to arrive very quickly at solutions for difficult problems. Usually the end product is software, but we also apply these skills to other types of challenges that organizations face.

My primary focus in this process is ensuring the conceptual integrity of these "information environments": Making the information they contain easier to find and understand, and ensuring the coherence of the contexts they enable.

When did you decide to start your way in iA, what was the background and what difficulties can be expected on this way?

My background is in architecture, as in "building design". I transitioned into information architecture in the mid-1990s, when the World Wide Web was starting to gain popularity. I was smitten by the web, and this led me to start the first web design consultancy in Central America. At the time, the medium (interactive digital media) was still new and unproven. It was difficult for clients to understand exactly what we did. There were also few places to study this stuff or books we could learn from. Most of my contemporaries in this field have come to it from other disciplines, like I did.

I expect that the challenges designers face today when starting out are different. Because the discipline is now more developed, there's a risk of turning it into a technical vocation with a focus on tools and techniques. Design is a way of thinking and of "disclosing worlds" in the Heideggerian sense. Having an understanding of how we humans experience the world, and a point of view on how those experiences can be made better, are more valuable to designers than a subscription to Adobe's Creative Cloud suite.

Are there any courses and workshops in your vicinities where one can learn Information Architecture? What would you recommend to get some fundamentals of iA?

I'll be self-serving here and point you to "Information Architecture for the Web and Beyond", the fourth edition of O'Reilly's "polar bear" book, which I co-authored with original authors Lou Rosenfeld and Peter Morville. 

I also recorded a video training about IA for O'Reilly called "Information Architecture Essentials" which is a good introduction to the subject, in my (obviously biased) opinion. 

If you're interested in this field, you should definitely attend the yearly gathering of the IA tribe from around the world: the Information Architecture Summit

The Information Architecture Institute provides valuable resources for people in the field. 

For more formal education in the U.S., look at the University of Michigan School of Information. My friend Dan Klyn teaches a class focused on IA there, and every time I see the syllabus (which he tweaks every year) I wonder if his students know how lucky they are.

For more formal education in Europe, my friend Andrea Resmini teaches IA at Jönkoping International Business School in Sweden. 

What books helped you to learn UX design and information architecture? Do you think it is an important aspect of developing skills?

Books are essential for the way I understand and learn about my discipline. They provide the intellectual foundation that allows me to design effectively with colleagues, clients, and users.

My list of foundational books is very long, but here are some of the most important in no particular order:

  • "Information Architects" and "Information Anxiety" by Richard Saul Wurman
  • The books of Christopher Alexander, particularly "A Pattern Language: Towns, Buildings, Construction" and "Notes on the Synthesis of Form"
  • "How Buildings Learn: What Happens After They're Built" by Stewart Brand
  • "The Art of Systems Architecting" by Mark Maier and Eberhardt Rechtin
  • "Thinking in Systems: A Primer" by Donella Meadows
  • "Understanding Context: Environment, Language, and Information Architecture" by Andrew Hinton
  • "Pervasive Information Architecture: Designing Cross-Channel User Experiences" by Andrea Resmini and Luca Rosati
  • "The Design of Everyday Things" by Don Norman
  • "Don't Make Me Think" by Steve Krug
  • "About Face: The Essentials of Interaction Design" by Alan Cooper et al
  • "Women, Fire, and Dangerous Things: What Categories Reveal About the Mind" by George Lakoff
  • "Metaphors We Live By" by George Lakoff and Mark Johnson
  • The Rosenfeld Media books.
  • And of course, the polar bear book.

There are so many others, though! Watch less cat videos and use the time you save to read more books.

What software is demanded in organization of information for now and what is your personal choice?

I don't believe any software is "demanded" for this field. The I Ching, which is around 3,500 years old, is a work of information architecture.

The most important skill for information architects is the ability to structure language (both written and visual) for understandability and findability. This can be done using software, but it can also be done with a whiteboard. The whiteboard is more effective in many situations.

Who are your favourite information architects and user experience designers whose work you are interested in?

This is a surprisingly difficult question to answer. In our field it's not easy to know who did what. Information architects usually work behind the scenes, as part of teams responsible for creating very complex systems. (One of the challenges with IA is that when it's done correctly, you don't notice it.) So it's not like architecture where you know that Frank Gehry designed the Walt Disney Concert Hall. And anyways, I get more inspiration from fields other than "UX" design. The "UX" design distinction is redundant in my opinion: We are all designers. "UX" designers have a lot to learn from the other design disciplines.

So, here a few "non-UX designers" whose work inspires me: Dave Gray, Richard Saul Wurman, Charles and Ray Eames, Brian Eno, Rem Koolhaas, Carlo Scarpa, Santiago Calatrava, Louis Kahn, the team that designed the original Disneyland park, the team at Infocom that produced those wonderful early works of interactive fiction, the team at Harvard that made that astonishing video that allows us to see bacteria adapting to antibiotics. There are so many others! Inspiration is all around us.


          Lead Java Agile XP Developer / Request Technology - Anthony Honquest / Northbrook, IL   
Request Technology - Anthony Honquest/Northbrook, IL

Prestigious Organization is seeking a Java Agile XP Developer to work across our multiple Company development groups. We've launched several products and we haven't stopped accelerating. We are committed to moving quickly as the number of projects and products continues to expand and evolve, leveraging our skills to assist the Company development groups in bringing the best solutions and services to market.

Don't miss this opportunity to join an organization where your innovative thinking and technology skills can make an impact on the future of the way the Company develops and delivers software in the future.

The Team

We are the Development team. We bring to market innovative services and solutions for Company by partnering with IT developers across the company leveraging the Agile XP methodology and the Pivotal Cloud Foundry technology platform. On most projects, the technical team is a mix of a Product Manager (representing the business needs), a Product Designer providing UX information architecture and design, as well as highly skilled and diversified Product Developers.

The Role

Agile XP developers have competencies in all aspects of engineering, including testing/QA, Front End JavaScript and mobile development, Back End and SQL. Most developers are also skilled in DevOps, including systems administration-style work such as Scripting deploys and setting up continuous integration. Pairing developers with other experienced team members ensures training and knowledge transfer is happening as efficiently as possible without risking the quality of the development.

This role drives quality delivery through:

Utilizing Paired programming

Leveraging Test-Driven Development

Daily interactions and open communication channels with you and your Product Manager

Participation in Iteration Planning, Stand-up and Retrospective meetings

Able to facilitate diverse teams, multi-task, and work under pressure to meet aggressive schedule targets

Able to work effectively across organizational and geographical boundaries

Expectations for a developer include:

Demonstrate technical skills and aptitude needed to meet/exceed delivery velocity expectations as a full stack developer

Actively learn different technologies as needed for delivery of stories

Adhere to practices (for example, pair programming and test-driven development) and hold others accountable for the same

Deliver on all phases of development work from initial kick-off, technical setup, application development, and support

Serve as a leader in all dimensions of the work: people, process, technology

Embrace approach of making collaborative, fast, local decisions; then course correct as/if needed (test/learn/iterate)

Active participation in regular meetings (eg, site standup, product team standup, iteration planning meeting, retrospective, lunch & learns)

Actively work to transfer knowledge of Company practices and technical skills to other people (including delivery areas) to grow adoption

Provide meaningful/thoughtful feedback on others as requested

Receive constructive criticism and take necessary steps to improve where/when needed

If there is bench time, leverage it to work on any assigned projects and/or for self-study to advance technical skills

Developed code should promote principles of 12 factor apps, availability, scalability, maintainability and security

Maintain positive outlook in handling continuous change and bring a sense of urgency in driving positive change at Company (innovation, faster time to market, improved quality)

Embrace an organization model that is self-directed/self-managed as a team and as individuals

Satisfy all administrative-type requirements such as Prism timesheets, HR timesheets, performance management process, annual compliance, security training, etc.

Job Qualifications

You are entrepreneurial with a strong inclination towards action and leadership in ambiguous situations

You are passionate about technical topics such as computer languages and frameworks, mobility and Internet of Things.

You can translate complex user stories into a good technical code and deliver it effectively.

You're ready to judge your success by the success of your team and the happiness of your customers.

Preferred Qualifications

5+ years technology development and implementation experience.

Knowledge of Agile methodologies (especially Agile XP), including paired programming and test driven development.

Excellent Java and/or JavaScript coding background including familiarity with the following tools:

Intellij-IDE

Github

Spring Framework

AnjularJS or ReactJS

MySQL or MongoDB

Familiarity with the following is a plus:

Jenkins

dockertoolbox

nodeJS

Go

redis

rabbitmq

Undergraduate degree in engineering, computer science.

Employment Type: Permanent
Work Hours: Full Time

Pay: $120,000 to $135,000 USD
Pay Period: Annual
Other Pay Info: Bonus

Apply To Job
           DESIGN THINKING SUMMER CAMP   

Factoría Escuela y Casa del Lector - Experimenta de forma colaborativa ésta metodología haciendo uso de sus herramientas y obteniendo una noción clara y bien definida de todas las fases del proceso de Design Thinking.

FACTORÍA CULTURAL

Desde el 03 de julio al 06 de julio
Hora: 16 - 20 h.
Precio: 300€

El Design Thinking Summer Camp, impartido a lo largo de cuatro días, sirve para experimentar de forma colaborativa esta metodología haciendo uso de sus herramientas y obtener así una noción clara y bien definida de todas las fases del proceso de Design Thinking de la mano de VALBHY.


El objetivo principal del curso se enfoca en impulsar las propias capacidades creativas innovadoras del grupo mediante su formación en los procesos y herramientas de facilitación creativa derivadas del Design Thinking:

• Una metodología centrada en las personas (human­centered).
• Una metodología basada en entornos específicos y necesidades propias (holística).
• Una metodología que se sirve de herramientas que fomentan la creación colaborativa.

El Design Thinking Summer Camp está dirigido a todos aquellos que quieran descubrir sus propias habilidades creativas y contribuir al cambio en su empresa y entorno. Con una metodología de Learn by doing experimentaremos y abordaremos nuevos ­ o viejos ­ proyectos de una manera lúdica e innovadora.

Educadores, diseñadores, especialistas en UX y UI, expertos en emprendizaje social, gestores de estrategia, emprendedores, apasionados del marketing y la consultoría empresarial… este taller es para vosotros. Y por supuesto para Business Thinkers, Art Thinkers y Design Thinkers.

¿Cuáles son los contenidos del curso?

Día 1. Design Thinking: Metodología, fases y retos

• Presentación
• ¿Qué es el Design Thinking?
• Empatía, metodología y Fases
• El reto
• Fase 1: Dinámicas de Investigación, escucha e inspiración. Recopilaremos historias para ver el reto desde diferentes perspectivas con herramientas de trabajo en grupo.

Día 2. Fase 2: Ideación

• Fase 2: Dinámicas de Ideación y síntesis. Daremos forma a lo observado en la fase anterior para dar con nuevas oportunidades y soluciones a nuestro reto.

Día 3. Fase 3: Reflejo

Fase 3: Dinámicas de reflejo. Abordaremos la fase de prototipado rápido y ágil en esta fase esencial del design thinking de testeo e iteración.

Día 4. Fase 4: Implementación

• Fase 4: Dinámicas de implementación y acción. Aprenderemos a evaluar y planificar nuestro proyecto para hacerlo realidad o llevar la solución al mercado.
• Puesta en común • Despedida

¿Qué necesito para hacer el curso?

No son necesarios ni portátil ni conocimientos avanzados sobre Design Thinking. El alumno solo tiene que venir con ganas de aprender, compartir y pasarlo bien.
 

Enlace a la web
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          Digital Marketing Designer - Groupon - Chicago, IL   
If you are part of our team, you Will be part of a larger global design team that influences all aspects of the Groupon brand, including UX Will be immersed in...
From Groupon - Mon, 06 Mar 2017 20:51:55 GMT - View all Chicago, IL jobs
          Comment on Affinity Designer: The Perfect Tool for UI and UX Design by Irina Matache   
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          (USA-WA-Seattle) Senior Director Online Merchandising   
We are a specialty retailer offering the very best of what’s next in fashion for men, women and children since 1901. *ECOMMERCE* *A LOT GOES INTO THAT TINY SHOPPING CART.* Our digital merchandising team ensures that customers experience the same great fashion and service on Nordstrom.com, HauteLook.com, and Nordstromrack.com as they expect in our stores. This team works throughout the company to deliver great shopping through cutting-edge technology. *A day in the life…* The Senior Director of Online Merchandising for Nordstrom.com will be an expert in managing and navigating cross-functional efforts, guiding several teams across Nordstrom to deliver on our financial and customer experience objectives. This role will work closely with the Buying, Planning, Marketing, Creative and the Product Management teams to drive results. The Senior Director is accountable for delivering against category level targets including top-line demand, net sales, customer perception and satisfaction survey targets. *Responsibilities include:* Online Product Strategy: - Creating online assortment strategy, including: breadth and depth, key brand and category distribution, use of different inventory models (e.g. store fulfilment, vendor owned inventory). Define and evolve our approach to planning and buying for online (in partnership with Nordstrom Merchandising Group), including defining how we become more sophisticated around using data to inform selection and identify new growth opportunities - Ensuring execution of planning & buying by tracking performance vs. plan at the division and department level and holding teams accountable - Identifying in-season opportunities to adapt assortment and selection to maximize sales, including re-orders and drop ship opportunities - Competitive price matching strategy & execution - Improvement of operating practices to drive increased efficiency & effectiveness by streamlining processes, developing new data & tool approaches *Online Experience:* - Ownership of online content strategy and execution for desktop, mobile web and App – covering all brand stories, category stories, product content - Ownership of Email planning and execution – including working with Nordstrom Merchandising Group (NMG) partners to identify key merchandise strategy priorities and featured items and working with email marketing for segmentation and targeting - Accountability to develop and expand key site programs that drive engagement and conversion (e.g. Search, Browse and Navigation optimization, Product imagery, copy, fit guide, reviews, recommendations, Nordstrom Services messaging) - Co-ordination and prioritization of business requirements for feature development and execution roll-out in conjunction with Product Management and Technology, including testing and optimization plans - Improvement of operating practices to drive increased efficiency & effectiveness by streamlining processes, developing new data & tool approaches * * *People Leadership: * - Lead a team of seasoned Online Merchandisers, supporting the Product and Content Online Merchandising Teams. - Develop and coach leaders and managers to ensure high levels of employee engagement Drive customer engagement and conversion: - Develop and lead product assortment (selection and depth) strategy - Develop and lead Content strategy across web content placements and pages (Home Page, Landing Pages, Key Categories, Services Pages, Brand Boutiques) - Planning and execution of 2000 email campaigns - Navigation, category creation and sort optimization across website & app - Product detail strategy for 400,000 items on an annual basis including: imagery, copy, reviews. *Manage key stakeholder partnerships across Nordstrom:* - NMG – GMMs, MPI VPs (OMMs map to DMMs, Planning Managers) - Marketing – VP Brand, VP Creative, VP Creative Operations - Experience - Sr Director Product Management, Sr Director UX Design & Research - VP Data & Analytics - VP N.com Operations *You own this if you have:* • Bachelor's degree required; MBA preferred • Minimum 8 years as a senior leader in a top tier e-commerce retailer, pure-play ,or multichannel, including online merchandising, buying, and planning experience. • Minimum of 5 years managing teams focused on buying, planning, merchandising • Experience at a high sku count, heavy seasonality, high revenue e-commerce business • Demonstrated results through cross-group collaboration across large, complex enterprises required • Proven ability to motivate others with vision, passion, and dedication to excellence • Expert-level command of emerging trends and best practices in e-commerce • Proven ability to manage multiple projects at one time to make aggressive deadlines • Demonstrated success forming early stage unique business concepts then translating and launching best-in-class, inspiring online experiences • Ability and willingness to execute at all levels, strategic and tactical, to deliver results • Comfort in an evolving landscape. Composure in fast-pace, highly accountable roles and situations • Demonstrated analytical skills; comfortable with a P&L, business trend analysis and forecasting • Strong attention to detail, excellent organization skills, and ability to manage multiple projects and responsibilities *We've got you covered...* We offer a comprehensive benefits package that includes medical, vision and dental coverage, a fabulous merchandise discount, an employer-matched 401(k) plan, employee stock purchase plan and much more depending on your role. /We are an equal opportunity employer committed to providing a diverse environment./ This job description is intended to describe the general nature of the work employees can expect within this particular job classification. It is certainly not a comprehensive inventory of all duties, responsibilities and qualifications required for this job. **Job:** **Site Merchandising* **Title:** *Senior Director Online Merchandising* **Location:** *Washington-Seattle* **Requisition ID:** *302046*
          (USA-WA-Redmond) Senior Software Engineer   
Come shape the way people around the world engage with the Microsoft products and services. The Membership team is part of the Universal Store (UST) division under Windows and Devices Group (WDG). We are focused on the delivery of innovative services that light up Microsoft Account experiences across Windows, Web, Xbox, mobile devices and beyond. We are passionate about delivering world-class services to our users and partners. As part of our product development, we create rich experiences for our customers on all platforms - web, Windows, and beyond. You will be writing code that ships with Windows to 300M+ customers and powers our web portal <> which is visited by 2.5M customers globally a day. We are hiring an experienced Software Engineer to be a technical leader in delivering new critical end-user facing account management experiences across multiple platforms, which will revolutionize how end users interact with and manage their relationship with Microsoft. You’ll be a leader joining a highly talented, collaborative and motivated team, and will have the opportunity to help set technical direction and deliver high-scale, highly-available UX surfaces with an emphasis on delightful, modern user experiences. Skills & Qualifications • Knowledge of the Web UX industry today • A good understanding of web services and site technologies (for example, MVC, HTML, CSS, JavaScript, JSON etc.) • Exposure to a variety of user interface technologies and platforms such as AngularJS, Cordova, ReactJS, UWP, across Windows, Android and/or iOS. • Experience with scrum, Kanban, or other agile engineering techniques Basic Requirements: • BA or BS degree in CS, math, an engineering discipline, or physics • 5 + years software development experience Preferred Requirements: • 4+ years of web UX design and coding experience Come join us and help shape how we do amazing customer experiences on the web! Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, gender, sexual orientation, gender identity or expression, religion, national origin, marital status, age, disability, veteran status, genetic information, or any other protected status. Development (engineering)
          (USA-WA-Seattle) Sr Interaction Designer   
“We make magic.” That’s our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you’ll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen! Disney Parks & Resorts Digital (DPRD), a division of the Walt Disney Company, creates world-class immersive online & mobile experiences for premier vacation brands including Walt Disney World, Disneyland Resort, Hong Kong Disneyland, Disney Cruise Line and Disney Vacation Club. DPRD has offices in Los Angeles, Seattle, Hong Kong and Orlando where we design and develop results-driven websites and mobile applications. Reporting to the Associate User Experience Director, the Senior Interaction Designer is responsible for contributing to the design of outstanding digital products and experiences with internal and external creative resources. This role works hand in hand with the Digital Designer as two halves of a design team. The Senior Interaction Designer will be expected to develop designs with a “show, don’t tell” mindset by executing on the vision and project, as well as articulate and justify design decisions. Senior Interaction Designers spend the bulk of their time creating interactions, architecture, prototypes, flows, ux diagrams, etc. while also participating in scoping and estimation discussions. **Responsibilities :** The Senior Interaction Designer is an extremely detail oriented problem solver that is organized, making/doing oriented, and extremely collaborative. They must also be passionate, positive and able to sort through complex issues so our Guests don’t have to. + Create detailed navigation flows, wireframes and interactions, journey maps and prototypes that are Guest centric. + Partner with Visual Designer to design brilliant digital experiences + Collect and synthesize qualitative and quantitative research to inform and validate design decisions + Contribute to project requirements by reconciling User, Business and Technical needs + Mentor junior Interaction Designers + Be organized and knowledgeable on project and product details + Deliver results with great emphasis on quality and timelines + Proactively look for opportunities for reuse. Adhere to the interaction style guide and interaction uniformity within and across projects. + Present design work to leadership + Raises the standard by implementing new interaction design approaches and design templates + Participate in multi-disciplinary project teams, often acting as a liaison between the Design, Technology and Product Management teams. **Basic Qualifications :** The candidate should have 5+ years’ experience in Interaction Design, Information Architecture or User Experience positions working for significant brands in-house or on the agency side…but ideally both. + Excellent communication, collaboration, negotiation and interpersonal skills + Experience designing branded e-commerce and transactional experiences + Proven success designing mobile experiences (both native app – iOS and Android, emerging technologies and responsive/adaptive design in browser) + Strong proficiency with interaction design/ux principles and skills creating design deliverables including IA documentation, journey maps, rapid prototyping, site maps, concept diagrams, user scenarios, wireframes, flows, and annotated comps. + Solid understanding of web and mobile (native) technologies. + Ability to anticipate and design for user needs by incorporating research, strategy and analytics. + Ability to create complex, high fidelity prototypes using at least one of the following tools – Framer.js, InVision, Axure. + Working experience with other design tools like Sketch, Adobe suite, AfterEffects, Omnigraffle etc. + Strong process orientation and documentation abilities + A passion for data and the impact of design on the consumer + Experience in the travel/hospitality industry would be a plus but is not essential + Ability to work independently, while escalating issues as necessary + Experience with premium brands + Portfolio presentation is expected, including URLs or samples that reflect work + Experience with the agile development methodology and ability to work in a fast-paced, demanding environment with aggressive development schedules. + Excellent visual/verbal communicator with strong presentation and storytelling skills (i.e. ability to present to various levels/groups) **Company Overview :** The Walt Disney Company is a world-class entertainment and technological leader. Walt’s passion was to continuously envision new ways to move audiences around the world—a passion that remains our touchstone in an enterprise that stretches from theme parks, resorts and a cruise line to sports, news, movies and a variety of other businesses. Uniting each endeavor is a commitment to creating and delivering unforgettable experiences — and we’re constantly looking for new ways to enhance these exciting experiences. Bring your individual talents here and discover for yourself why a career with Disney is the opportunity you’ve been looking for. “It takes people to make the dream a reality.” Walt was on to something when he said that, and it continues to ring true today. No matter the stage in your career, being a part of Walt Disney Parks & Resorts means being a part of a team where you help bring innovation to life through unsurpassed products, services and most importantly remarkable experiences. As a Cast Member you are the steward and connection to our legacy and the backbone of our thriving innovations. Join our team and watch your dreams come true. **Additional Information :** This position is a legal entity of Walt Disney Parks & Resorts, an equal opportunity employer. **Job ID:** 469129BR **Location:** Seattle,Washington **Job Posting Company:** Disney Parks & Resorts
          (USA-WA-Seattle) Senior iOS Engineer   
**Job Description:** ### Senior iOS Engineer A product development and incubation team that is building next-gen tools that give patients convenient and easy access to healthcare virtually anywhere, anytime is looking for a SR iOS Engineer. We are on the hunt for a Senior iOS Engineer who wants to do more than refactor code. Identify creative solutions and spin up new ideas that draw from your Mobile Development knowledge to answer questions such as, "how can we build out a custom OS, new hardware, device drivers & apps that could save someone's life in the remote reaches of Alaska?" We want your voice as we research and develop products that transform the healthcare experience as we know it. What you’ll work on: You will be building the software that powers the On-Demand-Healthcare Platform, eXpressCare and TeleHealth products (TeleHospitalist, TeleStroke, TelePsych). How you’ll be doing this: * Work with customers, designers and UX experts to design and develop solutions to challenging problems, leading teams and mentoring more junior engineers. * You have the flexibility to learn new things, try new technology, seek opportunities to grow, mentor & be mentored, & participate in the Mobile Dev community * Provide thought leadership in mobile engineering, bringing to bear your experience in the industry and your desire to keep learning new things. * Take calculated risks, learn from success or failure, and apply that to the next problem in the pipeline. * Do all this in a way that respects team work, diversity of opinion, and maintains our organization’s mission (Know Me, Care for Me, Ease My Way), and core values of Respect, Compassion, Justice, Excellence and Stewardship. **QUALIFICATIONS:** Your expertise: * 4 experience on the iOS Platform including a passion for new technology and mobile applications * 4 years of Objective-C for iOS devs * Demonstrated application development, preferably live in an app store * A solid software development foundation including competencies in data structures, algorithms and software design * Continuous delivery * A demonstrated track record of being a change agent, leaving every team and process better than you found it We offer: * A small but growing team - we’re good at what we do and enjoy working together. * Autonomy and respect from day one * An environment that is scrappy, flexible, and values tenacity * Great pay * Generous vacation, benefits, flexible work, and matched 403b * The best tools money can buy *Job Code:* #4829 *Title:* Senior iOS Engineer *Job Type:* Contract-to-Hire *Job Location:* Seattle Washington *Job #4829:* iOS / Objective-C
          (USA-WA-Seattle) Senior Android Engineer   
**Job Description:** ### Senior Android Engineer A product development and incubation team that is building next-gen tools that give patients convenient and easy access to healthcare virtually anywhere, anytime is looking for a Senior Android Engineer. We are looking for a Senior Mobile Engineer to help us transform Healthcare through technology by creating smart, sophisticated, user-centric, and sustainable apps. If you want to solve complex problems that make clear and real-world impact in people’s lives, join us! What you’ll work on: Your work will change healthcare as we know it. You will be building the software that powers the On-Demand-Healthcare Platform, eXpressCare and TeleHealth products (TeleHospitalist, TeleStroke, TelePsych). How you’ll be doing this: * Apply expertise in software technology to improve the health care experience for both patients and providers. * Work with customers, designers and UX experts to design and develop solutions to challenging problems, leading teams and mentoring more junior engineers. * Provide thought leadership in software engineering, bringing to bear your experience in the industry and your desire to keep learning new things. * Take calculated risks, learn from success or failure, and apply that to the next problem in the pipeline. * Do all this in a way that respects team work, diversity of opinion, and maintains our organization’s mission (Know Me, Care for Me, Ease My Way), and core values of Respect, Compassion, Justice, Excellence and Stewardship. **QUALIFICATIONS:** Bring us your expertise: * 3 experience on the Android Platform including a passion for new technology and mobile applications * 4 years of object-oriented programming experience * Demonstrated application development, preferably live in an app store * A solid software development foundation including competencies in data structures, algorithms and software design * Continuous delivery * A demonstrated track record of being a change agent, leaving every team and process better than you found it We offer: * A small but growing team - we’re good at what we do and enjoy working together. * Autonomy and respect from day one * An environment that is scrappy, flexible, and values tenacity * Great pay * Generous vacation, benefits, flexible work, and matched 403b * The best tools money can buy *Job Code:* #4828 *Title:* Senior Android Engineer *Job Type:* Contract-to-Hire *Job Location:* Seattle Washington *Job #4828:* Android
          (USA-WA-Seattle) Native Android Engineer   
Native Android Engineer **description** **job details:** + location:Seattle, WA + date posted:Friday, June 30, 2017 + job type:Contract + reference:559815 **Position Overview:** **Responsibilities/Deliverables that the resource will be responsible for:** **What we need:** + Passionate Android engineer who is comfortable designing, building, testing, releasing and maintaining Android applications + An eye for amazing design and user experience + Someone that values ownership and stepping outside a job description + Must have ability to contribute to both design and development on the flagship Android development pipeline for new and existing products + Prototype and develop new v1 products that leverage the consumer and enterprise business **What would a normal day for this position look like??** We operate on two week sprints, and in an agile fashion. You will participate in daily standup, and be assigned stories from the sprint to work on with other developers, and in consultation and collaboration with designers and product managers. We are solely developing native apps and developers are expected to understand mobile interaction patterns, standards and capabilities. **Skills Overview:** **What are the MUST have skills that you are looking for in a candidate?** + Bachelor's degree in Computer Science or related field + 8-10years of development experience, 5 of which must be mobile + Deep understanding of mobile, client-server development + Knowledge of Material Design + Experience with Android test automation & CI frameworks; + Experience developing consumer apps + Released apps into the Play store (or open source) + Design and architecture knowledge + Experience with Agile software development + Great understanding/knowledge of Java and object oriented design **What are the technologies and the depth of the technologies that a candidate must have in order to be successful in this role?** + Java + Material design + Android dev studio **What are the soft skills that you feel candidates must-have in order to be successful in this role?** + Understands business, technical and customer inputs to define new and/or changes to existing customer experiences + Collaborates with Customer Experience and UX teams to ensure implement designed customer experiences
          (USA-WA-Olympia) Sr Technical Product Manager   
**About Us:** GE is the world's Digital Industrial Company, transforming industry with software-defined machines and solutions that are connected, responsive and predictive. Through our people, leadership development, services, technology and scale, GE delivers better outcomes for global customers by speaking the language of industry. At GE Digital, we are creating technology and solutions to enable social, mobile, analytical and cloud capabilities for the Industrial Internet. The Industrial Internet is an open, global network that connects people, data and machines. It’s about making infrastructure more intelligent and advancing the industries critical to the world we live in. At GE, we believe it’s about the future of industry—energy, healthcare, transportation, manufacturing. It’s about making the world work better. GE is transforming itself to become the world's premier digital industrial company, executing critical outcomes for our customers. Explore how you can drive greater asset reliability, lower operating costs, reduce risk and accelerate operational performance with our Predix platform and software solutions. GE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www.ge.com/sites/default/files/15-000845%20EEO%20combined.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law. **Role Summary:** As a Senior Technical Product manager for Commercial, this role is responsible for ensuring that our Commercial technology products are executed including strong specifications, plans, roadmaps and backlog leadership. This individual will forge strong working relationships across functional teams to manage the execution of product releases that enable new features and capabilities. Responsible for the wing-to-wing execution of these product releases to deliver high quality outcomes. **Essential Responsibilities:** As a domain expert for your product line(s), you will engage customers at mid-level management and technical level to develop and refine the strategy, influence customer direction, and execute on delivery. You will be accountable for driving the successful delivery of Commercial products, making recommendations on extending existing solutions and investing in new capabilities. You are responsible for product performance with targets for revenue (liquidation) and cost, and will align solutions with market trends and customer priorities. You will execute on the vision, strategy, roadmap and product life cycle. + Interacts with customers/stakeholders in VOC requirements-gathering, fine tuning, and obtaining product feedback. + Works with cross-functional teams to deliver features and products. Shows increasing understanding of the technology stack and its impact on the final product. + Routinely collaborates with UX Design to know customers and understand behaviors. + Conducts customer and stakeholder interviews and elaborates on personas. Demonstrates ability to influence customers and product managers through persuasion and influencing. + Owns and manages the backlog; continuously orders and prioritizes to ensure that 1-2 sprints/iterations of backlog are always ready. Prioritizes continuously in accordance with the understanding and validation of customer problems and needs. + Collaborates with Product Managers/TPMs to decompose features into consumable user stories. Engages frequently (50% of the time) with the development team; facilitates discussions, provides clarification, story acceptance and refinement, testing and validation; contributes to design activities and decisions. + Translates unstructured or ambiguous work requests into actionable user stories and work unit. Partners with Service Owners/ Development Managers to ensure healthy development process. Applies Agile Methodology. **Qualifications/Requirements:** Basic Qualifications: + Bachelor’s Degree in Computer Science or in “STEM” Majors (Science, technology, Engineering or Math). + 2 years of professional experience in leading technology initiatives + Strong proven experience leading, structuring & delivering programs and productsEligibility Requirements: + Legal authorization to work in the U.S. is required. We will not sponsor individuals for employment visas, now or in the future, for this job. **Desired Characteristics:** + Proactively drives portfolio and investment decisions to balance customer needs, install base requirements, and long term enterprise differentiation. Evangelizes concepts beyond current offerings and considers business model innovation (product, service, and delivery) + Ability to work with cross-functional team to help build effective processes + Strong oral and written communication skills, and must be comfortable working with multiple types and levels of stakeholders + Builds direct and “behind the scenes” support for ideas, and leverages chains of indirect influence + Proactively engages with cross-functional teams to resolve issues and design solutions using critical thinking and analytical skills and best practices + Strong business analysis, problem solving, and strategy development skills + Evangelizes new technology, predicts trends, and identifies new opportunities based on trends\#DTR **Locations:** United States; Connecticut, Louisiana, Massachusetts, Michigan; Boston, Norwalk, Detroit, New OrleansGE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www1.eeoc.gov/employers/upload/eeoc_self_print_poster.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law.GE will only employ those who are legally authorized to work in the United States for this opening. Any offer of employment is conditional upon the successful completion​ of a background investigation and drug screen.
          (USA-WA-Seattle) Web Developer   
Who we're looking for * React, Mobx/Redux, testing in Jest/Chai/Jasmine, Node.js, Victory.js/D3, Rest API's, Auth0 * Heavy on new Javascript specifically ES6 knowledge is required. * Deep knowledge of CSS and how it works with React is required. * Knowledge of Git with GitLab/GitHub, how to debug with chrome/DevTools, using NPM/YARN ? You should be a well-rounded front-end engineer, with at least 3 years of experience with web application design and development. ? You should have experience testing your code (Jest, Jest Snapshots, Enzyme). ? You should build efficient and reusable front-end systems and abstractions. ? You should be comfortable finding and addressing performance issues. ? You are excited to participate in design and code reviews. ? You can identify and communicate front-end best practices. ? You write clear documentation. ? You have an awareness of cross-browser compatibility issues and client-side performance considerations. ? Experience with Git and code collaboration in teams. Nice to haves ? Experience working with extremely sensitive data (PCI, HIPAA, etc) ? Experience with React Native ? UX / Design Experience ? Experience with Cloud CI/CD environments ? Deep knowlege of the browser (status codes, headers, cookies, req/res lifecycle, caching, APIs) ? Experience with MongoDB and/or other backend frameworks or languages (Django, Ruby on Rails) ? Native Development Experience (Obj-C, Swift, Java) Please contact Practice Manager: Fed Parrera at fed.parrera@rht.com. **Technology doesn't change the world. People do.** As a technology staffing firm, we can't think of a more fitting mantra. We're extreme believers in technology and the incredible things it can do. But we know that behind every smart piece of software, every powerful processor, and every brilliant line of code is an even more brilliant person. **Leader among IT staffing agencies** The intersection of technology and people — it's where we live. Backed by more than 65 years of experience, Robert Half Technology is a leader among IT staffing agencies. Whether you're looking to hire experienced technology talent or find the best technology jobs, we are your IT expert to call. We understand not only the art of matching people, but also the science of technology. We use a proprietary matching tool that helps our staffing professionals connect just the right person to just the right job. And our network of industry connections and strategic partners remains unmatched. Apply for this job now or contact our branch office at 888.674.2094 to learn more about this position. All applicants applying for U.S. job openings must be authorized to work in the United States. All applicants applying for Canadian job openings must be authorized to work in Canada. © 2017 Robert Half Technology. An Equal Opportunity Employer M/F/Disability/Veterans. By clicking 'Apply Now' you are agreeing to Robert Half Terms of Use. *Req ID:* 04410-0009335841 *Functional Role:* Webmaster *Country:* USA *State:* WA *City:* Seattle *Postal Code:* 98122 *Compensation:* DOE *Requirements:* React, Mobx/Redux, testing in Jest/Chai/Jasmine, Node.js, Victory.js/D3, Rest API's, Auth0
          User Experience Designer, Business Infrastructure - Indeed - Austin, TX   
We are looking for a UX designer to support our business infrastructure products. If you are the type of designer that wants to know what you are doing matters...
From Indeed - Thu, 20 Apr 2017 20:37:30 GMT - View all Austin, TX jobs
          Senior User Experience Designer, Internal Tools - Indeed - Austin, TX   
Strong UX designer and/or researcher. We are looking for an experienced UX designer or researcher to lead UX activities for our business infrastructure products...
From Indeed - Fri, 09 Jun 2017 17:12:14 GMT - View all Austin, TX jobs
          Senior Interaction Designer - User Experience - Dell - Round Rock, TX   
Senior Interaction Designer - User Experience-1700037O. The Senior Interaction Designer is a crucial part of the UX team and works closely with Visual Designers...
From Dell - Wed, 07 Jun 2017 18:34:47 GMT - View all Round Rock, TX jobs
          Associate Experience Director - Dell - Round Rock, TX   
Experience managing UX designers with a work history that includes management and direct reports. Provide design leadership, mentorship, and inspiration to a...
From Dell - Wed, 07 Jun 2017 18:34:41 GMT - View all Round Rock, TX jobs
          Sr. User Experience Designer - Dell - Round Rock, TX   
The Senior UX Designer is a crucial part of the UX team and works closely with Designers, Researchers, and business partners to deliver these solutions....
From Dell - Thu, 04 May 2017 19:55:50 GMT - View all Round Rock, TX jobs
          (USA-WA) UX Program Manager   
**General Description** Responsible for UX design and communications with carriers for all Samsung mobile devices. Mobile devices include Smart phones, Tablets, Wearable devices, and IOT devices. Responsible for developing industry leading solutions for an optimized customer experience. This role will develop feasible UX design for advanced concept consideration and support HQ and SEA in coordinating efforts with customers in order to prepare solutions for real market product manufacturability. This role will also develop reports to communicate industry trends, best practices, and proposed strategies for executive, HQ, and SEA review. Continuously study and communicate to HQ the requirements of our customers in order to meet carriers’ guidelines and expectations. Communicate Samsung’s UX concept with carriers and manage UX issues from carriers to launch Samsung mobile devices in the US market on time. Create solutions for resolving carriers’ concerns and improving the customer experience within the framework of each project objective. Communicate and coordinate objectives, processes, and desired results with both Samsung internal teams and carriers. Develop engaging, attractive, innovative, and easy-to-use proposals for accomplishing tasks in the arena of mobile user interfaces. Use innovative methods in order to engage, persuade, and clearly communicate information in reports and/or face-to-face meetings. Has responsibility for the operational performance of the department. Directs the resolution of complex operational and organizational problems. **Necessary Skills / Attributes** * Bachelor's Degree in design or UX or CS or informatics with 2-5 years of experience is required * Experience working in Mobile UX a plus * Experience working with carriers a plus * Experience evaluating UX designs * Must be able to develop and maintain excellent working relationships with multiples levels within the company and with carriers. * Must be able to influence others in acceptance, approval and to provide technical clarification. * Able to prioritize multiple work and effectively manage them at the same time. * Demonstrated English language competency in both oral and written communication modes for both internal and external communications. * The demonstrated ability to solve problems involving highly diverse conditions requiring creativity to search for solutions among learned things. Exposed to situations where only broad and general guidelines for solving problems exist. * Job duties require analysis and judgment of functional practices and daily experiences be used to determine appropriate courses of action. * Ability to negotiate on behalf of function to come to agreement by managing communications through discussions and compromise; issues are short-term operational and medium-term tactical or limited strategic nature. * Able to work odd or extended hours as needed **Company Information** SAMSUNG ELECTRONICS AMERICA BIG THINGS HAPPEN HERE. The amazing products for which Samsung is known world-wide are the results of the amazing people who work here. Their talent, creativity, dedication, and commitment to innovation are what make us who we are. To continue to be a world leader in technology, we focus on attracting the best talent available and offer a corporate culture in which every individual can challenge themselves to discover how good they are, and how great they can become. Headquartered in Ridgefield Park, NJ, and with offices in Richardson, TX and Palo Alto, CA, Samsung Electronics America, Inc. (SEA) is a wholly-owned subsidiary of Samsung Electronics Co. Ltd. and a world leader in technology. We market a broad range of award-winning consumer electronics, smartphones, information systems, and home appliances. Samsung's philosophy is based on our strong determination for growth, perpetual innovation and responsibility to corporate citizenship. As a result of our commitment to innovation and unique design, the Samsung organization is one of the most decorated brands in the electronics industry. Our company is currently ranked #7 in Interbrand’s "100 Best Global Brands," and named #3 on the Boston Consulting Group list as one of the world's most innovative companies in 2014. At Samsung we work hard – every day. It is a fast-paced and challenging work environment, and we are a nimble team that constantly pushes ourselves to be the best. If you have energy, passion, dedication and drive, and you thrive in a fast-paced workplace, the rewards at Samsung are many. Imagine working for a global company that is a world leader in innovation, in an environment where exciting things happen every day. Imagine working with an amazing group of visionaries/ individuals who make products that bring joy to millions of people across the globe every single day. Imagine where you want to be, and who you want to be. At Samsung...the possibilities are limitless. Apply today and find out why LinkedIn ranked us as one of North America’s Most InDemand Employers in 2014. To this end, we follow various protocols during the recruitment process, including but not limited to, avoiding the inadvertent disclosure of confidential information of the applicant’s former employer. Samsung Electronics America provides Equal Employment Opportunity for all individuals regardless of race, color, religion, gender, age, national origin, marital status, sexual orientation, status as a protected veteran, genetic information, status as a qualified individual with a disability or any other characteristic protected by law. *Category:* Product Design *Full-Time/Part-Time:* Regular Full-Time *Location:* , Bellevue Washington, Mountain View California
          UX Designer - SailPoint - Austin, TX   
Expert level knowledge of Adobe graphic design tools such as Photoshop, Fireworks and Illustrator. This UX Designer position at SailPoint is critical to the...
From SailPoint - Tue, 25 Apr 2017 18:39:38 GMT - View all Austin, TX jobs
          (USA-AR-Little Rock) Sr Technical Product Manager   
**About Us:** GE is the world's Digital Industrial Company, transforming industry with software-defined machines and solutions that are connected, responsive and predictive. Through our people, leadership development, services, technology and scale, GE delivers better outcomes for global customers by speaking the language of industry. At GE Digital, we are creating technology and solutions to enable social, mobile, analytical and cloud capabilities for the Industrial Internet. The Industrial Internet is an open, global network that connects people, data and machines. It’s about making infrastructure more intelligent and advancing the industries critical to the world we live in. At GE, we believe it’s about the future of industry—energy, healthcare, transportation, manufacturing. It’s about making the world work better. GE is transforming itself to become the world's premier digital industrial company, executing critical outcomes for our customers. Explore how you can drive greater asset reliability, lower operating costs, reduce risk and accelerate operational performance with our Predix platform and software solutions. GE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www.ge.com/sites/default/files/15-000845%20EEO%20combined.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law. **Role Summary:** As a Senior Technical Product manager for Commercial, this role is responsible for ensuring that our Commercial technology products are executed including strong specifications, plans, roadmaps and backlog leadership. This individual will forge strong working relationships across functional teams to manage the execution of product releases that enable new features and capabilities. Responsible for the wing-to-wing execution of these product releases to deliver high quality outcomes. **Essential Responsibilities:** As a domain expert for your product line(s), you will engage customers at mid-level management and technical level to develop and refine the strategy, influence customer direction, and execute on delivery. You will be accountable for driving the successful delivery of Commercial products, making recommendations on extending existing solutions and investing in new capabilities. You are responsible for product performance with targets for revenue (liquidation) and cost, and will align solutions with market trends and customer priorities. You will execute on the vision, strategy, roadmap and product life cycle. + Interacts with customers/stakeholders in VOC requirements-gathering, fine tuning, and obtaining product feedback. + Works with cross-functional teams to deliver features and products. Shows increasing understanding of the technology stack and its impact on the final product. + Routinely collaborates with UX Design to know customers and understand behaviors. + Conducts customer and stakeholder interviews and elaborates on personas. Demonstrates ability to influence customers and product managers through persuasion and influencing. + Owns and manages the backlog; continuously orders and prioritizes to ensure that 1-2 sprints/iterations of backlog are always ready. Prioritizes continuously in accordance with the understanding and validation of customer problems and needs. + Collaborates with Product Managers/TPMs to decompose features into consumable user stories. Engages frequently (50% of the time) with the development team; facilitates discussions, provides clarification, story acceptance and refinement, testing and validation; contributes to design activities and decisions. + Translates unstructured or ambiguous work requests into actionable user stories and work unit. Partners with Service Owners/ Development Managers to ensure healthy development process. Applies Agile Methodology. **Qualifications/Requirements:** Basic Qualifications: + Bachelor’s Degree in Computer Science or in “STEM” Majors (Science, technology, Engineering or Math). + 2 years of professional experience in leading technology initiatives + Strong proven experience leading, structuring & delivering programs and productsEligibility Requirements: + Legal authorization to work in the U.S. is required. We will not sponsor individuals for employment visas, now or in the future, for this job. **Desired Characteristics:** + Proactively drives portfolio and investment decisions to balance customer needs, install base requirements, and long term enterprise differentiation. Evangelizes concepts beyond current offerings and considers business model innovation (product, service, and delivery) + Ability to work with cross-functional team to help build effective processes + Strong oral and written communication skills, and must be comfortable working with multiple types and levels of stakeholders + Builds direct and “behind the scenes” support for ideas, and leverages chains of indirect influence + Proactively engages with cross-functional teams to resolve issues and design solutions using critical thinking and analytical skills and best practices + Strong business analysis, problem solving, and strategy development skills + Evangelizes new technology, predicts trends, and identifies new opportunities based on trends\#DTR **Locations:** United States; Connecticut, Louisiana, Massachusetts, Michigan; Boston, Norwalk, Detroit, New OrleansGE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www1.eeoc.gov/employers/upload/eeoc_self_print_poster.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law.GE will only employ those who are legally authorized to work in the United States for this opening. Any offer of employment is conditional upon the successful completion​ of a background investigation and drug screen.
          UX Designer - Talentlab - Kanata, ON   
Provide effective input into appropriate UX bang for technical buck trade-offs. 6 months (with option to extend)....
From Talentlab - Mon, 26 Jun 2017 20:59:33 GMT - View all Kanata, ON jobs
          UX Designer - Talentlab - Ottawa, ON   
Provide effective input into appropriate UX bang for technical buck trade-offs. UX Designer (Junior/Intermediate)....
From Talentlab - Mon, 26 Jun 2017 20:59:33 GMT - View all Ottawa, ON jobs
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Pitney Bowes is an Equal Employment Opportunity/Affirmative Action Employer that values diversity and inclusiveness in the workplace....
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          UX Designer - UX, Digital Design, Web Application Development   
NY-New York City, Located in historic NY city, we're looking for a Lead UX Designer with experience. If this describes you, please read on! Top Reasons to Work with Us Growing company with incredible growth potential What You Will Be Doing Consulting with clients to understand their goals and explaining research results Conducting usability testing Creating wireframes, storyboards, sitemaps and screen flows Creatin
          UX Designer - UX, Digital Design, Web Application Development   
New York, Located in historic NY city, we're looking for a Lead UX Designer with experience. If this describes you, please read on! Top Reasons to Work with Us Growing company with incredible growth potential What You Will Be Doing Consulting with clients to understand their goals and explaining research results Conducting usability testing Creating wireframes, storyboards, sitemaps and screen flows Creatin
          Komentar na Kako izgleda mBanking Erste banke koji UX ne uzima zdravo za gotovo, komentirao/la Markan   
Uvijek iste firme, uvijek ista rješenja. Nekad se to zvalo uravnilovka, u prijevodu ne talasaj i ne strši. Kako će to proći u današnjoj kreativno inovativnoj ekonomiji vidjet ćemo.
          Komentar na Kako izgleda mBanking Erste banke koji UX ne uzima zdravo za gotovo, komentirao/la Ivan   
Vrlo sličan dizajn HPB-ovoj aplikaciji mobilnog bankarstva, što ustvari nije uopće loše jer je dizajn vrlo ugodan, kao i korisničko iskustvo. U oba slučaja, se pohvale za Infimum.
          Comment on How the Lines Between User Experience and Marketing Have Blurred by Marco Kramer (@BrightboySquad)   
Hi Nick, a nice read. Do you mind if I make some suggestions? As some who came from a marketing agency and is now doing UX I'd like to show a few differences between both. Marketing usually revolves around selling more of a product or service. UX is about optimizing the usage of a website/App/InStore/Product experience for a 'user'. As such UX will focus on a user's goals and motivations. Marketing people don't really care how people use the product, as long as they keep buying and recommending it ;-). When people visit a website, you only have a small window of time/opportunity. This means you have to focus on the goals and motivations around usage (ux), the rationale for purchasing (marketing) or a bit of both. Do both and you can't go in to it too much. Because of this the lines most certainly have blurred, but one centers the company, the other the consumer.
          Staff UX Interaction Designer - General Electric - United States   
Maps industry technology trends to internal vision. Develops knowledge of business domains, products, key processes, suppliers, customers and market/competitors...
From GE Careers - Sat, 17 Jun 2017 10:21:21 GMT - View all United States jobs
          Senior UX Designer - Daimler - Sunnyvale, CA   
MBRDNA is headquartered in Silicon Valley, California, with key areas of Advanced Interaction Design, Digital User Experience, Machine Learning, Autonomous...
From Daimler - Thu, 01 Jun 2017 23:01:07 GMT - View all Sunnyvale, CA jobs
          Web Application Developer - SplashDot - Remote   
Development work on a project basis, coordinating with project managers, UX developers, graphic designers, and outside technical departments....
From SplashDot - Fri, 12 May 2017 06:14:51 GMT - View all Remote jobs
          (USA-ME-Augusta) Sr Technical Product Manager   
**About Us:** GE is the world's Digital Industrial Company, transforming industry with software-defined machines and solutions that are connected, responsive and predictive. Through our people, leadership development, services, technology and scale, GE delivers better outcomes for global customers by speaking the language of industry. At GE Digital, we are creating technology and solutions to enable social, mobile, analytical and cloud capabilities for the Industrial Internet. The Industrial Internet is an open, global network that connects people, data and machines. It’s about making infrastructure more intelligent and advancing the industries critical to the world we live in. At GE, we believe it’s about the future of industry—energy, healthcare, transportation, manufacturing. It’s about making the world work better. GE is transforming itself to become the world's premier digital industrial company, executing critical outcomes for our customers. Explore how you can drive greater asset reliability, lower operating costs, reduce risk and accelerate operational performance with our Predix platform and software solutions. GE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www.ge.com/sites/default/files/15-000845%20EEO%20combined.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law. **Role Summary:** As a Senior Technical Product manager for Commercial, this role is responsible for ensuring that our Commercial technology products are executed including strong specifications, plans, roadmaps and backlog leadership. This individual will forge strong working relationships across functional teams to manage the execution of product releases that enable new features and capabilities. Responsible for the wing-to-wing execution of these product releases to deliver high quality outcomes. **Essential Responsibilities:** As a domain expert for your product line(s), you will engage customers at mid-level management and technical level to develop and refine the strategy, influence customer direction, and execute on delivery. You will be accountable for driving the successful delivery of Commercial products, making recommendations on extending existing solutions and investing in new capabilities. You are responsible for product performance with targets for revenue (liquidation) and cost, and will align solutions with market trends and customer priorities. You will execute on the vision, strategy, roadmap and product life cycle. + Interacts with customers/stakeholders in VOC requirements-gathering, fine tuning, and obtaining product feedback. + Works with cross-functional teams to deliver features and products. Shows increasing understanding of the technology stack and its impact on the final product. + Routinely collaborates with UX Design to know customers and understand behaviors. + Conducts customer and stakeholder interviews and elaborates on personas. Demonstrates ability to influence customers and product managers through persuasion and influencing. + Owns and manages the backlog; continuously orders and prioritizes to ensure that 1-2 sprints/iterations of backlog are always ready. Prioritizes continuously in accordance with the understanding and validation of customer problems and needs. + Collaborates with Product Managers/TPMs to decompose features into consumable user stories. Engages frequently (50% of the time) with the development team; facilitates discussions, provides clarification, story acceptance and refinement, testing and validation; contributes to design activities and decisions. + Translates unstructured or ambiguous work requests into actionable user stories and work unit. Partners with Service Owners/ Development Managers to ensure healthy development process. Applies Agile Methodology. **Qualifications/Requirements:** Basic Qualifications: + Bachelor’s Degree in Computer Science or in “STEM” Majors (Science, technology, Engineering or Math). + 2 years of professional experience in leading technology initiatives + Strong proven experience leading, structuring & delivering programs and productsEligibility Requirements: + Legal authorization to work in the U.S. is required. We will not sponsor individuals for employment visas, now or in the future, for this job. **Desired Characteristics:** + Proactively drives portfolio and investment decisions to balance customer needs, install base requirements, and long term enterprise differentiation. Evangelizes concepts beyond current offerings and considers business model innovation (product, service, and delivery) + Ability to work with cross-functional team to help build effective processes + Strong oral and written communication skills, and must be comfortable working with multiple types and levels of stakeholders + Builds direct and “behind the scenes” support for ideas, and leverages chains of indirect influence + Proactively engages with cross-functional teams to resolve issues and design solutions using critical thinking and analytical skills and best practices + Strong business analysis, problem solving, and strategy development skills + Evangelizes new technology, predicts trends, and identifies new opportunities based on trends\#DTR **Locations:** United States; Connecticut, Louisiana, Massachusetts, Michigan; Boston, Norwalk, Detroit, New OrleansGE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www1.eeoc.gov/employers/upload/eeoc_self_print_poster.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law.GE will only employ those who are legally authorized to work in the United States for this opening. Any offer of employment is conditional upon the successful completion​ of a background investigation and drug screen.
          Junior / Mid-Level Business Analyst - WinterWyman - Burlington, MA   
Experience working with UX teams. Business Analysts - are you looking to get a foot in the door at a Healthcare Software company that is rapidly growing?...
From WinterWyman - Tue, 02 May 2017 14:49:20 GMT - View all Burlington, MA jobs
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Proficient with UX prototyping with tools like Azure and Sketch. As a Senior UX Interaction Designer at Pitney Bowes, you thrive on end-to-end digital...
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Interactive Design Director - Market America Inc - Greensboro, NC   
Bachelors degree in Web/Interactive Design, Human Factors, UX Design, Computer Technology, Graphic Design, Business Administration or related field....
From Market America Inc - Tue, 04 Apr 2017 20:07:29 GMT - View all Greensboro, NC jobs
          User Experience Designer - Advanced Information Management, Inc. - Berkeley, CA   
Experience participating in the entire UX process from research to prototype. UX designers are an important part of our team and the ideal candidate will play...
From Advanced Information Management, Inc. - Thu, 04 May 2017 12:04:27 GMT - View all Berkeley, CA jobs
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          Digital Marketing Technologist (w/m) - Neckarsulm, Deutschland - ARP - Arp, TX   
Bei der UX und haben Spaß daran, Trends und Innovationen zu erforschen. Als Digital Marketing Technologist w/m sind Sie Teil des Digital Platform Teams....
From ARP - Sat, 24 Jun 2017 15:11:38 GMT - View all Arp, TX jobs
          Product Manager - Digital Commerce & Experience - Verizon - Basking Ridge, NJ   
Collaborate with Legal, Usability, Design, IT, UX and Testing teams to provide the best customer experience....
From Verizon - Thu, 29 Jun 2017 10:58:48 GMT - View all Basking Ridge, NJ jobs
          Product Manager - Wireless and Mobile Applications - Verizon - Basking Ridge, NJ   
Research, Design and Field Visits Research of features and UX enhancement Work with design teams to define new user experiences that feed product plans....
From Verizon - Thu, 29 Jun 2017 10:58:47 GMT - View all Basking Ridge, NJ jobs
          Digital Sales Strategy Manager - Existing Customers - Verizon - Basking Ridge, NJ   
Working knowledge of web content best practices including UX disciplines and SEO necessity in both a desktop and mobile environment....
From Verizon - Thu, 29 Jun 2017 10:58:19 GMT - View all Basking Ridge, NJ jobs
          Junior / Mid-Level Business Analyst - WinterWyman - Burlington, MA   
Experience working with UX teams. Business Analysts - are you looking to get a foot in the door at a Healthcare Software company that is rapidly growing?...
From WinterWyman - Tue, 02 May 2017 14:49:20 GMT - View all Burlington, MA jobs
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Proficient with UX prototyping with tools like Azure and Sketch. As a Senior UX Interaction Designer at Pitney Bowes, you thrive on end-to-end digital...
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Interactive Design Director - Market America Inc - Greensboro, NC   
Bachelors degree in Web/Interactive Design, Human Factors, UX Design, Computer Technology, Graphic Design, Business Administration or related field....
From Market America Inc - Tue, 04 Apr 2017 20:07:29 GMT - View all Greensboro, NC jobs
          User Experience Designer - Advanced Information Management, Inc. - Berkeley, CA   
Experience participating in the entire UX process from research to prototype. UX designers are an important part of our team and the ideal candidate will play...
From Advanced Information Management, Inc. - Thu, 04 May 2017 12:04:27 GMT - View all Berkeley, CA jobs
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          Digital Marketing Technologist (w/m) - Neckarsulm, Deutschland - ARP - Arp, TX   
Bei der UX und haben Spaß daran, Trends und Innovationen zu erforschen. Als Digital Marketing Technologist w/m sind Sie Teil des Digital Platform Teams....
From ARP - Sat, 24 Jun 2017 15:11:38 GMT - View all Arp, TX jobs
          Product Manager - Digital Commerce & Experience - Verizon - Basking Ridge, NJ   
Collaborate with Legal, Usability, Design, IT, UX and Testing teams to provide the best customer experience....
From Verizon - Thu, 29 Jun 2017 10:58:48 GMT - View all Basking Ridge, NJ jobs
          Product Manager - Wireless and Mobile Applications - Verizon - Basking Ridge, NJ   
Research, Design and Field Visits Research of features and UX enhancement Work with design teams to define new user experiences that feed product plans....
From Verizon - Thu, 29 Jun 2017 10:58:47 GMT - View all Basking Ridge, NJ jobs
          Digital Sales Strategy Manager - Existing Customers - Verizon - Basking Ridge, NJ   
Working knowledge of web content best practices including UX disciplines and SEO necessity in both a desktop and mobile environment....
From Verizon - Thu, 29 Jun 2017 10:58:19 GMT - View all Basking Ridge, NJ jobs
          Wanted to swap - my Galaxy S8+ for an iPhone 7+   
So i bought the S8+ as part of the Spark pre-sales special, used it for about a month, but now I find myself moving back to my iPhone 7. I prefer iOS over Android, not to say the S8+ is a bad phone - is absolutely beautiful and the screen has spoiled me! Its the OS and UX that moved me back.So I am wondering if anyone is interested in moving from a iPhone 7+ (it has to be a plus) to the S8+. I have the original box, the 256GB SD Card, the headphones are unused and the phone is in excellent condition.If it helps I am in Auckland.
          Senior Frontend Developer - Lovli S.r.l. - Milano, Lombardia   
Collaborare con product manager e ingegneri del software per realizzare prodotti di facile utilizzo. Progettazione UX e implementazione di interfacce utente...
Da Lovli S.r.l. - Thu, 18 May 2017 17:23:19 GMT - Visualizza tutte le offerte di lavoro a Milano, Lombardia
          User Experience Design Lead   
Atlanta, Genesis10 is seeking a User Experience Design Lead for a contract position with a client in Atlanta, GA. What will I be doing? Provide the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product Collaborate with users, product managers, and engineers to deliver UX designs that empower intuitive, powe
          Conoce la interfaz de usuario del LG G6   

Recientemente hace unos días fue presentado el nuevo LG G6 en el MWC 2017, pero la compañía quiere dar una probadita a sus seguidores antes de que este salga a la venta en algunas regiones. En el vídeo nos muestra la nueva interfaz de usuario LG UX 6.0.

El G6 saldra a la venta bajo el sistema Android 6.0 Nougat, pero bajo la capa de personalización llamada UX 6.0. Interfaz que fue perfectamente diseña para la pantalla 18:9.

Los smartphones comunes posee una pantalla con ratio 16:9 mientras que el LG G6 emplea una de 18:9 lo que permite a ala compañía mostrar mas información en su pantalla.

Una imagen dice mas que mil palabras, así que te dejamos con el vídeo para que puedas ver las novedades de la nueva capa de personalización de LG G6.



          UI / UX Designer   

          Sr. UX / UI Designer (Apps) - (Boston)   
Our client is in the energy hardware technology space and located in Cambridge. They are seeking a full-time Sr. UX / UI Designer to join the team ASAP.You'll report to the VP of Product. You'll own the UX Design across all platforms.
          Senior UI Developer - Award Winning Marketing Firm   
New York, Based in beautiful New York City we are a tech based marketing company that specializes in Strategic Consulting, marketing Technology, and Analytics & Data Services. Due to growth and demand for our services, we are in need of hiring for a Senior UI Developer that possesses strong experience with UX and UI Web Development If you are interested in joining an Innovative company that pushes the envel
          UX Designer - Talentlab - Kanata, ON   
Provide effective input into appropriate UX bang for technical buck trade-offs. 6 months (with option to extend)....
From Talentlab - Mon, 26 Jun 2017 20:59:33 GMT - View all Kanata, ON jobs
          UX Designer - Talentlab - Ottawa, ON   
Provide effective input into appropriate UX bang for technical buck trade-offs. UX Designer (Junior/Intermediate)....
From Talentlab - Mon, 26 Jun 2017 20:59:33 GMT - View all Ottawa, ON jobs
          Product Owner munkakörbe keresünk munkatársat. | Feladatok: Mobil alkalmazások és reszponzív w...   
Product Owner munkakörbe keresünk munkatársat. | Feladatok: Mobil alkalmazások és reszponzív weboldalak fejlesztését tervezni, és kivitelezését koordinálni • Kommunikálni ügyfeleinkkel • Szakértőként részt venni az online projektjeinkben • Rendszerterveket, pályázati anyagokat készíteni az üzleti igények alapján • Folyamatosan és kimutathatóan fejlődni, elsajátítani a képzéseink anyagát • Felkutatni, kipróbálni a legmodernebb technológiákat. | Mit ajánlunk: Erős, megkérdőjelezhetetlen referenciák • Fokozott biztonságú, több milliós látogatottságú webes megoldások megismerése • Magas rendelkezésre állású rendszerek fejlesztésében való részvétel • Korszerű fejlesztési módszertanok: scrum, kanban, lean, agilis eszközök • Inspiráló szakmai légkör, rendszeres belső tanfolyamok: Java, webes technológiák • 800 kötetes belső szakkönyvtár+Kindle, rendszeresen járatott szakmai folyóiratok • Folyamatos szakmai támogatás, továbbképzés • Nemzetközi és hazai projektek • Közösen dolgozunk a folyamatos fejlődésen, és a tiszta, direkt kommunikáció hívei vagyunk • Véleményedre nyitott vezetőség • Munka-magánélet egyensúlya • Coach elérhetősége business & life • Kiváló megközelíthetőségű iroda a Déli Pályaudvarnál • Modern munkakörnyezet, MacBook Pro/Toshiba /Dell laptop + okostelefon • Versenyképes jövedelem és premizálás • Saját foci és kosárlabda csapat, ?All you can move? bérlet lehetőség • Cafeteria, egészségügyi szolgáltatások | Elvárások: Webes és mobil alkalmazás fejlesztésben szerzett tapasztalat • Rendszertervezői, projektvezetési tapasztalat • Webes technológiák alapos ismerete • Kiváló problémafelismerő- és megoldó készség • Elhivatottság a hosszú távú és megbízható megoldások iránt • Empátia, jó tárgyalási készség • Középfokú angol nyelvtudás • Informatikai /mérnöki végzettség vagy ennek megfelelő tapasztalat | További elvárások: Munkavégzés Agilis Scrum környezetben vagy projektmenedzser képesítés • KKV ügyfélkörrel szerzett tapasztalat • UI és UX érzék • Aktív részvétel magyar vagy nemzetközi szakmai közösségekben • JIRA, GIT, Confluence, Bamboo ismerete | További infó és jelentkezés itt: www.profession.hu/allas/1043355
          Persona Mapping from Branding to UX Design   
         

Customized content helps deliver your prospects through your sales process and create customers. In order for this to happen you really need to understand your customers and what makes them tick.  A persona map helps visually represent your customer’s needs and at what stage of the sales process these needs have to be addressed.  This helps define potential pain points and helps you create a more strategic funnel to deliver what your customers want and what they value.  Some basic steps to persona mappings are:

Research: Depending on who your customer is start collecting data through focus groups, online research, social research and in depth interviews. 

Segment: Now its time to address each persona with a detail description of each one. Such as job type, daily routine, company name and even a photo.

Identity: What is it that each segment is looking for?  What makes them want to buy something from you? Where are the pains in the sales cycle? Where do they spend there time online? The more information you can identify here the better you content you can deliver to each persona.

Share: Share this information with everyone in your company pass around the illustration of the persona map and get input from everyone see what there take is on each persona now that they have a clear illustration in front of them.

If persona mapping is done using this approach its makes an excellent way to learn the ins and outs of your customers and how to increase your ROI and have happy customers at the of the day. 

         
          How UX Insights Early On Help Build Better Software   
         

Having an agile approach to software design allows for better software builds with engaging user experiences that are innovative and push the boundaries of the technology world. Using an array of different UX methodologies allows Red Cherry to follow a User Centered Design (UCD) process that allows for better products that involve end users as well as key stakeholders so as to understand commercial objectives; which ultimately results in a product that works better for its in- tended purpose.  

Building software/websites is a very detailed process and using UCD allows for less refactoring costs, better insights, stronger digital marketing campaigns and less risk.  UCD approach ensures that significant design issues are discovered early in the design phase and not after the product has been released. UCD approach results in products with a lower risk of failure. Every project brings a different toolset but always a similar process that we have fine-tuned over the last 13 years. We create website/software/apps that people love that focuses on a incredible  user and brand experience.

         
          UI or UX designer even wondered what the difference was   
         

Have you ever heard someone talking about a UI or UX designer and wondered what the difference was? Well, for starters, some people would argue that there is no difference at all; but the truth is, they’re wrong.  These are two very different jobs; One focusing on the visuals and the other focusing on structure. So lets clear the air and go over what the differences are.

First of all, the term UI specifically stands for User Interface.  When looking at this term in regards to a UI designer, it simply means to design an interface for human and computer interaction.  To be a UI designer means that you are responsible for all visual components that connect users to computers and or mobile devices.  An example of this would be designing the ‘Look in feel’ of a website, or application, while making all interactive aspects easy and enjoyable.  UI designers, in most cases, have to also incorporate branding of a product and or company in order to reach both the company’s and users goals.

On the other hand, a UX designer is someone who looks after the core structure of these interactions.  It is their job to conduct user research and find out what the optimal functionality will be in order for a user to successfully use a product or service.  A UX designer often takes charge of wireframing which is the foundation of all designs. 

As you can see, UI and UX designers are very different.  One focuses on the analytical side of things while other focuses on the visuals.  If both UI and UX designs are successful, you can expect to use a beautiful and functional website or software application.

         
          Creating rich business applications   
         

Our designers have experience in taking complex real world workflows and creating rich business applications that help business effectively connect with people and bridge gaps. Using motivational design patterns and agile approach we help you create world-class software that is responsive and renders across all platforms.  We also build native, which means creating an app that will reside in the app store ( not using phone gap). 

Delivering a ship ready software product our software developers work closely with UX designers to make sure your product is not only bug free and solid but has a smooth user experience. We reduce risk by having an agile development process and using only the most solid frameworks to build your business application. Contact us today to find out more. 

         
          User Experience and Custom Software Design   
         

Designing software is no easy task. A strong Needs Analysis must be done in order to determine the audiences who will engage the software, information architecture and all the while keeping it streamlined and simple in design. A good systems designer should be able to identify the difficult milestones within a software build easily. For instance the entire build might be 90% form based with all the bells and whistles of your typical web application ( blogs, messaging, users, forms, reports ) which is they easy stuff. The hard part is making sure the flow and user experience is dialed exactly to the business process. Also identify hardware components that may interact with the software such as scanners, ECMs or other hardware devices. With over 100 full custom software builds Red Cherry has the experience and know how to make sure every stone is turned and your company benefits from the software. Red Cherry brings together award winning UX designers and software developers along with experience that makes the software build exciting and engaging for our clients.

         
          Finding the balance of functionality and design   
         

User interface is a key aspect when developing a website and or app, and is a determining  factor to whether or not your website will be successful.  UI, also known as UX (user experience), is the science of how humans interact with machines such as computers.  The way people choose to operate different devices and websites may seem like a no brainer, but in reality, it is a very complex science that, if not done properly, can result in lower traffic and reduced sales.

Good UI/UX comes from a perfect balance of functionality, and design elements.   Always start your projects with persona mapping, information architecture, and wireframes to help you determine your goals without getting lost in the design.  It is very easy for a designer to take on a project and get carried away with the graphics.  Even though a website may look amazing and have that ‘wow’ factor the customers are looking for; if the design doesn’t portray proper functionality, users will become frustrated and leave.  

To create a successful interface that will attract more people and increase your sales, think simple.  The simpler your navigation is, the better your website will be.  Customers don’t want to be confused, they want a simple answer to their questions. Create clear top level messaging and key calls to actions.  Tie this all in with a simple design and your website will be well on its way to success.

         
          Business Logic before UX think before you leap   
         

When developing a new website that has a payment gateway for selling products or software as a service there is a fine balance of having business logic matched with the ultimate user experience. By this having a very clear idea of the revenue stream and it’s fine components (packages, costs and reoccurring fees) is very important to have clear before starting the Wireframing of the website. As once the site is designed more than likely the pricing page where you describe your product or service will be confusing and this will cause refactoring of the design when really the business logic should have been clear to start. This may sound very simple for some but many when starting a online business think oh we can just figure this out later. Really this should be figured out early on using competitive benchmark analysis and best practices for our service or product. Looking to build your dream app or software product? Have an idea for a great website startup? We have worked closely with over 25 start ups and can help see your project through from sketching on a napkin to live status. Keeping in mind your product/service ROI is key with a clear clean user experience is always at the front of Red Cherry’s mind. We can build, marketed and maintain your website, software and app successfully ( as long as it’s a good idea ).

         
          User Experience Breakthroughs Maturing Your Experience   
         

Having UX break trough’s allows your company to set it’s self far ahead of its competitors giving them a clear edge over the competition.  Solving real problems companies did not know they had using user centered design techniques and motivational design makes their software, websites and apps standout and huge successes in the market place. We perform in depth research to reveal value, risk, and emotions that effect all your personas behaviors, needs and goals.

We give your company a translation that is easy to understand and clarifies the most important tasks and makes goals easier to reach. We create excitement and energy around your customers and carrying that through to your employees using killer design and best user experience practices. We help increase the effectiveness of everything from your email marketing campaign to software and website experiences. Building a seemless experience for your customers is key to having user experience breakthroughs.

         
          Usability testing to validate design decisions   
         

Usability testing is a great way to measure how users interact with your designs and quickly identify where pains and weaknesses maybe in the design. By prioritizing areas of pains design improvements and upgrades can be made to the software interface. Making sure a user can go from point A to B quickly and effortlessly is key in design and flow of software. Usability testing is great because it can identify issues early on so we can make quick updates to the UI before we even code the software. Using services such as usertesting.com we can specify tasks we would like users to test and have up to one million users test the tasks and give clear video feedback

Having detailed metrics reports, moderated usability testing, competitive benchmarking and focus groups lets you look over the shoulder of your personas and listen to them describe where they get stuck.  Creating your test, targeting your demographic and getting quick feedback is all part of excellent usability testing model. Sharing the results within your team allows you to ask follow questions to your testers and increase UX and ROI. Usability testing is not only for software products but for websites as well to help improve conversion rates and ROI.

         
          Stop Uber from Always collection your data.   
         

Your data is tracked at an all time high these days so perhaps you feel at this point they might as well let them have it all or not…. Well that is the case and its becoming the case in many of our daily social patterns, decisions and trends. The tracking of our patterns and data will be used for advanced AI and will make us smarter, faster and perhaps even more environmentally aware society. But at the end of the day its just another data set against thousands, which can be scaled by AI in the near future.

Recently with version 3.222.4 Uber has included background caching of a users geo location and many other attributes. So what this means is when the App is running in the background and (your not using the app your on facebook) it still activity collects your data ( location ). Now as most smartphone users know they can turn off sharing of their locations using your phones settings screen. There are many scenarios objectively for why this is good for Uber such as safety, pick up locations and a better user experience.  Truly all this data will really help the App succeed and become even sharper and ultimately more users. The thing that seems out of place is the now even Uber knows where you are at all times when your phone is on. This obviously exists with thousands of other Apps, Data Providers and Carriers but it seems a little to close to home. Again you can manually enter in your address and turn of location sharing services using Uber but thats your choice and its much more cumbersome from a UX perspective even enough to just share your location.

         
          Empathy mapping   
         

While UX (user experience) is a very important aspect to website development there is often a missing component that is needed to tie everything together; a component called empathy mapping.  Empathy mapping is a tool, generated either before persona maps or after, that allows designers and stakeholders to understand the needs and wants of their users. By focusing on categories such see, hear, think, feel, say and do, companies can reveal user emotions and gain insight towards actions and behaviours.

To create an empathy map, start by getting a large piece of paper and gathering your team of developers, designers, company executives and or stakeholders - this is a fun task and it requires a group effort.  Once you have your paper ready, draw a square and separate it into the 6 categories I mentioned previously; see, hear, think, feel, say and do.  Here comes the important part.  On the paper you will want to determine both a user profile (similar to a persona map) along with a situation and or task such as a user logging into your website.  Then come up with a bunch of questions to ask your user regarding the task you have chosen for them.  With each question you will need to create a response as if you are in the shoes of your user.  By answering each question, in regards to the categories, you will then be able to break down the users thought process and get to the root certain behaviours that may pertain to them.  Normally, when company conducts user interviews, aspects such as emotions and thought processes are neglected as actions take the forefront.  By incorporating a stage such as empathy mapping into your web development routine, you can gain a stronger connection between various user experience exercises and reveal aspects you may not have seen other wise.  

Overall, Empathy maps are a great way to gain understanding towards user emotions and behaviour.  If your company can better understand how your users thought processes work, then you will be able to better gear your products and services to their ultimate needs, wants and create amazing software.

         
          Information Architecture and its importance   
         

With many large system there can be many touch points, process flows, pages and use cases. Using a information architecture not only allows you to see 1000 foot overview of a project but also allows you review each personas ( user type ) interaction with the system in fine detail. Think of a flow chart and how decisions points are made and people flow from screen to screen. A good information architecture will show this but will also include process flows, easy to understand user flows, help define size of the project and finally link up to wireframes to give a very clear understanding of product usage. 

The information architecture also gives early warning signals for UX pitfalls and other major UX over sights. I truly is the roadmap to any successful project. It reduces refactoring costs and presents your system so the CEO to the UX designer has a clear understanding of the API’s your may or may not interface with and how it should flow and function. Here at Red Cherry we always have a information architecture even if it is a small website or a very large enterprise software build. It all part of user centered design and building successful products that stand out and are ROI driven.

         
          Enterprise Portals and Intranets   
         

Red Cherry has designed real time GPS tracking software for Alzheimer’s patients to ski patrollers to trucking company’s all built on top of powerful industry leading software portals. Our software portals and intranets help company’s achieve high adoptive rates, increase user engagement, are intuitive, solve major pains and above all simply business processes.  To deliver real business results you need to increase employee productivity and engagement.  Your company’s internal business process should be transparent to your customers.  

We have worked with many fortune 500 companies helping them deliver custom software portals that increase ROI and improve customer satisfaction.  Having a role based interface that has been built specially for your company allows you to create and manage new users and set their roles giving your company the power to control not only who sees what but the ability to scale the system in size. A successful enterprise portal ux strategy starts with a clear definition of your company’s mission and its business objectives. This helps drive success through the project and help assure the software is built inline with your business goals.

         
          User Testing   
         

While there are many different user testing services avaialble such as uTest, usertesting.com and verify. We provide in house software quality assurance (QA) testing in three distinct stages beacuse your success is critical to ours. The first stage is top level UX and Development project managers inspect code and make sure the build is solid.  Next we pass the build over to our QA team that let's us know there most painfull experiences and where we can even eliminate any confusion. This process is internal and usally is 2-4weeks in length depending on the scope of the proejct. A stellar UX process will always eliminate any task flow but sometimes the simplest things can confuse a regular use whom has never used the system before. We always provide out clients a testing period as well before we push the build live!

We test accross all devices and platforms developing locally pushing to a staging server then finally live. Getting software to a ship ready state is always the main goal and alloting proper time for QA always allows for a more solid, reliable and profitable build. You can take comfort knowing that we gaurntee an excellent software build that is ship ready.

         
          User Testing with Prototypes   
         

Having a software or App come to market has many stages before it reaches the user testing stage. With many Apps we like to get as much user testing from specific personas that would be engaging your software build and find out their behaviours, user experience and unbiased opinions.  Having sites such as usertesting.com allows for the tapping of millions of different user types right down to your own specific user type persona. This helps generate very valuable feedback that can be pushed right back into the prototype and fix issues before you go live. This qualitative feedback helps optimize user experience, provide optimization and get the most out you client relationship. You get real videos of people engaging the software and speaking their thoughts as they use the software. This feedback is the true test of your prototype from your exact target audience and can be done in less than 1hr sometimes. You can recruit users by region, income, gender, expertise and more to have a match to your Personas that have been built in the earlier stages of the user centred design process. The users have their own devices that allows you to see a variety of results from different platforms and browsers. Having user feedback during your prototype phase ensures before you launch you have a clean UX and area truly ready for market. 

         
          A month of presentations   
A month of sharing what we've learned about civic design with election officials and UX designers
          (USA-WA-Seattle) Software Development Engineer - AWS   
As a Software Developer, you have the chance to develop a new product from the very early stages. We are looking for candidates who thrive in a fast paced start-up like environment and want to invent the future. Our team is looking for a senior software development leader to architect and design a new AWS service from the ground up. You will help define system specs, design and iterate on early prototypes, and help create novel user experiences. You’ll collaborate closely with product managers and UX designers to help define the scope of a product. As an early team member, you will take responsibility for technical problem solving, creatively meeting product objectives, hiring engineering teams, and developing best practices. You will interact with teams across Amazon to accomplish your goals. You will play a leadership role in defining processes and methods to improve the productivity of the entire team. You will identify and initiate investigations of new technologies, prototype and test solutions for product features, and design and validate designs that deliver an exceptional user experience. You work well within a team, enjoy working on complex software problems, are customer-centric, and thrive on the challenge of building systems that will operate at world-wide scale. + Bachelor’s degree in an engineering discipline or equivalent experience + 5-15 years of relevant work experience in software engineering + Experience designing new systems for scale and flexibility from the ground up + Masters degree in CS or an engineering discipline + Experience in developing highly scalable distributed systems + Experience with financial or regulated processes and systems with complex compliance requirements + Demonstrated ability to achieve stretch goals in a highly innovative and fast paced environment + Experience in applying open-source technologies. + Experience in SQL and noSQL databases + Experience in both front end (e.g. HTML/JS/CSS) and backend technologies (Java, Ruby on Rails, AWS services) + Experience with agile software development methodologies like Scrum + Experience with rapid prototyping and evaluation of customer applications + Strong written and verbal communication skills, excellent technical communication with peers and non-technical cohorts + A strong track record of project delivery for large, cross-functional, projects AMZR Req ID: 554274 External Company URL: www.amazon.com
          (USA-WA-Seattle) UX Designer, Logistics Customer Service   
The Customer Service UX team is looking for a brilliant and talented UX Designer to work on Amazon Logistics. You are an experienced UX Designer with strong user interface design skills, and a desire to go deep in understanding your users. You are a systems-oriented thinker, who is happiest when solving highly ambiguous and multi-faceted problems. You love the intellectual challenge of simplifying highly technical problems in elegantly simple ways. We are the Customer Service (CS) UX team. We own the experiences at Amazon that enable our global fleet of Customer Service Associates to respond to contacts from customers, delivery drivers, and sellers, and resolve their issues. We iterate relentlessly, spending time in call and dispatch centers, and testing early and often with our users. Through our Associates, our work greatly impact our customers’ lives and is critical to Amazon's business success. As a UX designer, you will define and design interfaces for Customer Service. You will be responsible for developing best-in-class experiences (user interface designs, interaction models, prototypes, etc.) in a fast-paced, startup-like environment. You will work closely with product management, engineering and company leaders to successfully go from early stage product concepts to launch. You are a pragmatic visionary that can translate business needs into a fantastic customer-focused solution. You must be responsive, flexible, and able to succeed within an open and collaborative peer environment. The ideal candidate for this position will be at ease visualizing an experience in the abstract and then being able to drive that vision into solid design deliverables. Responsibilities: · Analyze user interface problems and create on-brand design solutions that meet measurable business goals and requirements · Create user-centered designs by considering market analysis, customer feedback, technical constraints/opportunities and usability findings · Work closely with the business team to develop use cases and high-level requirements · Design the UI architecture, interface, and interaction flows for on-device software applications for a variety of screen sizes and interaction models · Quickly yet thoroughly create process flows, wireframes, and visual design mockups as needed to effectively conceptualize and communicate detailed interaction behaviors · Develop and maintain detailed user-interface specifications · Present design work to the user experience team, product team, and executives for review and feedback · Provide leadership in the area of CRM user interface innovations + 3+ years experience as a user experience designer, interaction designer, information architect, or similar role. + A portfolio or work samples demonstrating experience creating great user-centered design solutions + Fluency in best practices for CRM information architecture and design, as well as strong knowledge of usability principles and techniques + Bachelor's degree in design, human-computer interaction (HCI), or equivalent professional experience + Proficiency in a variety of design tools such as Axure, Sketch, Illustrator, Flinto, Hype, and Keynote + Experience designing customer facing retail products + Excellent communication, presentation, interpersonal and analytical skills including the ability to communicate complex, interactive design concepts clearly and persuasively across different audiences and varying levels of the organization + Relentless desire for innovation, balanced with business needs, and customer expectations + Experience working in a collaborative team and working directly with developers for implementation of designs + Demonstrated visual design expertise; capacity for creating fun, highly usable designs and layouts, and a propensity towards simplification + Ability to turn around rigorous wireframes and mockups in an iterative, agile environment + A master’s degree in Design, Information Science, Computer Science/HCI, or a design-related discipline such cognitive psychology. + Experience designing technology or service solutions for international markets + Experience working with remote engineering teams + Proficiency with web and accessibility standards Amazon is an Equal Opportunity-Affirmative Action Employer – Minority / Female / Disability / Veteran / Gender Identity / Sexual Orientation. AMZR Req ID: 554200 External Company URL: www.amazon.com
          (USA-WA-Seattle) 3D Artist, AGS   
Amazon is all in on games. We believe the evolution that began with arcade communities a quarter at a time, growing to the live streams and esports of today, will continue to a future where everyone is a gamer and every gamer can create, compete, collaborate and connect with others at massive scales. If you share our belief that games will produce some of the future’s most influential voices in media and art, come join us. At Amazon Game Studios, you’ll have the power of Amazon Web Services’ cloud, Twitch, Amazon Lumberyard, and our digital and physical media publishing infrastructure available as raw material to forge a future filled with amazing experiences for players, broadcasters and creators. Amazon Game Studios is looking for an exceptionally skilled 3D Artist. The ideal candidate will have a proven track record of delivering world class 3D models in video games. In this role, you will collaborate with the Art Director and a team of artists to help create inspired and expertly executed models. You will be able to work independently and also be comfortable with giving direction and artistic critique. You’ll be working within a multidisciplinary team of designers, artists, and developers and will have the ability to both share your hard earned knowledge and continue to develop your skill set by learning from your teammates. Responsibilities + Collaborate with art director, designers, programmers and animators on object specifications and deliveries + Translate 2D concepts and reference material into high quality 3D models. + Create high-poly and low-poly models and accompanying texture sets that use advanced shaders + Maintain a high level of quality while working with design and deadline constraints + 4 years of experience making models for games + Proven experience in a professional game production pipeline + Proven ability to create high-poly and low-poly models and textures + Must have an understanding of real-time shader development + Thorough understanding of 3D art pipelines + Knowledge of 3D Max or Maya, Photoshop, Zbrush, and other 2D/3D applications + Must have the ability to take constructive criticism and maintain a professional attitude + Independently self-motivated, team player with excellent communication skills. + An online portfolio with samples of your work + Has shipped multiple AAA titles + Knowledge of UI and UX design for artists tool development. + Familiarity with scripting languages, such as Lua or Mel. + A passion for games and game art. AMZR Req ID: 553873 External Company URL: www.amazon.com
          (USA-WA-Seattle) UX Designer, "Special Projects"   
“Somewhere, something incredible is waiting to be known.” – Carl Sagan. We are building a nimble team of passionate people to explore the unknown and bring a concept into a product that will change the world for the better. We are starting from scratch, we are going to be scrappy, and we are going to focus on producing joyful moments for our customers (and for ourselves too!). We are going to apply the same principles that made Amazon great especially Customer Obsession, Think Big, and Invent and Simplify, to create a new type of interaction that is meaningful to our customers. We are looking for smart, passionate people who have a strong sense of ownership and strong engineering mindset. If you want your work to positively impact the lives of millions of people and you’re up for a challenge, let’s talk. As a founding member of the team, you will work alongside with product management, research, and engineering (EE/ME) to define and build the essential lovable product. This position requires deep customer focus, the ability to dive deep and invent, and the ability to make hard decisions fast. You will have significant influence on our overall strategy by helping define these product features, drive the system architecture, and spearhead the best practices that enable a quality product. We are looking for candidates who thrive in a fast-paced startup like environment. To be successful, you need to be highly motivated about new opportunities and detail oriented while showing highest standards of responsibilities and deliverables. + 5+ years of work experience as a Product Designer esp. visual design skills + Experience in designing for web and mobile + Awesome portfolio demonstrating strong visual and UX design with live examples + Great understanding and empathy towards customers with a wide range of tech aptitude + Comfortable writing HTML & SASS + Ability to produce working or semi-functional prototypes using code + Active gamer. Playful. + Experience designing for customer-facing interface + Familiar with JavaScript and Ember (or equivalent framework) + Personal side projects with live examples + Formal education in Graphic Design, Interaction/UX Design or HCI + Have contributed or led creating a UI style guide or pattern library Amazon is an Equal Opportunity-Affirmative Action Employer – Minority / Female / Disability / Veteran / Gender Identity / Sexual Orientation AMZR Req ID: 553829 External Company URL: www.amazon.com
          (USA-WA-Seattle) Sr. Design Technologist, "Special Projects"   
“Somewhere, something incredible is waiting to be known.” – Carl Sagan. We are building a nimble team of passionate people to explore the unknown and bring a concept into a product that will change the world for the better. We are starting from scratch, we are going to be scrappy, and we are going to focus on producing joyful moments for our customers (and for ourselves too!). We are going to apply the same principles that made Amazon great especially Customer Obsession, Think Big, and Invent and Simplify, to create a new type of interaction that is meaningful to our customers. We are looking for smart, passionate people who have a strong sense of ownership and strong engineering mindset. If you want your work to positively impact the lives of millions of people and you’re up for a challenge, let’s talk. As a founding member of the team, you will work alongside with product management, research, design, and engineering (EE/ME) to define and build the essential lovable product. This position requires deep customer focus, the ability to dive deep and invent, and the ability to make hard decisions fast. You will have significant influence on our overall strategy by helping define these product features, drive the system architecture, and spearhead the best practices that enable a quality product. We are looking for candidates who thrive in a fast-paced startup like environment. To be successful, you need to be highly motivated about new opportunities and detail oriented while showing highest standards of responsibilities and deliverables. UX Design Technologists will be responsible for combing UX Design and engineering expertise into a single discipline, and will develop, prototype, and test innovative UX solutions that push the envelope on front-end engineering, inspiring development teams and leaders to invest in new ideas. You are expected to deliver code on the platform upon which the experience will ship, and know when doing so is not necessary or practical. You have developed an understanding of what to fake and what to make, and you have a demonstrable ability to dive into quick and dirty hardware prototypes when called for. + 3+ years professional experience in Computer Science or related field + Experience in a creative technologist, front-end developer and/or hardware prototyper role + Knowledge of one or more of the following: Native mobile development (Android/iOS), Python, Unity/C#, HTML5/CSS3/JavaScript, web and server programming and Responsive/Adaptive design + Experience with hardware hacking/prototyping (e.g. Arduino, Raspberry Pi, Spark Core/Electron/Photon) + Strong creative and conceptual thinker + Demonstrated ability to learn and adopt new technologies quickly + History of building prototypes to advance design thinking and the final product experience + Strong understanding of interaction design and design process + 6+ years of Experience in a creative technologist, front-end developer and/or hardware prototyper role + Experience and passion for developing visually polished, engaging and highly fluid user interfaces and hardware prototypes. + Experience with robotics + Strong attention to detail and organization skills + Excellent written and verbal communication, presentation, and interpersonal skills + Ability to work with ambiguity and visualize solutions for emerging concepts + Unwavering commitment to quality + Experience with Virtual Reality (VR) and Augmented Reality (AR) development and design + Knowledge of web development tools and frameworks (e.g. jQuery, Backbone, Bootstrap), Package Management (e.g. Require.js, AMD), Browser Debugging (e.g. Web Inspector, Firebug, WebDev Toolbar), Templating (e.g. Handlebars, Underscore templates), and Preprocessors (e.g. SASS, LESS, CoffeeScript). Amazon is an Equal Opportunity-Affirmative Action Employer – Minority / Female / Disability / Veteran / Gender Identity / Sexual Orientation AMZR Req ID: 553825 External Company URL: www.amazon.com
          (USA-WA-Seattle) Senior Product Manager, AWS Fraud Prevention   
Want to stop fraudsters and make a direct multi-million dollar impact to Amazon's bottom line? Come join the AWS Fraud Prevention team and help us prevent fraud and abuse on AWS, the largest and fastest growing public cloud provider. Fraudsters are continually looking for new ways to steal from us. We invent new techniques to detect and stop these bad actors, leveraging the latest in data mining, predictive modeling, and enforcement. Our team, AWS Fraud Prevention, is a centralized team within AWS that protects all AWS services from fraud and abuse, and ensures the experience of legitimate AWS customers is not negatively impacted by a few bad actors. We are seeking a results-oriented, customer-centric Senior Product Manager to help define and build our next-generation fraud prevention systems. This position has a high level of visibility. The right candidate will be a strong leader who can communicate clearly and influence at all levels of the company. The ideal candidate has a strong focus on delivering products/services to internal and external customers and combines their product expertise with an ability to build the business case to evaluate new opportunities. He or she has great abilities to influence across organizations while driving a specific roadmap and detailed product requirements for a software development team. As a Senior Product Manager, you will: + Set long-term vision, own the product roadmap, and align company-wide dependencies spanning multiple product teams. + Define clear feature definition through business requirements, UX design, and working with software development managers to build new customer experiences. + Dive deep on customer data and feedback, and ensure the team makes the right trade-offs and protects high standards on behalf of the customer. + Move fast, innovate, and find ways to simplify. + Bachelor’s degree required + 3+ years of experience as a product manager, with demonstrated success in launching new products, services or businesses + Demonstrated experience leading and influencing cross-functional teams + Exceptional interpersonal and communication (both written and verbal) skills + MBA and/or Master’s degree in mathematics, engineering, or computer science + Experience delivering technology products/services in a high growth environment + Experience working in or with a fraud or risk management organization + Experience working on Enterprise/B2B products/services + Ability to think strategically and at the same time stay on top of tactical execution + Ability to work with large volumes of data using advanced Excel and SQL skills AMZR Req ID: 552013 External Company URL: www.amazon.com
          UI / UX Lead - Randstad Technologies - Parsippany, NJ   
We are looking for a UI / UX lead with experience in new technologies such as HTML5, Javascript, Angular, React JS, Handlebars, Responsive Web Design etc.This person should have experience in web pages design and development from scratch, experience with website performance optimization and good ...
          Senior UI Engineer (Angular, React)   
Woodside, If you are a Senior UI Engineer with experience, please read on! What You Will Be Doing • Contribute new and unique ideas to the user interface design of a visually rich product • Create standards-compliant, cross-browser compatible representations of visual designs with pixel-level accuracy and attention to detail • Work with UX and server teams to define, maintain, implement, and enforce style g
          Comment on POS Plugs Into New Technology by DINEamics   
The beauty of this industry is that we are competing with each other for better customer and client UX experience & better reliability, all at a faster rate. The prices might not see a big drop but becoming more efficient in software development and manufacturing can reduce prices just below the National medium of POS systems. Many vendors are reaching out to businesses with product incentives.
          UX Designer   
As a UX Designer you will work on the organisation of interactive systems and the associated user behaviour. The ING Design squad is focused on creating services and products that are usable, practical and meaningful for ING users. The squad use cutting edge industrial design, human factors and user interface design/visual design to enchance the customer experience...
          UX Developer - SplashDot - Remote   
We are looking for a UX Developer to join our small team of experienced programmers. SplashDot is an exciting, fast-paced internet software company that...
From SplashDot - Fri, 12 May 2017 06:15:16 GMT - View all Remote jobs
          UX Designer - UX, Digital Design, Web Application Development   
New York, Located in historic NY city, we're looking for a Lead UX Designer with experience. If this describes you, please read on! Top Reasons to Work with Us Growing company with incredible growth potential What You Will Be Doing Consulting with clients to understand their goals and explaining research results Conducting usability testing Creating wireframes, storyboards, sitemaps and screen flows Creatin
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Pitney Bowes is an Equal Employment Opportunity/Affirmative Action Employer that values diversity and inclusiveness in the workplace....
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Pack d'icônes Aspire UX S8 gratuit sur Android (au lieu de 0.79€) @ Google Play Store   
Petit pack d'icônes gratuite pour grimmer votre smartphone en Galaxy S8. Il manque encore quelques une comme dealabs mais visiblement il y'a des maj régulières. Promo expire dans 3 jours
          Lexus To Reveal Longer RX, Production-Spec UX In Tokyo Motor Show   
Lexus is working on a longer, seven-seat version of its RX SUV, which is bound for reveal at the Tokyo Motor Show later this year. The company filed trademarks for the RX350L and RX450hL earlier this year, indicating its intentions, Autocar reports.
Read more »

          Konferencja NetVision 2014   

Wielkimi krokami zbliża się wydarzenie, któremu patronujemy – NetVision 2014. Jest to już 14 edycja Ogólnopolskiej Konferencji Biznesu i Nowych Technologii, która odbędzie się na terenie Politechniki Gdańskiej 10-12 kwietnia. NetVision to największe tego typu wydarzenie, organizowane przez studentów, na Pomorzu. A co najważniejsze – całkowicie darmowe.   NetVision i UX W tegorocznej edycji nie […]

The post Konferencja NetVision 2014 appeared first on UX Insights.


          Wiosenna rewolucja UX 2014   

Dodatnia temperatura  i świecące, po oknach, marcowe  Słońce,  dają znać, że nadchodzi kolejna pora roku. Mimo, że do pierwszego dnia wiosny pozostało jeszcze kilkanaście dni, to jest już ona wyczuwalna w powietrzu, ale nie tylko… Zauważalne jest także wiosenne poruszenie w polskim środowisku user experience. Trwają przygotowania do kilku wydarzeń, które odbędą się właśnie wiosną […]

The post Wiosenna rewolucja UX 2014 appeared first on UX Insights.


          Sr. UX Interaction Designer   
GA-Atlanta, AT&T Entertainment Group is changing the way the world experiences entertainment. We’re delivering cutting edge products and services that redefine the future. Innovation is at the heart of what we do and we’re revolutionizing the way our customers access content anytime, anywhere. With premier video services like DIRECTV and U-Verse to our newest streaming service, DIRECTV NOW, our industry leadi
          Front-End UI / UX Engineer - Veredus - Orlando, FL   
Veredus Corporation is an EEO/Affirmative Action Employer M/F/D/V. Additionally, if the position is a consulting opportunity Veredus provides full benefits... $30 an hour
From Veredus - Tue, 27 Jun 2017 08:47:34 GMT - View all Orlando, FL jobs
          Principal UX Designer - Volkswagen Group of America, Inc. - Belmont, CA   
Degree in Interaction Design, Human Factors Engineering, Industrial Design, Mechatronics,. Your design and prototyping....
From Volkswagen Group of America - Tue, 07 Mar 2017 00:06:36 GMT - View all Belmont, CA jobs
          The UX Design Education Scam   
A few years ago I wrote about my reasons for going to college. I only went for a semester before I ran out of motivation to keep going. I’m going to school again but my reasons have changed significantly. My purpose for going to school had to change or I wasn’t going to make it. […]
          Web Engineer - Rosetta Stone Inc - Arlington, VA   
Rosetta Stone is an Equal Opportunity Employer. Providing analysis and feedback on Rosetta Stone web experiences from a UX perspective....
From Rosetta Stone Inc - Wed, 14 Jun 2017 06:50:10 GMT - View all Arlington, VA jobs
          Web UX Developer - Rosetta Stone - Arlington, VA   
Responsibilities primarily focus around building and maintaining the Web properties that Rosetta Stone uses to market its language-learning products to US and...
From Rosetta Stone - Sat, 04 Mar 2017 07:43:39 GMT - View all Arlington, VA jobs
          Web Engineer - Rosetta Stone Inc - Arlington, VA   
Rosetta Stone is an Equal Opportunity Employer. Providing analysis and feedback on Rosetta Stone web experiences from a UX perspective....
From Rosetta Stone Inc - Wed, 14 Jun 2017 06:50:10 GMT - View all Arlington, VA jobs
          Web UX Developer - Rosetta Stone - Arlington, VA   
Responsibilities primarily focus around building and maintaining the Web properties that Rosetta Stone uses to market its language-learning products to US and...
From Rosetta Stone - Sat, 04 Mar 2017 07:43:39 GMT - View all Arlington, VA jobs
          Update: Countdown Timer 24/7 Days Left (Utilities)   

Countdown Timer 24/7 Days Left 2.6


Device: iOS Universal
Category: Utilities
Price: Free, Version: 2.5.3 -> 2.6 (iTunes)

Description:

Want to never forget your events?
Count down to your next friend's birthday, your next trip abroad, your next vacation or anything else you want to make an amazing countdown that counts by months, weeks, days, hours and minutes!

Countdown 24/7 is the best way to manage your events countdowns and reminders with an amazing and easy to use interface!

*******************************************************
Some of the great features Countdown 24/7 Offers:
*******************************************************
- Add Countdowns with Categories for best management
- Repetitive Events
- Import Events From Calendar
- *NEW* Widget
- Beautiful Countdown Clock Mode
- *NEW* iCloud Support - Sync countdowns across iCloud devices & Save them on the Cloud.
- Historical Events - Passed events has their own screen for a much more organised experience
- Share Countdowns to your friends by WhatsApp or Email!
- Counting down to your preferred events
- Unlimited Categories
- Beautiful interface to see how much time left until your event arrives by Months, Weeks, Days, Hours and Minutes!
- Set Reminders for your Events!
- Global Events System
- Use built in Wallpapers / Photos from Library for the countdown's image!

So what are you waiting for? Countdown 24/7 is the app for you!

What's New

***************************************
Design: Improved Design
***************************************
We've improved the design and UX in some crucial aspects of the app in order to make a much better experience for everyone!

***************************************
Improvements: Many Bug Fixes
***************************************
We've improved the overall app usage experience again, things just happen quicker now.

We are always here to hear your feedback and ideas, just provide a review on the App Page and we will take care of it!

Countdown Timer 24/7 Days Left


          Staff UX Interaction Designer - General Electric - United States   
Maps industry technology trends to internal vision. Develops knowledge of business domains, products, key processes, suppliers, customers and market/competitors...
From GE Careers - Sat, 17 Jun 2017 10:21:21 GMT - View all United States jobs
          Senior UX Designer - Daimler - Sunnyvale, CA   
MBRDNA is headquartered in Silicon Valley, California, with key areas of Advanced Interaction Design, Digital User Experience, Machine Learning, Autonomous...
From Daimler - Thu, 01 Jun 2017 23:01:07 GMT - View all Sunnyvale, CA jobs
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          UI UX Designer   
Bethesda, If you are a UI UX Designer with experience, please read on! Does poor layout and flow make you angry? Does poor color choice hurt your eyes? Then read on. You possess a deep appreciation for user experience design, are a stickler for details, and are passionate about creating clean, beautiful interfaces. You have a deep passion for learning new technologies and consistently seek out new challenge
          Tech Moves: Startup vet Bryan Zug joins Amazon’s UX team; Allen School of Computer Science adds two big players … – GeekWire   
GeekWireBryan Zug is a familiar face in the Seattle startup world. He’s an entrepreneur and product design expert himself, but he’s also an avid adviser and organizer of the startup user experience (UX) community. Now, Zug is taking a step outside that world … …read more Source:: Startup Tech News From Google News
          【资策会】Chatbot电商服务机器人实作 (台北8/7)   
本课程的主要目标主要在学习实际 Chatbot 打造,及如何搭配 Cloud 服务为基础架构,配合上 AI 文字语意识别,结合电子商务逻辑,解输如何透过 Chatbot UX 分析,强化 Chatbot 与电子商务流程集成。... 阅读全文
          Comment on A Growth Hacker’s Perspective on UX by Aqila Nasreen   
Well explained Sjors Mahler. Beginners can easily be understood if they start from here. keep up the great work https://goo.gl/nbJKj6
          Kommentarer till Det osynliga problemet med sagolika användar­upplevelser av UX handlar (också) om affärsnytta – Helt Sonika   
[…] inte alltid styrkan i att ha en långsiktigt nöjd och lojal användare. Per Axboms bloggpost Det osynliga problemet med sagolika användarupplevelser (läs den!) handlar om att det inte får bli för enkelt för användaren. Vi måste ibland låta […]
          Kommentarer till Det osynliga problemet med sagolika användar­upplevelser av My summary of UX open 2015 | Celare Artem   
[…] Axbom’s fantastic lightning talk on the dangers of what he calls “fairy tale-like user experiences” justly received the longest round of applause than any other talk of UX open. Brilliantly […]
          Kommentarer till Det osynliga problemet med sagolika användar­upplevelser av Att designa bra UX - User Experience — Webb­strategi för alla   
[…] Kolla gärna Per Axboms bloggpost om att man kanske borde krångla till det lite ibland […]
          Kommentarer till Det osynliga problemet med sagolika användar­upplevelser av Anna   
För mig var det nästan en andlig upplevelse att få denna presentation i slutet av dagen på UX open. Många av diskussionerna under dagen handlade om hur vi gör saker, metoder och processer. Vad UX egentligen är och om det inte bara är en het fluga just nu. Frågor kring hur vi mäter UX kom upp, datadriven design, optimering och konvertering. Många av kunderna har förstått värdet som UX kan tillföra och vill omvandla det i stigande försäljningssiffror – med fokus på närtid och att det ska hända nu. Vi A/B-testar utifrån hypoteser och väljer de lösningar som ger bäst effekt i siffror. Men samtidigt mår vi inte alltid helt bra inombords och känner att användarperspektivet ibland förvillas bort i optimeringssiffrorna. När vi bygger bort kognitiva barriärer för användarna med fokus på klick, konvertering och avslut bör vi vara fullt medvetna om vad det är vi skapar och varför vi gör det. Och vi bör fundera över om vårt UX-hjärta är med hela vägen. Kan vi med handen på hjärtat säga att vi har fokus på att skapa en bättre användarupplevelse då? Vad händer när vi tar bort användarens förmåga att behöva tänka, lösa egna problem och reflektera över sitt handlade? Det tål att tänkas på.
          Kommentarer till UX på #ssmx: Konsten att se människan av Per Axbom   
Hej Adrian, jag kan nog inte ge ett entydigt svar på en sådan fråga om jag inte har kontexten klar för mig... det enkla svaret är väl att undersöka och testa olika alternativ med faktiska användare.
          Senior User Experience Designer, Internal Tools - Indeed - Austin, TX   
Strong UX designer and/or researcher. We are looking for an experienced UX designer or researcher to lead UX activities for our business infrastructure products...
From Indeed - Fri, 09 Jun 2017 17:12:14 GMT - View all Austin, TX jobs
          User Experience Designer, Business Infrastructure - Indeed - Austin, TX   
We are looking for a UX designer to support our business infrastructure products. If you are the type of designer that wants to know what you are doing matters...
From Indeed - Thu, 20 Apr 2017 20:37:30 GMT - View all Austin, TX jobs
          Senior Interaction Designer - User Experience - Dell - Round Rock, TX   
Senior Interaction Designer - User Experience-1700037O. The Senior Interaction Designer is a crucial part of the UX team and works closely with Visual Designers...
From Dell - Wed, 07 Jun 2017 18:34:47 GMT - View all Round Rock, TX jobs
          Associate Experience Director - Dell - Round Rock, TX   
Experience managing UX designers with a work history that includes management and direct reports. Provide design leadership, mentorship, and inspiration to a...
From Dell - Wed, 07 Jun 2017 18:34:41 GMT - View all Round Rock, TX jobs
          Sr. User Experience Designer - Dell - Round Rock, TX   
The Senior UX Designer is a crucial part of the UX team and works closely with Designers, Researchers, and business partners to deliver these solutions....
From Dell - Thu, 04 May 2017 19:55:50 GMT - View all Round Rock, TX jobs
          【資策會】Chatbot電商服務機器人實作 (台北8/7)   
本課程的主要目標主要在學習實際 Chatbot 打造,及如何搭配 Cloud 服務為基礎架構,配合上 AI 文字語意識別,結合電子商務邏輯,解輸如何透過 Chatbot UX 分析,強化 Chatbot 與電子商務流程整合。... 閱讀全文
          UX Developer/Designer   
VA-McLean, JUNIOR UX DEVELOPER/DESIGNER Come Join Our Team! DKW Communications, Inc. (DKW) is a government contractor providing professional and technical services to various government agencies i.e. defense, law enforcement and security. We are currently looking for a Junior UX Developer/Designerto join our winning team. The individual hired for this position will provide support to our government customer
          Digital Marketing Designer - Groupon - Chicago, IL   
If you are part of our team, you Will be part of a larger global design team that influences all aspects of the Groupon brand, including UX Will be immersed in...
From Groupon - Mon, 06 Mar 2017 20:51:55 GMT - View all Chicago, IL jobs
          Staff UX Interaction Designer - General Electric - United States   
Maps industry technology trends to internal vision. Develops knowledge of business domains, products, key processes, suppliers, customers and market/competitors...
From GE Careers - Sat, 17 Jun 2017 10:21:21 GMT - View all United States jobs
          Senior UX Designer - Daimler - Sunnyvale, CA   
MBRDNA is headquartered in Silicon Valley, California, with key areas of Advanced Interaction Design, Digital User Experience, Machine Learning, Autonomous...
From Daimler - Thu, 01 Jun 2017 23:01:07 GMT - View all Sunnyvale, CA jobs
          Junior / Mid-Level Business Analyst - WinterWyman - Burlington, MA   
Experience working with UX teams. Business Analysts - are you looking to get a foot in the door at a Healthcare Software company that is rapidly growing?...
From WinterWyman - Tue, 02 May 2017 14:49:20 GMT - View all Burlington, MA jobs
          Sr UX Interaction Designer - Pitney Bowes - Boulder, CO   
Proficient with UX prototyping with tools like Azure and Sketch. As a Senior UX Interaction Designer at Pitney Bowes, you thrive on end-to-end digital...
From Pitney Bowes - Mon, 26 Jun 2017 15:24:39 GMT - View all Boulder, CO jobs
          Interactive Design Director - Market America Inc - Greensboro, NC   
Bachelors degree in Web/Interactive Design, Human Factors, UX Design, Computer Technology, Graphic Design, Business Administration or related field....
From Market America Inc - Tue, 04 Apr 2017 20:07:29 GMT - View all Greensboro, NC jobs
          User Experience Designer - Advanced Information Management, Inc. - Berkeley, CA   
Experience participating in the entire UX process from research to prototype. UX designers are an important part of our team and the ideal candidate will play...
From Advanced Information Management, Inc. - Thu, 04 May 2017 12:04:27 GMT - View all Berkeley, CA jobs
          UI/UX Developer - Lawrence Berkeley National Laboratory - Berkeley, CA   
At least three years experience as a software engineer, UI designer, or UX researcher. Berkeley Lab’s Computational Research Division (CRD) has an opening for a...
From Lawrence Berkeley National Laboratory - Tue, 04 Apr 2017 19:58:35 GMT - View all Berkeley, CA jobs
          Digital Marketing Technologist (w/m) - Neckarsulm, Deutschland - ARP - Arp, TX   
Bei der UX und haben Spaß daran, Trends und Innovationen zu erforschen. Als Digital Marketing Technologist w/m sind Sie Teil des Digital Platform Teams....
From ARP - Sat, 24 Jun 2017 15:11:38 GMT - View all Arp, TX jobs
          Product Manager - Digital Commerce & Experience - Verizon - Basking Ridge, NJ   
Collaborate with Legal, Usability, Design, IT, UX and Testing teams to provide the best customer experience....
From Verizon - Thu, 29 Jun 2017 10:58:48 GMT - View all Basking Ridge, NJ jobs
          Product Manager - Wireless and Mobile Applications - Verizon - Basking Ridge, NJ   
Research, Design and Field Visits Research of features and UX enhancement Work with design teams to define new user experiences that feed product plans....
From Verizon - Thu, 29 Jun 2017 10:58:47 GMT - View all Basking Ridge, NJ jobs
          Digital Sales Strategy Manager - Existing Customers - Verizon - Basking Ridge, NJ   
Working knowledge of web content best practices including UX disciplines and SEO necessity in both a desktop and mobile environment....
From Verizon - Thu, 29 Jun 2017 10:58:19 GMT - View all Basking Ridge, NJ jobs
          Product Manager/Product Owner - Rangam Consultants Inc. - Basking Ridge, NJ   
Creation of site maps, story board, persona, UX specs and design patterns*. The ideal candidate will inspire and motivate cross-functional teams to create...
From Indeed - Wed, 21 Jun 2017 15:24:14 GMT - View all Basking Ridge, NJ jobs
          Dopad uživatelského jména na UX registračního procesu   

Kolují vtipy o formulářích, které dalšími a dalšími validačními chybami stupňují emoci uživatele až k pláči. Nejsou to jenom báchorky. Ty formuláře jsou tam venku. Na jeden takový se teď podívejte.


          Crowfall’s ads and disads system is the best part of character creation   
Ah, character creation: the best part of so many MMORPGs. So how’s it working for Crowfall? A new dev blog out this week from ArtCraft explains that the archetype separation announced last spring has necessitated a change from the old system of archetype statues in-game. Now, UX Design Lead Billy Garretsen says, the system is much more like you’d expect from [...]



          Content Marketing Manager   
NY-New York, We are looking for a Content Marketing Manager to join our New York City SEM team. The Content Marketing Manager is responsible for writing content in several client verticals and mediums. The position works closely with Strategy, Search, Design, UX and other teams to develop multidisciplinary content plans with the goal of producing outstanding content that is highly shareable, drives traffic to
          Will The Three-row Lexus RX Be Joined With The All-new Production UX At The Tokyo Motor Show?   
none
          22 darab CrO2 IEC/Type II 60 perces kazetta - Jelenlegi ára: 2 445 Ft   
22 darab CrO2 IEC/Type II 60 perces audio kazetta eladó. A kazetták jó állapotúak, egyszer készült felvétel mindegyikre.  
A márkák szerinti összetétel a következő :
TDK SA 60 (1985) 5 darab
TDK SA 60 (1988) 3 darab
Sony UCX 60 (1986) 5 darab
Sony UCX-S 60 (1986) 3 darab
Sony UX 60 (1988) 3 darab
Maxell XL-II 60 (1986) 3 darab

22 darab CrO2 IEC/Type II 60 perces kazetta
Jelenlegi ára: 2 445 Ft
Az aukció vége: 2017-07-08 17:38
          SE Curriculum Version 3.2 and 3.3 (2015-2016 and later)   

Version 3.2 of the Software Engineering Curriculum applies to students starting in the Fall of 2015 or after.  Version 3.3 is nearly identical* and this page serves to describe both version 3.2 and version 3.3.  The track can be found in the Academic Catalog.  The flow chart for the curriculum is attached to this post.

*In version 3.2 of the curriculum the business courses were numbered with a MS prefix.  In version 3.3 of the curriculum the business courses are numbered with a BA prefix.

se3_2_flow.png

Math Minor

Software Engineering students can obtain the math minor if they take MA232 and MA235 for two (of the three MA/SCI electives) and then take one additional math course beyond the requirements for the SE degree.

UX Minor

Software Engineering students can obtain the UX minor with only one additional course beyond the SE degree requirements provided they:

  • Take UX1400 and either UX172 or TC321 for their two free electives
  • Select two HU/SS electives from the list in specified by the minor
  • Take one additional course from the "Two Additional UX Courses" section (Only one course is needed since SE2800 will substitute for UX345.)

New Business Minors

MSOE recently approved new minors taught out of the Radar School of Business.  The details are attached below.

Program Electives

  • CE3200 - Wireless Sensor Networks
  • CE4950 - Networking I
  • CE498 - Topics in Computer Engineering
  • CS321 - Computer Graphics 4 credits
  • CS421 - Advanced Computer Graphics
  • CS4230 - Distributed and Cloud Computing
  • CS4802 - Digital Image Processing
  • CS4860 - C# and Programming Language Design
  • CS4881 - Artificial Intelligence
  • CS4920 - Information Security
  • CS493 - Advanced Digital Design
  • CS498 - Topics in Computer Science
  • CS499 - Independent Study
  • EE3050 - Dynamic Systems
  • EE3220 - Digital Signal Processing 4 credits
  • EE3720 - Control Systems 4 credits
  • EE481 - Fuzzy Sets and Applications
  • EE484 - Neural Networks
  • SE3250 - Introduction to Game Development
  • SE3830 - Human-Computer Interaction
  • SE4840 - Software Maintenance and Craftsmanship
  • SE498 - Topics in Software Engineering
  • SE499 - Independent Study
  • SE4910 - Mobile Application Development
  • SE4910I - Mobile Application Development-iOS
  • SE4930 - Developing Secure Software
  • SE4940 - Network Security Tools and Practices

Science Electives

Note: Courses in bold can be used for the 4 credit Science elective.  Other courses can be used as a Math/Science elective.

  • BI102 - Cell Biology and Genetics (4 credits) [in place of CH200 or as a science elective]
  • BI1010 - Human Anatomy and Physiology I
  • BI1020 - Human Anatomy and Physiology II (4 credits)
  • BI1030 - Human Anatomy and Physiology III (4 credits)
  • BI2020 - Cellular Microbiology (4 credits)
  • BI2040 - Human Anatomy and Physiology IV (4 credits)
  • BI2305 - Physiology I (4 credits)
  • BI2315 - Physiology II
  • BI256 - Microbiology (4 credits)
  • BI499 - Life Science Independent Study
  • CH201 - Chemistry II (4 credits)
  • CH222 - Organic Chemistry I
  • CH223 - Biochemistry (4 credits)
  • CH302 - Chemistry III
  • CH303 - Chemistry III Lab
  • CH3020 - Food Chemistry
  • CH322 - Organic Chemistry II
  • CH323 - Organic Chemistry II Lab
  • CH353 - Fundamentals of Environmental Chem
  • CH3650 - Materials Science
  • CH3660 - Surface Properties of Materials
  • CH3670 - Polymer Chemistry
  • CH371 - Modern Biotechnology
  • CH373 - Advanced Biotechnology
  • CH401 - Topics in Chemistry
  • CH499 - Independent Study
  • EB2240 - Engineering Applications in Biochemistry
  • EB3300 - Molecular Nanotechnology
  • EB3400 - Food Engineering
  • PH2031 - Waves, Optics, Thermodynamics, and Quantum Physics (4 credits)
  • PH320 - Lasers and Applications
  • PH322 - Intro-Optics and Photonics
  • PH324 - Fiber Optics/Fiber Optic Sensors
  • PH325 - Acoustics & Illumination
  • PH341 - Intro-Astronomy/Astrophysics
  • PH342 - Relativity and Cosmology
  • PH352 - Quantum Physics
  • PH354 - Nuclear Power, Applications and Safety
  • PH360 - Physics of Semiconductor Materials and Devices
  • PH3600 - Physics of Semiconductor Materials and Devices
  • PH3710 - Intro to Biophysics
  • PH401 - Topics in Physics
  • PH499 - Independent Study
  • SC310 - Nanoscience and Nanotechnology

Math Electives

  • MA232 - Calculus for Engineers IV
  • MA235 - Differential Equations for Engineers (4 credits)
  • MA327 - Mathematical Modeling (4 credits)
  • MA330 - Vector Analysis
  • MA343 - Linear Programming
  • MA344 - Nonlinear Programming
  • MA3620 - Random Variables and Statistics
  • MA3710 - Mathematical Biology
  • MA380 - Advanced Differential Equations
  • MA381 - Complex Variables
  • MA382 - Laplace and Fourier Transforms
  • MA384 - Statistical Methods for Use in Research
  • MA385 - Modern Algebra with Applications
  • MA386 - Functions of a Real Variable
  • MA387 - Partial Differential Equations
  • MA388 - Introduction to Number Theory
  • MA390 - Financial Mathematics (4 credits)
  • MA461 - Applied Probability Models (4 credits)
  • MA481 - Game Theory (4 credits)

Business Electives

  • BA 1220 - Microeconomics
  • BA 2220 - Foundations of Business Economics
  • BA 2222 - Macroeconomics
  • BA 2331 - Business Law
  • BA 2401 - Project Management
  • BA 2440 - Production Management
  • BA 2442 - Management Principles
  • BA 2501 - Finance I
  • BA 2661 - Marketing
  • BA 3411 - Leading Project Teams
  • BA 3420 - International Management
  • BA 3423 - Innovation and Business Markets
  • BA 3801 - Continuous Improvement I
  • BA 4330 - Legal Aspects of Innovation and Entrepreneurship
  • BA 4520 - Investment and Portfolio Analysis
  • BA 4530 - Personal Finance & Planning
  • BA 4970 - Entrepreneurship Practicum

          (USA-DE-Dover) Sr Technical Product Manager   
**About Us:** GE is the world's Digital Industrial Company, transforming industry with software-defined machines and solutions that are connected, responsive and predictive. Through our people, leadership development, services, technology and scale, GE delivers better outcomes for global customers by speaking the language of industry. At GE Digital, we are creating technology and solutions to enable social, mobile, analytical and cloud capabilities for the Industrial Internet. The Industrial Internet is an open, global network that connects people, data and machines. It’s about making infrastructure more intelligent and advancing the industries critical to the world we live in. At GE, we believe it’s about the future of industry—energy, healthcare, transportation, manufacturing. It’s about making the world work better. GE is transforming itself to become the world's premier digital industrial company, executing critical outcomes for our customers. Explore how you can drive greater asset reliability, lower operating costs, reduce risk and accelerate operational performance with our Predix platform and software solutions. GE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www.ge.com/sites/default/files/15-000845%20EEO%20combined.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law. **Role Summary:** As a Senior Technical Product manager for Commercial, this role is responsible for ensuring that our Commercial technology products are executed including strong specifications, plans, roadmaps and backlog leadership. This individual will forge strong working relationships across functional teams to manage the execution of product releases that enable new features and capabilities. Responsible for the wing-to-wing execution of these product releases to deliver high quality outcomes. **Essential Responsibilities:** As a domain expert for your product line(s), you will engage customers at mid-level management and technical level to develop and refine the strategy, influence customer direction, and execute on delivery. You will be accountable for driving the successful delivery of Commercial products, making recommendations on extending existing solutions and investing in new capabilities. You are responsible for product performance with targets for revenue (liquidation) and cost, and will align solutions with market trends and customer priorities. You will execute on the vision, strategy, roadmap and product life cycle. + Interacts with customers/stakeholders in VOC requirements-gathering, fine tuning, and obtaining product feedback. + Works with cross-functional teams to deliver features and products. Shows increasing understanding of the technology stack and its impact on the final product. + Routinely collaborates with UX Design to know customers and understand behaviors. + Conducts customer and stakeholder interviews and elaborates on personas. Demonstrates ability to influence customers and product managers through persuasion and influencing. + Owns and manages the backlog; continuously orders and prioritizes to ensure that 1-2 sprints/iterations of backlog are always ready. Prioritizes continuously in accordance with the understanding and validation of customer problems and needs. + Collaborates with Product Managers/TPMs to decompose features into consumable user stories. Engages frequently (50% of the time) with the development team; facilitates discussions, provides clarification, story acceptance and refinement, testing and validation; contributes to design activities and decisions. + Translates unstructured or ambiguous work requests into actionable user stories and work unit. Partners with Service Owners/ Development Managers to ensure healthy development process. Applies Agile Methodology. **Qualifications/Requirements:** Basic Qualifications: + Bachelor’s Degree in Computer Science or in “STEM” Majors (Science, technology, Engineering or Math). + 2 years of professional experience in leading technology initiatives + Strong proven experience leading, structuring & delivering programs and productsEligibility Requirements: + Legal authorization to work in the U.S. is required. We will not sponsor individuals for employment visas, now or in the future, for this job. **Desired Characteristics:** + Proactively drives portfolio and investment decisions to balance customer needs, install base requirements, and long term enterprise differentiation. Evangelizes concepts beyond current offerings and considers business model innovation (product, service, and delivery) + Ability to work with cross-functional team to help build effective processes + Strong oral and written communication skills, and must be comfortable working with multiple types and levels of stakeholders + Builds direct and “behind the scenes” support for ideas, and leverages chains of indirect influence + Proactively engages with cross-functional teams to resolve issues and design solutions using critical thinking and analytical skills and best practices + Strong business analysis, problem solving, and strategy development skills + Evangelizes new technology, predicts trends, and identifies new opportunities based on trends\#DTR **Locations:** United States; Connecticut, Louisiana, Massachusetts, Michigan; Boston, Norwalk, Detroit, New OrleansGE offers a great work environment, professional development, challenging careers, and competitive compensation. GE is an Equal Opportunity Employer at http://www1.eeoc.gov/employers/upload/eeoc_self_print_poster.pdf . Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, disability, protected veteran status or other characteristics protected by law.GE will only employ those who are legally authorized to work in the United States for this opening. Any offer of employment is conditional upon the successful completion​ of a background investigation and drug screen.
          Тренды в UX-дизайне в 2017 году   

Тренды в UX-дизайне

В прошлом году появилось много любопытных новшеств, которые вывели UX-дизайн на новый уровень. И нет сомнений, что стабильное движение вперед продолжится и в 2017 году. Эксперты полагают, что умная персонализация, экономия времени, контроль жизнедеятельности организма, то есть наиболее заметные тренды 2016 года, начнут постепенно проникать в нишевые области веб-дизайна.

 

В то время как все ожидают больших изменений в сфере UX в 2017 году, не помешает оглянуться назад и посмотреть на выдающиеся достижения некоторых компаний, которым удалось создать положительный, ценный и даже инновационный опыт пользователя.


Основные тренды 2016 года 

Истинный смысл опыта: Airbnb

 

Гостиничный сервис Airbnb всегда ставил пользователя в центр своего дизайна, создавая сообщество, которое предлагает больше, чем просто бронирование, пребывание и обслуживание. Airbnb достигает поставленной цели двумя способами: более глубокое взаимодействие и положительные впечатления от поездки для клиентов и монетизация услуги для отельеров и владельцев жилой недвижимости.

 

Выход на другой уровень: Pokemon Go

 

Успешная реинкарнация компьютерной игры, вышедшей почти двадцать лет назад, возможно, была рискованным шагом. Но с помощью продвинутой технологии виртуальной реальности создателям игры удалось обновить свой продукт и превратить его в захватывающую игру, которая мгновенно стала лидером на массовом рынке. Великолепный пример создания положительного пользовательского опыта.

 

Полная интеграция: Snapchat Spectacles

 

Занявшись созданием модных сегодня носимых аксессуаров, Snapchat успешно интегрировал свой продукт в повседневную жизнь и убрал, пусть даже и небольшой, барьер, затрудняющий взаимодействие с приложением. Посмотрим, что будет дальше.

 

Дизайн, экономящий время

 Тренды в UX-дизайне


Безупречный UX-дизайн всегда интуитивно понятен и экономит время пользователя – сегодня можно увидеть много таких примеров, когда приложение позволяет совершить только одно действие для перехода на следующий уровень взаимодействия. Отличный пример такого подхода – приложение Uber, которое делает процесс заказа такси простым и удобным.

 

По мере развития технологий в сфере chatbots и искусственного интеллекта, будут появляться новые способы экономии времени. Сценарии взаимодействия, такие, как, к примеру, обслуживание клиентов, сегодня можно осуществить с помощью «умных» ботов, что не только сэкономит время пользователей, но и позволит снизить нагрузку сервисного персонала. Для компаний, разрабатывающих подобного типа софт, освободившиеся ресурсы можно потратить на внедрение инноваций.

 

Умная персонализация

 Тренды в UX-дизайне


Персонализация нравится всем – как пользователям, так и компаниям. Однако в 2016 году персонализация информации преподнесла миру несколько очень неприятных сюрпризов. Эти примеры у всех на слуху: многие люди были совершенно ошеломлены результатами Brexit и выборов в США, так как у них создалось впечатление, что все их окружение разделяет ту же точку зрения, что и они. Реальность оказалась несколько иной, что и объясняет бурную реакцию масс. Получается, что персонализация в UX-дизайне, о которой говорилось так много хорошего, может являться источником негативного пользовательского опыта.

 

Что это означает? Неправильная персонализация привела к тому, что каждый пользователь оказался в собственном информационном коконе и не мог объективно оценивать происходящее. На следующем этапе персонализация пользовательского опыта должна измениться. Пока непонятно, как будет решена эта проблема. Возможно, пользователям будет предоставлена возможность сознательно сделать выбор из двух по-разному оценивающих события заметок или альтернативная точка зрения будет автоматически добавляться в новостную ленту. Как бы то ни было, сегодня персонализация, какой бы продвинутой она не являлась, все-таки очень далека от идеала.

 

Метрики вне интерфейса

 Тренды в UX


Традиционные методы измерения активности пользователей полностью завязаны на интерфейс, где можно увидеть, как долго посетитель находится на сайте, какие страницы он просматривает, или на каком этапе он отказывается от покупки товара. Но все более заметна тенденция, что опыт пользователя постепенно выходит за пределы цифровой среды, поэтому уже сейчас необходимо создавать и использовать расширенные метрики измерения опыта пользователя, например, позитивные изменения в жизни пользователя.

 

Очки Snapchat Spectacles является отличным примером нового подхода в UX-дизайне: аксессуар позволяет осуществить бесшовную интеграцию цифрового продукта в жизнь пользователя, очки упрощают способ взаимодействия с Snapchat без использования телефона в качестве основной платформы. Подобная простота создает положительный опыт пользователя, главным образом за счет добавления нового функционала к обычным солнцезащитным очкам. Пользователи в восторге – они нашли самый легкий способ обмена опытом со своими друзьями. Успех Snapchat Spectacles позволяет предположить, что в 2017 году в этой сфере появится много интересных идей.

 

Расширение роли UX и специализация

 UX-дизайн


UX никогда не имел четких границ. Многие компании до сих пор, открывая вакансию, указывают, что ищут UX/UI-дизайнера. Однако все меняется и все чаще можно увидеть, что работодателям требуются специалисты узкого профиля. И если в прошлом UX дизайнера были востребованы в таких сферах, как CRO или IA, то в 2017 году UX-дизайн придет в такие отрасли технологии и промышленности, как виртуальная реальность, искусственный интеллект, автомобилестроение, здравоохранения и фитнес.

 

По мере того, как опыт становится продуктом, компаниям нужно менять способы работы – сегодня недостаточно просто нанять UX-дизайнера, каждый участник команды, работающей над созданием продукта, должен примерить на себя эту роль. Это означает, что повышается коллективная ответственность и каждый сотрудник является частью UX-команды.

 

UX как практика управления

 UX-дизайн


Многие руководители компаний видят все преимущества использования UX в дизайне их продуктов и услуг. Поэтому следует ожидать, что в 2017-м и последующих годах значение использования методов UX будет только возрастать. И не только для конечных пользователей, но и для самих сотрудников, создающих продукт. Руководители будут смотреть на рабочий процесс глазами работников, пытаясь понять, как они генерируют идеи, как они выполняют поставленные задачи и что происходит, если они вдруг терпят неудачу. Это опыт, позволит лучше мотивировать персонал и позволит быстрее внедрять инновации во все аспекты бизнеса.

 

Расширение сферы UX открывает огромные возможности. Очевидно, что многие компании в 2017 году изменят свою стратегию и перейдут от продажи продукта к продаже опыта. Таким образом, в следующем году мы увидим более умное использование новых технологий, позволяющих компаниям за счет UX получить устойчивое конкурентное преимущество.

 

 

Источник


          Повышение доступности контента   

Повышение видимости контента

Бурное развитие таких мобильных устройств, как смартфоны и планшеты, породило целый ряд проблем: дизайнеры осознали необходимость адаптации контента для того, чтобы он выгодно смотрелся на маленьких экранах. При этом было очень важно, чтобы контент оставался читаемым всегда, независимо от того, какое устройство используется для просмотра. Все это очень мотивировало дизайнеров и разработчиков и многие так увлеклись решением различных проблем в этом направлении, что забыли о самом главном – о пользователях. А ведь именно пользователи решают, будет ли сайт, игра или приложение популярными или нет.

 

Какое бы устройство не использовалось, люди неизменно стремятся к одной цели – получению информации. Таким образом, контент и повышение читаемости должны быть главным приоритетом для любого дизайнера. Именно о контенте, а не о размере диагонали дисплея должен думать дизайнер, приступая к процессу проектирования.

 

Адаптивный дизайн сегодня является одним из главных трендов, это, безусловно, очень важное направление, но в конечном итоге все сводится к тому, насколько доступен контент для пользователя. Способ, которым представлен контент, может поднять сайт на вершину популярности или повергнуть его в пучину забвения. Чем разнообразнее и сложнее контент, тем выше шансы, что пользователь закроет страницу, не разобравшись, и будет искать сайт, где все то же самое представлено более понятно. Правильная подача имеет огромное значение – если пользователь мгновенно считывает мессидж, который отправляет дизайнер, это уже половина успеха. Здесь многое зависит от типографики, так что не стоит полностью полагаться на изображения. Если нет правильно выстроенного текстового сопровождения, часть информации до пользователя донести не удастся.


Доступность контента

Типографика и шрифты

 

Новые шрифты появляются регулярно, некоторые из них выглядят очень впечатляюще, что позволяет существенно повысить видимость контента за счет текстовых сообщений. Однако многие дизайнеры сталкиваются с некоторыми эстетическими проблемами, когда речь заходит о типографике. Разнообразие шрифтов порождает желание использовать необычные их сочетания, что порождает множество ошибок.

 

Типографика должна выглядеть привлекательно, так как надлежащим образом оформленный заголовок, может повлиять на то, как пользователь воспринимает шрифт. Но важно не это: в случае с типографикой видимость текста не стол существенна, текст, конечно, должен быть читаемым, но гораздо важнее функциональность шрифта, его правильное отображение на всех типах устройств, его гибкость и универсальность. Стремление к совершенной гарнитуре только отвлекает дизайнера и мешает ему повысить видимость всего контента.

 

Хорошая типографика способствует разборчивости, но нельзя полагаться только на собственное мнение – текстовый контент нужно обязательно тестировать на пользователях, чтобы понять, каковы их потребности. Вполне может оказаться, что пользователи не поймут задумки дизайнера и не сочтут представленный материал удобным для чтения.


Контент

 

В далеком 1996 году Билл Гейтс назвал контент королем, подчеркнув его огромное значение. Слова, сказанные в эпоху, когда мало кто представлял возможности веба, остаются актуальными и по сей день. Контент все так же царит в интернете и не важно, для чего он используется: для продвижения сайта, для развлечения или для рекламы.


Доступность контента и юзабилити 


Для того, чтобы удержать внимание пользователей, контент должен быть представлен максимально удобным способом, люди не должны испытывать трудностей при ознакомлении с содержанием сайта или приложения. Если читатели изучают контент, не чувствуя скуки и не испытывая желание отвлечься, то с содержимым все в порядке. Если же нет – то у сайта проблемы с юзабилити.

 

Есть много способов повысить видимость содержимого: контент может быть представлен по разному, это могут быть изображение, текст, видео, аудио – все это можно задействовать в дизайне. Нужно всегда помнить о пользователях – если контент легко вовлекает пользователя, то они будут гораздо больше времени проводить на сайте.

 

Каждый UX-дизайнер должен знать, что эффективность пользовательского опыта напрямую зависит от сложности входного порога для посетителя сайта. То есть, от доступности контента. В основном успех UX зависит от того, способен ли дизайнер привлечь внимание и заставить пользователя погрузиться в море контента, ни на что не отвлекаясь.


Качество юзабилити

 

Даже самый лучший контент легко испортить плохим юзабилити. Удобно читать – пользователь читает. Неудобно – закрывает страницу. В контенте должен быть смысл и задача дизайнера заключается в том, чтобы направить внимание зрителя на самое главное. Не важно, каким именно способом это будет сделано, но пользователь должен мгновенно считывать контекст, иначе у него не появится желание ознакомиться с содержанием страницы. И не только ознакомиться – но и поделиться им с другими людьми.

 

Одной из главных причин популярности социальных сетей является то, что они предлагают пользователю «content shareability», то есть возможность расшарить понравившийся материал. Если контент нравится многим людям, это свидетельствует о его качестве.

 Повышение видимости контента

 

Контекст

 

Как говорилось выше, пользователь должен сразу считывать контекст – это главное условие повышения видимости содержания. Контекст – это отправная точка, с которой пользователь начинает знакомство с контентом. Заходя на сайт, пользователь ожидает найти там нужную информацию и очень важно оправдать его ожидания. Внимание пользователя должно быть направлено именно на то, что нужно пользователю, а не на то, что он хочет, так как очень часто люди сами не знают, чего они хотят. Контекст поможет им быстро определиться, интересно ли им содержимое страницы или нет.

 

Вывод

 

Быстрое развитие технологий позволяет заметить, как меняются способы подачи контента. Сначала в вебе доминировал текст, потом появились изображения, анимация, видео, аудио. Это позволило дизайнерам значительно увеличить количество способов подачи контента. Однако в стремлении соответствовать всем текущим трендам многие забывают, что основой успеха сайта является не столько дизайн, сколько качество и доступность контента. Цветовая схема, количество колонок, адаптивность, кнопки соцсетей и все остальное – это важно, но контент все так же остается королем и именно его видимости следует уделить самое пристальное внимание. 


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